Related papers: Communication Efficient Coresets for Maximum Match…
In this paper we consider a network of processors aiming at cooperatively solving linear programming problems subject to uncertainty. Each node only knows a common cost function and its local uncertain constraint set. We propose a…
We consider the classical problem of maximizing a monotone submodular function subject to a cardinality constraint, which, due to its numerous applications, has recently been studied in various computational models. We consider a clean…
We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability $p_e$. We can query whether an…
We introduce a `concrete complexity' model for studying algorithms for matching in bipartite graphs. The model is based on the "demand query" model used for combinatorial auctions. Most (but not all) known algorithms for bipartite matching…
In a recently introduced coset guessing game, Alice plays against Bob and Charlie, aiming to meet a joint winning condition. Bob and Charlie can only communicate before the game starts to devise a joint strategy. The game we consider begins…
We study the problem of maximizing a submodular function, subject to a cardinality constraint, with a set of agents communicating over a connected graph. We propose a distributed greedy algorithm that allows all the agents to converge to a…
Core-sets refer to subsets of data that maximize some function that is commonly a diversity or group requirement. These subsets are used in place of the original data to accomplish a given task with comparable or even enhanced performance…
Let $M$ be an ordered matching of size $n$, that is, a partition of the set $[2n]$ into 2-element subsets. The sock number of $M$ is the maximum size of a sub-matching of $M$ in which all left-ends of the edges precede all the right-ends…
Understanding the power of space-bounded computation with access to catalytic space has been an important theme in complexity theory over the recent years. One of the key algorithmic results in this area is that bipartite maximum matching…
How can we train a statistical mixture model on a massive data set? In this work we show how to construct coresets for mixtures of Gaussians. A coreset is a weighted subset of the data, which guarantees that models fitting the coreset also…
We present a weighted approach to compute a maximum cardinality matching in an arbitrary bipartite graph. Our main result is a new algorithm that takes as input a weighted bipartite graph $G(A\cup B,E)$ with edge weights of $0$ or $1$. Let…
A recent breakthrough of Behnezhad and Ghafari [FOCS 2024] and subsequent work of Assadi, Khanna, and Kiss [SODA 2025] gave algorithms for the fully dynamic $(1-\varepsilon)$-approximate maximum matching problem whose runtimes are…
The stable matching problem is one of the central problems of algorithmic game theory. If participants are allowed to have ties, the problem of finding a stable matching of maximum cardinality is an NP-hard problem, even when the ties are…
Various methods have been proposed in the literature to determine an optimal partitioning of the set of actors in a network into core and periphery subsets. However, these methods either work only for relatively small input sizes, or do not…
This paper concerns designing distributed algorithms that are singularly optimal, i.e., algorithms that are simultaneously time and message optimal, for the fundamental leader election problem in networks. Our main result is a randomized…
This paper explores combinatorial optimization for problems of max-weight graph matching on multi-partite graphs, which arise in integrating multiple data sources. Entity resolution-the data integration problem of performing noisy joins on…
The multiplayer promise set disjointness is one of the most widely used problems from communication complexity in applications. In this problem there are $k$ players with subsets $S^1, \ldots, S^k$, each drawn from $\{1, 2, \ldots, n\}$,…
By far the most fruitful technique for showing lower bounds for the CONGEST model is reductions to two-party communication complexity. This technique has yielded nearly tight results for various fundamental problems such as distance…
In the coordinator model of communication with $s$ servers, given an arbitrary non-negative function $f$, we study the problem of approximating the sum $\sum_{i \in [n]}f(x_i)$ up to a $1 \pm \varepsilon$ factor. Here the vector $x \in R^n$…
For a constant $\epsilon$, we prove a poly(N) lower bound on the (randomized) communication complexity of $\epsilon$-Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the…