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Traditional approaches to studying decision-making in neuroscience focus on simplified behavioral tasks where animals perform repetitive, stereotyped actions to receive explicit rewards. While informative, these methods constrain our…

Machine Learning · Computer Science 2025-07-16 Jingyang Ke , Feiyang Wu , Jiyi Wang , Jeffrey Markowitz , Anqi Wu

Observational learning requires an agent to learn to perform a task by referencing only observations of the performed task. This work investigates the equivalent setting in real-world robot learning where access to hand-designed rewards and…

We outline a way for an agent to learn the dispositions of a particular individual through inverse reinforcement learning where the state space at time t includes an fMRI scan of the individual, to represent his brain state at that time.…

Other Computer Science · Computer Science 2019-07-14 Tofara Moyo

We suggest a simple practical method to combine the human and artificial intelligence to both learn best investment practices of fund managers, and provide recommendations to improve them. Our approach is based on a combination of Inverse…

Machine Learning · Computer Science 2022-01-07 Igor Halperin , Jiayu Liu , Xiao Zhang

The literature on Inverse Reinforcement Learning (IRL) typically assumes that humans take actions in order to minimize the expected value of a cost function, i.e., that humans are risk neutral. Yet, in practice, humans are often far from…

Artificial Intelligence · Computer Science 2018-03-23 Sumeet Singh , Jonathan Lacotte , Anirudha Majumdar , Marco Pavone

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the…

Machine Learning · Computer Science 2019-01-08 Siddharth Reddy , Anca D. Dragan , Sergey Levine

We address the problem of incrementally modeling and forecasting long-term goals of a first-person camera wearer: what the user will do, where they will go, and what goal they seek. In contrast to prior work in trajectory forecasting, our…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Nicholas Rhinehart , Kris M. Kitani

One of the challenges of aligning large models with human preferences lies in both the data requirements and the technical complexities of current approaches. Predominant methods, such as RLHF, involve multiple steps, each demanding…

Machine Learning · Computer Science 2025-03-19 Siliang Zeng , Yao Liu , Huzefa Rangwala , George Karypis , Mingyi Hong , Rasool Fakoor

Reinforcement Learning from Human Feedback (RLHF) aligns Large Language Models (LLMs) with human preferences, yet the underlying reward signals they internalize remain hidden, posing a critical challenge for interpretability and safety.…

Machine Learning · Computer Science 2026-01-21 Nyal Patel , Matthieu Bou , Arjun Jagota , Satyapriya Krishna , Sonali Parbhoo

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

In the real world, RL agents should be rewarded for fulfilling human preferences. We show that RL agents implicitly learn the preferences of humans in their environment. Training a classifier to predict if a simulated human's preferences…

Artificial Intelligence · Computer Science 2020-02-17 Nevan Wichers

Random exploration is one of the main mechanisms through which reinforcement learning (RL) finds well-performing policies. However, it can lead to undesirable or catastrophic outcomes when learning online in safety-critical environments. In…

Machine Learning · Computer Science 2021-07-15 Djordje Grbic , Sebastian Risi

Adversarial Imitation Learning (AIL) is a class of algorithms in Reinforcement learning (RL), which tries to imitate an expert without taking any reward from the environment and does not provide expert behavior directly to the policy…

Machine Learning · Computer Science 2020-05-05 Samin Yeasar Arnob

Our goal is to accurately and efficiently learn reward functions for autonomous robots. Current approaches to this problem include inverse reinforcement learning (IRL), which uses expert demonstrations, and preference-based learning, which…

Robotics · Computer Science 2019-06-24 Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh

Making decisions in complex driving environments is a challenging task for autonomous agents. Imitation learning methods have great potentials for achieving such a goal. Adversarial Inverse Reinforcement Learning (AIRL) is one of the…

Artificial Intelligence · Computer Science 2021-03-29 Pin Wang , Dapeng Liu , Jiayu Chen , Hanhan Li , Ching-Yao Chan

In this paper, we study the problem of obtaining a control policy that can mimic and then outperform expert demonstrations in Markov decision processes where the reward function is unknown to the learning agent. One main relevant approach…

Machine Learning · Computer Science 2020-09-24 Feng Tao , Yongcan Cao

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

Machine Learning · Computer Science 2021-11-24 Lihua Zhang

Inverse reinforcement learning (IRL) offers a powerful and general framework for learning humans' latent preferences in route recommendation, yet no approach has successfully addressed planetary-scale problems with hundreds of millions of…

Machine Learning · Computer Science 2024-03-07 Matt Barnes , Matthew Abueg , Oliver F. Lange , Matt Deeds , Jason Trader , Denali Molitor , Markus Wulfmeier , Shawn O'Banion

Inverse reinforcement learning (IRL) addresses the problem of recovering a task description given a demonstration of the optimal policy used to solve such a task. The optimal policy is usually provided by an expert or teacher, making IRL…

Machine Learning · Computer Science 2012-02-09 Héctor Ratia , Luis Montesano , Ruben Martinez-Cantin

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

Machine Learning · Computer Science 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell
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