Related papers: Communication Efficient Coresets for Maximum Match…
This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each pair of nodes is able to communicate with each other directly and reliably. We consider the mobile Byzantine fault model…
This paper investigates the implementation and performance of a decentralized information transmission mechanism in game with complete or incomplete games. We propose a mechanism that realizes irrational correlated equilibria or irrational…
Inspired by scenarios where the strategic network design and defense or immunisation are of the central importance, Goyal et al. [3] defined a new Network Formation Game with Attack and Immunisation. The authors showed that despite the…
We study the CHAIN communication problem introduced by Cormode et al. [ICALP 2019]. It is a generalization of the well-studied INDEX problem. For $k\geq 1$, in CHAIN$_{n,k}$, there are $k$ instances of INDEX, all with the same answer. They…
Network control refers to a very large and diverse set of problems including controllability of linear time-invariant dynamical systems, where the objective is to select an appropriate input to steer the network to a desired state. There…
We introduce fast algorithms for correlation clustering with respect to the Min Max objective that provide constant factor approximations on complete graphs. Our algorithms are the first purely combinatorial approximation algorithms for…
We study the problem of identifying correlations in multivariate data, under information constraints: Either on the amount of memory that can be used by the algorithm, or the amount of communication when the data is distributed across…
We formulate the $(n,k)$ Coset Monogamy Game, in which two players must extract complementary information of unequal size ($k$ bits vs. $n-k$ bits) from a random coset state without communicating. The complementary information takes the…
Regret matching (RM) -- and its modern variants -- is a foundational online algorithm that has been at the heart of many AI breakthrough results in solving benchmark zero-sum games, such as poker. Yet, surprisingly little is known so far in…
This paper studies the maximum cardinality matching problem in stochastically evolving graphs. We formally define the arrival-departure model with stochastic departures. There, a graph is sampled from a specific probability distribution and…
We consider multi-armed bandit problems in social groups wherein each individual has bounded memory and shares the common goal of learning the best arm/option. We say an individual learns the best option if eventually (as $t\to \infty$) it…
In a seminal paper on finding large matchings in sparse random graphs, Karp and Sipser proposed two algorithms for this task. The second algorithm has been intensely studied, but due to technical difficulties, the first algorithm has…
We design and implement an efficient parallel algorithm for finding a perfect matching in a weighted bipartite graph such that weights on the edges of the matching are large. This problem differs from the maximum weight matching problem,…
In 2005, Goddard, Hedetniemi, Hedetniemi and Laskar [Generalized subgraph-restricted matchings in graphs, Discrete Mathematics, 293 (2005) 129 - 138] asked the computational complexity of determining the maximum cardinality of a matching…
We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…
We present the first data structures that maintain near optimal maximum cardinality and maximum weighted matchings on sparse graphs in sublinear time per update. Our main result is a data structure that maintains a $(1+\epsilon)$…
Multi-pass streaming algorithm for Maximum Matching have been studied since more than 15 years and various algorithmic results are known today, including $2$-pass streaming algorithms that break the $1/2$-approximation barrier, and…
Consider the "Number in Hand" multiparty communication complexity model, where k players holding inputs x_1,...,x_k in {0,1}^n communicate to compute the value f(x_1,...,x_k) of a function f known to all of them. The main lower bound…
We study the multiparty communication complexity of high dimensional permutations, in the Number On the Forehead (NOF) model. This model is due to Chandra, Furst and Lipton (CFL) who also gave a nontrivial protocol for the Exactly-n problem…
In all state-of-the-art sketching and coreset techniques for clustering, as well as in the best known fixed-parameter tractable approximation algorithms, randomness plays a key role. For the classic $k$-median and $k$-means problems, there…