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Related papers: FACEGAN: Facial Attribute Controllable rEenactment…

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Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Bo Liu , Xuan Cui , Run Zeng , Wei Duan , Chongwen Liu , Jinrui Qian , Lianggui Tang , Hongping Gan

The rapid evolution of generative AI has increased the threat of realistic audio-visual deepfakes, demanding robust detection methods. Existing solutions primarily address unimodal (audio or visual) forgeries but struggle with multimodal…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Jian Wang , Baoyuan Wu , Li Liu , Qingshan Liu

Facial attractiveness enhancement has been an interesting application in Computer Vision and Graphics over these years. It aims to generate a more attractive face via manipulations on image and geometry structure while preserving face…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Jingwu He , Chuan Wang , Yang Zhang , Jie Guo , Yanwen Guo

Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-20 Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

The task of talking head generation is to synthesize a lip synchronized talking head video by inputting an arbitrary face image and audio clips. Most existing methods ignore the local driving information of the mouth muscles. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Sen Chen , Zhilei Liu , Jiaxing Liu , Zhengxiang Yan , Longbiao Wang

Speech-driven facial animation is useful for a variety of applications such as telepresence, chatbots, etc. The necessary attributes of having a realistic face animation are 1) audio-visual synchronization (2) identity preservation of the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-27 Sanjana Sinha , Sandika Biswas , Brojeshwar Bhowmick

The ability of Generative Adversarial Networks to encode rich semantics within their latent space has been widely adopted for facial image editing. However, replicating their success with videos has proven challenging. Sets of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2022-01-24 Rotem Tzaban , Ron Mokady , Rinon Gal , Amit H. Bermano , Daniel Cohen-Or

This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Madhav Agarwal , Rudrabha Mukhopadhyay , Vinay Namboodiri , C V Jawahar

Generative Adversarial Networks (GAN) have led to the generation of very realistic face images, which have been used in fake social media accounts and other disinformation matters that can generate profound impacts. Therefore, the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Xin Wang , Hui Guo , Shu Hu , Ming-Ching Chang , Siwei Lyu

Facial expressions are combinations of basic components called Action Units (AU). Recognizing AUs is key for developing general facial expression analysis. In recent years, most efforts in automatic AU recognition have been dedicated to…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Ciprian A. Corneanu , Meysam Madadi , Sergio Escalera

The representation used for Facial Expression Recognition (FER) usually contain expression information along with other variations such as identity and illumination. In this paper, we propose a novel Disentangled Expression…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Kamran Ali , Charles E. Hughes

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

Recent advances in autoencoders and generative models have given rise to effective video forgery methods, used for generating so-called "deepfakes". Mitigation research is mostly focused on post-factum deepfake detection and not on…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Eran Segalis , Eran Galili

Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Wenmin Huang , Weiqi Luo , Xiaochun Cao , Jiwu Huang

In the field of human-centric personalized image generation, the adapter-based method obtains the ability to customize and generate portraits by text-to-image training on facial data. This allows for identity-preserved personalization…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Cheng Yu , Haoyu Xie , Lei Shang , Yang Liu , Jun Dan , Liefeng Bo , Baigui Sun

Generating animal faces using generative AI techniques is challenging because the available training images are limited both in quantity and variation, particularly for facial expressions across individuals. In this study, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Takuya Igaue , Catia Correia-Caeiro , Akito Yoshida , Takako Miyabe-Nishiwaki , Ryusuke Hayashi

In this paper, we propose Dynamics Transfer GAN; a new method for generating video sequences based on generative adversarial learning. The spatial constructs of a generated video sequence are acquired from the target image. The dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Wissam J. Baddar , Geonmo Gu , Sangmin Lee , Yong Man Ro

In this research work, we proposed a novel ChildGAN, a pair of GAN networks for generating synthetic boys and girls facial data derived from StyleGAN2. ChildGAN is built by performing smooth domain transfer using transfer learning. It…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Muhammad Ali Farooq , Wang Yao , Gabriel Costache , Peter Corcoran

Fake face detection is a significant challenge for intelligent systems as generative models become more powerful every single day. As the quality of fake faces increases, the trained models become more and more inefficient to detect the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Hadi Mansourifar , Weidong Shi

This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Kushal Jain , Ankith Varun J , Anoop Namboodiri