Related papers: Multi-Temporal Convolutions for Human Action Recog…
Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…
Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In…
Temporal modeling in videos is a fundamental yet challenging problem in computer vision. In this paper, we propose a novel Temporal Bilinear (TB) model to capture the temporal pairwise feature interactions between adjacent frames. Compared…
Temporal action recognition always depends on temporal action proposal generation to hypothesize actions and algorithms usually need to process very long video sequences and output the starting and ending times of each potential action in…
Conventional 3D convolutional neural networks (CNNs) are computationally expensive, memory intensive, prone to overfitting, and most importantly, there is a need to improve their feature learning capabilities. To address these issues, we…
Spatio-temporal contexts are crucial in understanding human actions in videos. Recent state-of-the-art Convolutional Neural Network (ConvNet) based action recognition systems frequently involve 3D spatio-temporal ConvNet filters, chunking…
Recent years have seen tremendous progress in still-image segmentation; however the na\"ive application of these state-of-the-art algorithms to every video frame requires considerable computation and ignores the temporal continuity inherent…
In this paper, we address the challenging problem of spatial and temporal action detection in videos. We first develop an effective approach to localize frame-level action regions through integrating static and kinematic information by the…
3D CNN shows its strong ability in learning spatiotemporal representation in recent video recognition tasks. However, inflating 2D convolution to 3D inevitably introduces additional computational costs, making it cumbersome in practical…
Action visual tempo characterizes the dynamics and the temporal scale of an action, which is helpful to distinguish human actions that share high similarities in visual dynamics and appearance. Previous methods capture the visual tempo…
Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction…
Developing a technique for the automatic analysis of surveillance videos in order to identify the presence of violence is of broad interest. In this work, we propose a deep neural network for the purpose of recognizing violent videos. A…
Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…
Recently, three dimensional (3D) convolutional neural networks (CNNs) have emerged as dominant methods to capture spatiotemporal representations in videos, by adding to pre-existing 2D CNNs a third, temporal dimension. Such 3D CNNs,…
The modeling, computational cost, and accuracy of traditional Spatio-temporal networks are the three most concentrated research topics in video action recognition. The traditional 2D convolution has a low computational cost, but it cannot…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…
Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…
Current architectures for video understanding mainly build upon 3D convolutional blocks or 2D convolutions with additional operations for temporal modeling. However, these methods all regard the temporal axis as a separate dimension of the…
Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…
Temporal convolutional networks (TCNs) are a commonly used architecture for temporal video segmentation. TCNs however, tend to suffer from over-segmentation errors and require additional refinement modules to ensure smoothness and temporal…