Related papers: FS-HGR: Few-shot Learning for Hand Gesture Recogni…
Gestures form an important medium of communication between humans and machines. An overwhelming majority of existing gesture recognition methods are tailored to a scenario where humans and machines are located very close to each other. This…
Myoelectric control is an area of electromyography of increasing interest nowadays, particularly in applications such as Hand Gesture Recognition (HGR) for bionic prostheses. Today's focus is on pattern recognition using Machine Learning…
Advancements in Biological Signal Processing (BSP) and Machine-Learning (ML) models have paved the path for development of novel immersive Human-Machine Interfaces (HMI). In this context, there has been a surge of significant interest in…
This paper contributes a new high-quality dataset for hand gesture recognition in hand hygiene systems, named "MFH". Generally, current datasets are not focused on: (i) fine-grained actions; and (ii) data mismatch between different…
Few-shot learning is a relatively new technique that specializes in problems where we have little amounts of data. The goal of these methods is to classify categories that have not been seen before with just a handful of samples. Recent…
Few-Shot Learning is the challenge of training a model with only a small amount of data. Many solutions to this problem use meta-learning algorithms, i.e. algorithms that learn to learn. By sampling few-shot tasks from a larger dataset, we…
This work has been conducted in the context of pattern-recognition-based control for electromyographic prostheses. It presents a k-nearest neighbour (kNN) classification technique for gesture recognition, extended by a proportionality…
Hand gesture recognition (HGR) has gained significant attention due to the increasing use of AI-powered human-computer interfaces that can interpret the deep spatiotemporal dynamics of biosignals from the peripheral nervous system, such as…
Natural muscles provide mobility in response to nerve impulses. Electromyography (EMG) measures the electrical activity of muscles in response to a nerve's stimulation. In the past few decades, EMG signals have been used extensively in the…
We use the EMNIST dataset of handwritten digits to test a simple approach for few-shot learning. A fully connected neural network is pre-trained with a subset of the 10 digits and used for few-shot learning with untrained digits. Two basic…
Hand gesture recognition (HGR) is a fundamental technology in human computer interaction (HCI).In particular, HGR based on Doppler radar signals is suited for in-vehicle interfaces and robotic systems, necessitating lightweight and…
Few-shot classification aims to carry out classification given only few labeled examples for the categories of interest. Though several approaches have been proposed, most existing few-shot learning (FSL) models assume that base and novel…
The recent success of graph neural networks has significantly boosted molecular property prediction, advancing activities such as drug discovery. The existing deep neural network methods usually require large training dataset for each…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
Minimally invasive surgery mainly consists of a series of sub-tasks, which can be decomposed into basic gestures or contexts. As a prerequisite of autonomic operation, surgical gesture recognition can assist motion planning and…
Electromyography (EMG) is a way of measuring the bioelectric activities that take place inside the muscles. EMG is usually performed to detect abnormalities within the nerves or muscles of a target area. The recent developments in the field…
Few-shot learning (FSL), which aims to recognise new classes by adapting the learned knowledge with extremely limited few-shot (support) examples, remains an important open problem in computer vision. Most of the existing methods for…
The quality and realism of synthetically generated fingerprint images have increased significantly over the past decade fueled by advancements in generative artificial intelligence (GenAI). This has exacerbated the vulnerability of…
Deep neural networks (DNNs) have achieved state-of-the-art results on time series classification (TSC) tasks. In this work, we focus on leveraging DNNs in the often-encountered practical scenario where access to labeled training data is…
The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM)…