Related papers: AIM 2020 Challenge on Rendering Realistic Bokeh
Camera scene detection is among the most popular computer vision problem on smartphones. While many custom solutions were developed for this task by phone vendors, none of the designed models were available publicly up until now. To address…
This paper reviews the video extreme super-resolution challenge associated with the AIM 2020 workshop at ECCV 2020. Common scaling factors for learned video super-resolution (VSR) do not go beyond factor 4. Missing information can be…
This paper reviews the Challenge on Super-Resolution of Compressed Image and Video at AIM 2022. This challenge includes two tracks. Track 1 aims at the super-resolution of compressed image, and Track~2 targets the super-resolution of…
Depth estimation is an important computer vision problem with many practical applications to mobile devices. While many solutions have been proposed for this task, they are usually very computationally expensive and thus are not applicable…
This paper reviews the first challenge on efficient perceptual image enhancement with the focus on deploying deep learning models on smartphones. The challenge consisted of two tracks. In the first one, participants were solving the…
We propose BokehMe, a hybrid bokeh rendering framework that marries a neural renderer with a classical physically motivated renderer. Given a single image and a potentially imperfect disparity map, BokehMe generates high-resolution…
Super-resolution is a fundamental problem in computer vision which aims to overcome the spatial limitation of camera sensors. While significant progress has been made in single image super-resolution, most algorithms only perform well on…
This paper presents the Video Super-Resolution (SR) Quality Assessment (QA) Challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. The task of this challenge was to develop an…
This paper introduces the methods and the results of AIM 2022 challenge on Instagram Filter Removal. Social media filters transform the images by consecutive non-linear operations, and the feature maps of the original content may be…
Videos contain various types and strengths of motions that may look unnaturally discontinuous in time when the recorded frame rate is low. This paper reviews the first AIM challenge on video temporal super-resolution (frame interpolation)…
Partial occlusion effects are a phenomenon that blurry objects near a camera are semi-transparent, resulting in partial appearance of occluded background. However, it is challenging for existing bokeh rendering methods to simulate realistic…
In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…
Affective Image Manipulation (AIM) aims to evoke specific emotions through targeted editing. Current image editing benchmarks primarily focus on object-level modifications in general scenarios, lacking the fine-grained granularity to…
The creation of accurate virtual models of real-world objects is imperative to robotic simulations and applications such as computer vision, artificial intelligence, and machine learning. This paper documents the different methods employed…
We introduce DiffPhysCam, a differentiable camera simulator designed to support robotics and embodied AI applications by enabling gradient-based optimization in visual perception pipelines. Generating synthetic images that closely mimic…
We introduce the AIM 2024 UHD-IQA Challenge, a competition to advance the No-Reference Image Quality Assessment (NR-IQA) task for modern, high-resolution photos. The challenge is based on the recently released UHD-IQA Benchmark Database,…
Recent advances in large-scale text-to-image models have revolutionized creative fields by generating visually captivating outputs from textual prompts; however, while traditional photography offers precise control over camera settings to…
In this paper, we present a comprehensive overview of the NTIRE 2025 challenge on the 2nd Restore Any Image Model (RAIM) in the Wild. This challenge established a new benchmark for real-world image restoration, featuring diverse scenarios…
The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…
Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…