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Related papers: Zero-Shot Terrain Generalization for Visual Locomo…

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Terrain geometry is, in general, non-smooth, non-linear, non-convex, and, if perceived through a robot-centric visual unit, appears partially occluded and noisy. This work presents the complete control pipeline capable of handling the…

Robotics · Computer Science 2022-07-06 Fabian Jenelten , Ruben Grandia , Farbod Farshidian , Marco Hutter

Off-road navigation on vertically challenging terrain, involving steep slopes and rugged boulders, presents significant challenges for wheeled robots both at the planning level to achieve smooth collision-free trajectories and at the…

Robotics · Computer Science 2024-10-29 Tong Xu , Chenhui Pan , Xuesu Xiao

For many real-world robotics applications, robots need to continually adapt and learn new concepts. Further, robots need to learn through limited data because of scarcity of labeled data in the real-world environments. To this end, my…

Robotics · Computer Science 2021-01-27 Ali Ayub , Alan R. Wagner

We study the problem of bipedal robot navigation in complex environments with uncertain and rough terrain. In particular, we consider a scenario in which the robot is expected to reach a desired goal location by traversing an environment…

Robotics · Computer Science 2024-04-16 Kasidit Muenprasitivej , Jesse Jiang , Abdulaziz Shamsah , Samuel Coogan , Ye Zhao

Legged locomotion is a complex control problem that requires both accuracy and robustness to cope with real-world challenges. Legged systems have traditionally been controlled using trajectory optimization with inverse dynamics. Such…

Robotics · Computer Science 2024-01-23 Fabian Jenelten , Junzhe He , Farbod Farshidian , Marco Hutter

In this work, we address the challenge of zero-shot generalization (ZSG) in Reinforcement Learning (RL), where agents must adapt to entirely novel environments without additional training. We argue that understanding and utilizing…

Machine Learning · Computer Science 2024-04-16 Tidiane Camaret Ndir , André Biedenkapp , Noor Awad

While Reinforcement Learning (RL) has achieved remarkable success in language modeling, its triumph hasn't yet fully translated to visuomotor agents. A primary challenge in RL models is their tendency to overfit specific tasks or…

Robotics · Computer Science 2025-08-01 Shaofei Cai , Zhancun Mu , Haiwen Xia , Bowei Zhang , Anji Liu , Yitao Liang

Terrain-aware perception holds the potential to improve the robustness and accuracy of autonomous robot navigation in the wilds, thereby facilitating effective off-road traversals. However, the lack of multi-modal perception across various…

Robotics · Computer Science 2024-03-26 Chen Yao , Yangtao Ge , Guowei Shi , Zirui Wang , Ningbo Yang , Zheng Zhu , Hexiang Wei , Yuntian Zhao , Jing Wu , Zhenzhong Jia

We present a unified model-based and data-driven approach for quadrupedal planning and control to achieve dynamic locomotion over uneven terrain. We utilize on-board proprioceptive and exteroceptive feedback to map sensory information and…

Robotics · Computer Science 2022-05-13 Siddhant Gangapurwala , Mathieu Geisert , Romeo Orsolino , Maurice Fallon , Ioannis Havoutis

We present a method for learning to drive on smooth terrain while simultaneously avoiding collisions in challenging off-road and unstructured outdoor environments using only visual inputs. Our approach applies a hybrid model-based and…

Robotics · Computer Science 2020-04-10 Travis Manderson , Stefan Wapnick , David Meger , Gregory Dudek

We present a robot navigation system that uses an imitation learning framework to successfully navigate in complex environments. Our framework takes a pre-built 3D scan of a real environment and trains an agent from pre-generated expert…

Robotics · Computer Science 2020-09-28 David Watkins-Valls , Jingxi Xu , Nicholas Waytowich , Peter Allen

We present a scalable framework for cross-embodiment humanoid robot control by learning a shared latent representation that unifies motion across humans and diverse humanoid platforms, including single-arm, dual-arm, and legged humanoid…

Robotics · Computer Science 2026-01-23 Yashuai Yan , Dongheui Lee

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including…

Robotics · Computer Science 2026-05-14 Amir Hossain Raj , Dibyendu Das , Xuesu Xiao

We present a method for training reference-guided, perceptive reinforcement learning locomotion policies for humanoid robots in which reference trajectories are modulated in training to be consistent with terrain geometry. Aiming to deploy…

Robotics · Computer Science 2026-05-18 William D. Compton , Zachary Olkin , Aaron D. Ames

Reinforcement Learning (RL) has witnessed great strides for quadruped locomotion, with continued progress in the reliable sim-to-real transfer of policies. However, it remains a challenge to reuse a policy on another robot, which could save…

Robotics · Computer Science 2022-09-29 He Li , Tingnan Zhang , Wenhao Yu , Patrick M. Wensing

Locomotion on unknown terrains is essential for bipedal robots to handle novel real-world challenges, thus expanding their utility in disaster response and exploration. In this work, we introduce a lightweight framework that learns a single…

Robotics · Computer Science 2024-07-09 GVS Mothish , Manan Tayal , Shishir Kolathaya

While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where…

Robotics · Computer Science 2019-02-15 Tianhe Yu , Gleb Shevchuk , Dorsa Sadigh , Chelsea Finn

The goal of object-centric representation learning is to decompose visual scenes into a structured representation that isolates the entities. Recent successes have shown that object-centric representation learning can be scaled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Aniket Didolkar , Andrii Zadaianchuk , Anirudh Goyal , Mike Mozer , Yoshua Bengio , Georg Martius , Maximilian Seitzer

Inverse kinematics is a fundamental technique for motion and positioning control in robotics, typically applied to end-effectors. In this paper, we extend the concept of inverse kinematics to guiding vector fields for path following in…

Robotics · Computer Science 2025-02-25 Yu Zhou , Jesús Bautista , Weijia Yao , Héctor García de Marina