Related papers: GLISSE: A GPU-optimized planetary system integrato…
The recently discovered planetary system in the binary GamCep was studied concerning its dynamical evolution. We confirm that the orbital parameters found by the observers are in a stable configuration. The primary aim of this study was to…
Learning and constructing large-scale graphs has attracted attention in recent decades, resulting in a rich literature that introduced various systems, tools, and algorithms. Grale is one of such tools that is designed for offline…
We introduce GRay, a massively parallel integrator designed to trace the trajectories of billions of photons in a curved spacetime. This GPU-based integrator employs the stream processing paradigm, is implemented in CUDA C/C++, and runs on…
We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…
We present a massively parallel, GPU-accelerated implementation of the Bethe-Salpeter equation (BSE) for the calculation of the vertical excitation energies (VEEs) and optical absorption spectra of condensed and molecular systems, starting…
In this thesis we study the evolution of systems of concentric shells interacting gravitationally and in the process (1) propose and implement a nearly energy-conserving numerical integration scheme for evolving the concentric spherical…
In VLSI physical design, many algorithms require the solution of difficult combinatorial optimization problems such as max/min-cut, max-flow problems etc. Due to the vast number of elements typically found in this problem domain, these…
We introduce \textsc{Odisseo} (Optimized Differentiable Integrator for Stellar Systems Evolution of Orbits), a differentiable N-body code designed to constrain the gravitational potential of the Milky Way (MW) through dynamical modeling of…
This paper presents a study of the use of numerical simulation and Bayesian optimisation techniques to investigate the dynamics of celestial systems. Initially, the study focuses on Lagrange points in restricted three-body systems where a…
A novel Gibbs Markov random field for spatial data on Cartesian grids based on the modified planar rotator (MPR) model of statistical physics has been recently introduced for efficient and automatic interpolation of big data sets, such as…
We present Graphite, a GPU-accelerated nonlinear least squares graph optimization framework. It provides a CUDA C++ interface to enable the sharing of code between a real-time application, such as a SLAM system, and its optimization tasks.…
In this paper we describe the current status of the GRAPE-6 project to develop a special-purpose computer with a peak speed exceeding 100 Tflops for the simulation of astrophysical N-body problems. One of the main targets of the GRAPE-6…
We develop a matrix-free Full Approximation Storage (FAS) multigrid solver based on staggered finite differences and implemented on GPU in MATLAB. To enhance performance, intermediate variables are reused, and an X-shape Multi-Color…
With the rapidly increasing rate of microlensing planet detections, microlensing modeling software faces significant challenges in computation efficiency. Here, we develop the Twinkle code, an efficient and robust binary-lens modeling…
The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…
GPUs are critical for compute-intensive applications, yet emerging workloads such as recommender systems, graph analytics, and data analytics often exceed GPU memory capacity. Existing solutions allow GPUs to use CPU DRAM or SSDs as…
In recent years, GPU-accelerated optimization solvers based on second-order methods (e.g., interior-point methods) have gained momentum with the advent of mature and efficient GPU-accelerated direct sparse linear solvers, such as cuDSS.…
We present the development and benchmarking of Poisson solvers for graphics processing units (GPUs). Implemented in the Astaroth platform, the solvers feature high computational efficiency. We present novel combinations of discretizations…
We introduce ASSIST, a software package for ephemeris-quality integrations of test particles. ASSIST is an extension of the REBOUND framework and makes use of its IAS15 integrator to integrate test particle trajectories in the field of the…
In this paper, we present a mathematical analysis of time-dependent $N$-body electronic systems and establish mixed regularity for the corresponding wavefunctions. Based on this, we develop sparse grid approximations to reduce computational…