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Related papers: Asymptotic Convergence of Thompson Sampling

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Recent advances in deep reinforcement learning have made significant strides in performance on applications such as Go and Atari games. However, developing practical methods to balance exploration and exploitation in complex domains remains…

Machine Learning · Statistics 2018-02-27 Carlos Riquelme , George Tucker , Jasper Snoek

This paper is motivated by recent research in the $d$-dimensional stochastic linear bandit literature, which has revealed an unsettling discrepancy: algorithms like Thompson sampling and Greedy demonstrate promising empirical performance,…

Machine Learning · Computer Science 2025-05-20 Yuwei Luo , Mohsen Bayati

We study the multi-agent multi-armed bandit (MAMAB) problem, where $m$ agents are factored into $\rho$ overlapping groups. Each group represents a hyperedge, forming a hypergraph over the agents. At each round of interaction, the learner…

Machine Learning · Computer Science 2023-12-27 Tianyuan Jin , Hao-Lun Hsu , William Chang , Pan Xu

Adaptive experimentation is increasingly used in educational platforms to personalize learning through dynamic content and feedback. However, standard adaptive strategies such as Thompson Sampling often underperform in real-world…

We uncover a fairly general principle in online learning: If regret can be (approximately) expressed as a function of certain "sufficient statistics" for the data sequence, then there exists a special Burkholder function that 1) can be used…

Machine Learning · Computer Science 2018-03-22 Dylan J. Foster , Alexander Rakhlin , Karthik Sridharan

AI systems that learn through reward feedback about the actions they take are increasingly deployed in domains that have significant impact on our daily life. However, in many cases the online rewards should not be the only guiding…

Artificial Intelligence · Computer Science 2018-09-18 Avinash Balakrishnan , Djallel Bouneffouf , Nicholas Mattei , Francesca Rossi

Learning the minimum/maximum mean among a finite set of distributions is a fundamental sub-task in planning, game tree search and reinforcement learning. We formalize this learning task as the problem of sequentially testing how the minimum…

Machine Learning · Statistics 2018-06-05 Emilie Kaufmann , Wouter Koolen , Aurelien Garivier

We study, to the best of our knowledge, the first Bayesian algorithm for unimodal Multi-Armed Bandit (MAB) problems with graph structure. In this setting, each arm corresponds to a node of a graph and each edge provides a relationship,…

Machine Learning · Computer Science 2016-11-23 Stefano Paladino , Francesco Trovò , Marcello Restelli , Nicola Gatti

Thompson sampling (TS) is a popular heuristic for action selection, but it requires sampling from a posterior distribution. Unfortunately, this can become computationally intractable in complex environments, such as those modeled using…

We consider selecting the top-$m$ alternatives from a finite number of alternatives via Monte Carlo simulation. Under a Bayesian framework, we formulate the sampling decision as a stochastic dynamic programming problem, and develop a…

Optimization and Control · Mathematics 2023-08-22 Gongbo Zhang , Yijie Peng , Jianghua Zhang , Enlu Zhou

An asymptotically optimal sampling-based planner employs sampling to solve robot motion planning problems and returns paths with a cost that converges to the optimal solution cost, as the number of samples approaches infinity. This…

Robotics · Computer Science 2022-01-07 Kostas E. Bekris , Rahul Shome

Past research on interactive decision making problems (bandits, reinforcement learning, etc.) mostly focuses on the minimax regret that measures the algorithm's performance on the hardest instance. However, an ideal algorithm should adapt…

Machine Learning · Computer Science 2023-06-13 Kefan Dong , Tengyu Ma

In model-based solution approaches to the problem of learning in an unknown environment, exploring to learn the model parameters takes a toll on the regret. The optimal performance with respect to regret or PAC bounds is achievable, if the…

Machine Learning · Computer Science 2015-10-13 P. Prasanna , Sarath Chandar , Balaraman Ravindran

Thompson sampling is a heuristic algorithm for the multi-armed bandit problem which has a long tradition in machine learning. The algorithm has a Bayesian spirit in the sense that it selects arms based on posterior samples of reward…

Machine Learning · Computer Science 2021-02-15 Yi Liu , Veronika Rockova

An abundance of recent impossibility results establish that regret minimization in Markov games with adversarial opponents is both statistically and computationally intractable. Nevertheless, none of these results preclude the possibility…

Machine Learning · Computer Science 2025-06-17 Liad Erez , Tal Lancewicki , Uri Sherman , Tomer Koren , Yishay Mansour

This paper studies the Bayesian regret of a variant of the Thompson-Sampling algorithm for bandit problems. It builds upon the information-theoretic framework of [Russo and Van Roy, 2015] and, more specifically, on the rate-distortion…

Machine Learning · Statistics 2024-03-07 Amaury Gouverneur , Borja Rodríguez-Gálvez , Tobias J. Oechtering , Mikael Skoglund

In this paper, we analyze and extend an online learning framework known as Context-Attentive Bandit, motivated by various practical applications, from medical diagnosis to dialog systems, where due to observation costs only a small subset…

Machine Learning · Computer Science 2020-10-20 Djallel Bouneffouf , Raphaël Féraud , Sohini Upadhyay , Yasaman Khazaeni , Irina Rish

We introduce a general framework of stochastic online convex optimization to obtain fast-rate stochastic regret bounds. We prove that algorithms such as online newton steps and a scale-free 10 version of Bernstein online aggregation achieve…

Machine Learning · Computer Science 2023-04-24 Olivier Wintenberger

We prove non-asymptotic lower bounds on the expectation of the maximum of $d$ independent Gaussian variables and the expectation of the maximum of $d$ independent symmetric random walks. Both lower bounds recover the optimal leading…

Machine Learning · Statistics 2015-11-09 Francesco Orabona , David Pal

Stochastic rising rested bandit (SRRB) is a setting where the arms' expected rewards increase as they are pulled. It models scenarios in which the performances of the different options grow as an effect of an underlying learning process…

Machine Learning · Statistics 2025-05-21 Marco Fiandri , Alberto Maria Metelli , Francesco Trovò