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Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

Reinforcement Learning (RL) methods have been widely applied for robotic manipulations via sim-to-real transfer, typically with proprioceptive and visual information. However, the incorporation of tactile sensing into RL for contact-rich…

Robotics · Computer Science 2021-07-28 Zihan Ding , Ya-Yen Tsai , Wang Wei Lee , Bidan Huang

In this paper, We Apply Reinforcement learning (RL) techniques to train a realistic biomechanical model to work with different people and on different walking environments. We benchmarking 3 RL algorithms: Deep Deterministic Policy Gradient…

Artificial Intelligence · Computer Science 2019-01-16 Montaser Mohammedalamen , Waleed D. Khamies , Benjamin Rosman

Recent work has demonstrated the ability of deep reinforcement learning (RL) algorithms to learn complex robotic behaviours in simulation, including in the domain of multi-fingered manipulation. However, such models can be challenging to…

Learning from few demonstrations to develop policies robust to variations in robot initial positions and object poses is a problem of significant practical interest in robotics. Compared to imitation learning, which often struggles to…

Robotics · Computer Science 2025-04-30 Haowen Sun , Han Wang , Chengzhong Ma , Shaolong Zhang , Jiawei Ye , Xingyu Chen , Xuguang Lan

Planning for robotic manipulation requires reasoning about the changes a robot can affect on objects. When such interactions can be modelled analytically, as in domains with rigid objects, efficient planning algorithms exist. However, in…

Robotics · Computer Science 2019-05-14 Angelina Wang , Thanard Kurutach , Kara Liu , Pieter Abbeel , Aviv Tamar

Generative models are widely employed to enhance the photorealism of visual synthetic data for training computer vision algorithms. However, they often introduce visual artifacts that degrade the accuracy of these algorithms and require…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Stefanos Pasios , Nikos Nikolaidis

To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that…

Robotics · Computer Science 2026-02-27 Seongyong Kim , Junhyeon Cho , Kang-Won Lee , Soo-Chul Lim

Reinforcement learning for training end-to-end autonomous driving models in closed-loop simulations is gaining growing attention. However, most simulation environments differ significantly from real-world conditions, creating a substantial…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Chaojun Ni , Guosheng Zhao , Xiaofeng Wang , Zheng Zhu , Wenkang Qin , Xinze Chen , Guanghong Jia , Guan Huang , Wenjun Mei

Training a deep network policy for robot manipulation is notoriously costly and time consuming as it depends on collecting a significant amount of real world data. To work well in the real world, the policy needs to see many instances of…

Robotics · Computer Science 2019-06-24 Xinchen Yan , Mohi Khansari , Jasmine Hsu , Yuanzheng Gong , Yunfei Bai , Sören Pirk , Honglak Lee

Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially…

Deep reinforcement learning (deep RL) has achieved superior performance in complex sequential tasks by learning directly from image input. A deep neural network is used as a function approximator and requires no specific state information.…

Machine Learning · Computer Science 2018-12-27 Xi Chen , Caylin Hickey

In this work, we introduce an important but still unexplored research task -- image sentiment transfer. Compared with other related tasks that have been well-studied, such as image-to-image translation and image style transfer, transferring…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Tianlang Chen , Wei Xiong , Haitian Zheng , Jiebo Luo

Generative models have made significant progress in synthesizing visual content, including images, videos, and 3D/4D structures. However, they are typically trained with surrogate objectives such as likelihood or reconstruction loss, which…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Yuanzhi Liang , Yijie Fang , Ke Hao , Rui Li , Ziqi Ni , Ruijie Su , Chi Zhang

Teaching robots dexterous manipulation skills often requires collecting hundreds of demonstrations using wearables or teleoperation, a process that is challenging to scale. Videos of human-object interactions are easier to collect and…

Robotics · Computer Science 2025-08-19 Tyler Ga Wei Lum , Olivia Y. Lee , C. Karen Liu , Jeannette Bohg

We propose a model-free deep reinforcement learning method that leverages a small amount of demonstration data to assist a reinforcement learning agent. We apply this approach to robotic manipulation tasks and train end-to-end visuomotor…

Target-driven visual navigation aims at navigating an agent towards a given target based on the observation of the agent. In this task, it is critical to learn informative visual representation and robust navigation policy. Aiming to…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Heming Du , Xin Yu , Liang Zheng

Generating large-scale synthetic data in simulation is a feasible alternative to collecting/labelling real data for training vision-based deep learning models, albeit the modelling inaccuracies do not generalize to the physical world. In…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Ajay Kumar Tanwani

The aim of this work is learning to reshape the object in an input image to an arbitrary new shape, by just simply providing a single reference image with an object instance in the desired shape. We propose a new Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-05-17 Ziqiang Zheng , Yang Wu , Zhibin Yu , Yang Yang , Haiyong Zheng , Takeo Kanade

Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Yuxuan Zhang , Wenzheng Chen , Huan Ling , Jun Gao , Yinan Zhang , Antonio Torralba , Sanja Fidler
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