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Music generation is always interesting in a sense that there is no formalized recipe. In this work, we propose a novel dual-track architecture for generating classical piano music, which is able to model the inter-dependency of left-hand…

Sound · Computer Science 2020-05-12 Sudi Lyu , Anxiang Zhang , Rong Song

Despite significant advancements in music generation systems, the methodologies for evaluating generated music have not progressed as expected due to the complex nature of music, with aspects such as structure, coherence, creativity, and…

Sound · Computer Science 2025-09-03 Faria Binte Kader , Santu Karmaker

Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth…

Sound · Computer Science 2026-01-16 Ge Zhu , Yutong Wen , Zhiyao Duan

The aim of this study is to teach an algorithm how to recognize different types of music. Users will submit songs for analysis. Since the algorithm hasn't heard these songs before, it needs to figure out what makes each song unique. It does…

Sound · Computer Science 2024-05-28 Navin Kamuni , Dheerendra Panwar

Music generation research has grown in popularity over the past decade, thanks to the deep learning revolution that has redefined the landscape of artificial intelligence. In this paper, we propose a novel approach to music generation…

Machine Learning · Computer Science 2018-06-01 Kevin Joslyn , Naifan Zhuang , Kien A. Hua

Graphs can be leveraged to model polyphonic multitrack symbolic music, where notes, chords and entire sections may be linked at different levels of the musical hierarchy by tonal and rhythmic relationships. Nonetheless, there is a lack of…

Sound · Computer Science 2023-07-28 Emanuele Cosenza , Andrea Valenti , Davide Bacciu

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Haiwei Xue , Xiangyang Luo , Zhanghao Hu , Xin Zhang , Xunzhi Xiang , Yuqin Dai , Jianzhuang Liu , Zhensong Zhang , Minglei Li , Jian Yang , Fei Ma , Zhiyong Wu , Changpeng Yang , Zonghong Dai , Fei Richard Yu

Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

Sound · Computer Science 2025-12-16 Shangxuan Luo , Joshua Reiss

Several methods exist for a computer to generate music based on data including Markov chains, recurrent neural networks, recombinancy, and grammars. We explore the use of unit selection and concatenation as a means of generating music using…

Sound · Computer Science 2016-12-19 Mason Bretan , Gil Weinberg , Larry Heck

Deep learning models for music have advanced drastically in recent years, but how good are machine learning models at capturing emotion, and what challenges are researchers facing? In this paper, we provide a comprehensive overview of the…

Sound · Computer Science 2025-06-25 Jaeyong Kang , Dorien Herremans

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…

Artificial Intelligence · Computer Science 2020-10-12 Jialin Liu , Sam Snodgrass , Ahmed Khalifa , Sebastian Risi , Georgios N. Yannakakis , Julian Togelius

Over the past several years, deep learning for sequence modeling has grown in popularity. To achieve this goal, LSTM network structures have proven to be very useful for making predictions for the next output in a series. For instance, a…

Sound · Computer Science 2022-03-24 Michael Conner , Lucas Gral , Kevin Adams , David Hunger , Reagan Strelow , Alexander Neuwirth

Convolutional neural networks (CNNs) have been successfully applied on both discriminative and generative modeling for music-related tasks. For a particular task, the trained CNN contains information representing the decision making or the…

Sound · Computer Science 2017-06-30 S. Geng , G. Ren , M. Ogihara

Music is used to convey emotions, and thus generating emotional music is important in automatic music generation. Previous work on emotional music generation directly uses annotated emotion labels as control signals, which suffers from…

Sound · Computer Science 2023-07-06 Chenfei Kang , Peiling Lu , Botao Yu , Xu Tan , Wei Ye , Shikun Zhang , Jiang Bian

Music creation involves not only composing the different parts (e.g., melody, chords) of a musical work but also arranging/selecting the instruments to play the different parts. While the former has received increasing attention, the latter…

Audio and Speech Processing · Electrical Eng. & Systems 2019-06-03 Yun-Ning Hung , I-Tung Chiang , Yi-An Chen , Yi-Hsuan Yang

This paper aims to apply a new deep learning approach to the task of generating raw audio files. It is based on diffusion models, a recent type of deep generative model. This new type of method has recently shown outstanding results with…

Sound · Computer Science 2023-07-21 Svetlana Pavlova

Music genre classification is an area that utilizes machine learning models and techniques for the processing of audio signals, in which applications range from content recommendation systems to music recommendation systems. In this…

Sound · Computer Science 2024-05-27 Keoikantse Mogonediwa

Emotion is a complicated notion present in music that is hard to capture even with fine-tuned feature engineering. In this paper, we investigate the utility of state-of-the-art pre-trained deep audio embedding methods to be used in the…

Sound · Computer Science 2021-04-15 Eunjeong Koh , Shlomo Dubnov

Modeling various aspects that make a music piece unique is a challenging task, requiring the combination of multiple sources of information. Deep learning is commonly used to obtain representations using various sources of information, such…

Sound · Computer Science 2021-04-05 Andres Ferraro , Xavier Favory , Konstantinos Drossos , Yuntae Kim , Dmitry Bogdanov

We apply deep learning methods, specifically long short-term memory (LSTM) networks, to music transcription modelling and composition. We build and train LSTM networks using approximately 23,000 music transcriptions expressed with a…

Sound · Computer Science 2016-05-02 Bob L. Sturm , João Felipe Santos , Oded Ben-Tal , Iryna Korshunova