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We study a distributed learning process observed in human groups and other social animals. This learning process appears in settings in which each individual in a group is trying to decide over time, in a distributed manner, which option to…

Machine Learning · Computer Science 2017-05-10 L. Elisa Celis , Peter M. Krafft , Nisheeth K. Vishnoi

This paper studies the approximation of optimal control policies by quantized (discretized) policies for a very general class of Markov decision processes (MDPs). The problem is motivated by applications in networked control systems,…

Optimization and Control · Mathematics 2015-05-14 Naci Saldi , Serdar Yüksel , Tamás Linder

Machine Learning (ML) increasingly informs the allocation of opportunities to individuals and communities in areas such as lending, education, employment, and beyond. Such decisions often impact their subjects' future characteristics and…

Machine Learning · Computer Science 2021-06-03 David Lindner , Hoda Heidari , Andreas Krause

We consider a social choice setting with agents that are partitioned into disjoint groups, and have metric preferences over a set of alternatives. Our goal is to choose a single alternative aiming to optimize various objectives that are…

Computer Science and Game Theory · Computer Science 2021-07-13 Elliot Anshelevich , Aris Filos-Ratsikas , Alexandros A. Voudouris

This study proposes a tractable stochastic choice model to identify motivations for prosocial behavior, and to explore alternative motivations of deliberate randomization beyond ex-ante fairness concerns. To represent social preferences, we…

Theoretical Economics · Economics 2023-05-01 Yosuke Hashidate , Keisuke Yoshihara

The game interactions among individuals in nature are often uncertain and dynamically evolving, significantly influencing the persistence of cooperation. However, it remains a formidable challenge to effectively characterize these dynamic…

Computer Science and Game Theory · Computer Science 2026-03-24 Bin Pi , Minyu Feng , Liang-Jian Deng , Xiaojie Chen , Attila Szolnoki

In this paper we study collective decision making on a multi-population, represented by a regular network of groups of individuals. Each group consists of a collection of players and every player can choose between two options. A group is…

Optimization and Control · Mathematics 2020-11-18 Wouter Baar , Dario Bauso

In multi-objective decision planning and learning, much attention is paid to producing optimal solution sets that contain an optimal policy for every possible user preference profile. We argue that the step that follows, i.e, determining…

Machine Learning · Computer Science 2018-02-22 Luisa M Zintgraf , Diederik M Roijers , Sjoerd Linders , Catholijn M Jonker , Ann Nowé

Accurate modeling of opinion dynamics has the potential to help us understand polarization and what makes effective political discourse possible or impossible. Here, we use physics-based methods to model the evolution of political opinions…

Physics and Society · Physics 2020-10-07 David Sabin-Miller , Daniel M. Abrams

We study group fairness in the context of feedback loops induced by meritocratic selection into programs that themselves confer additional advantage, like college admissions. We introduce a stylized, yet novel inter-generational model for…

Computers and Society · Computer Science 2026-05-27 Gaurab Pokharel , Diptangshu Sen , Sanmay Das , Juba Ziani

The problem of selecting the right state-representation in a reinforcement learning problem is considered. Several models (functions mapping past observations to a finite set) of the observations are given, and it is known that for at least…

Machine Learning · Computer Science 2013-02-12 Odalric-Ambrym Maillard , Rémi Munos , Daniil Ryabko

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

The Markov decision process (MDP) formulation used to model many real-world sequential decision making problems does not efficiently capture the setting where the set of available decisions (actions) at each time step is stochastic.…

Machine Learning · Computer Science 2020-01-22 Yash Chandak , Georgios Theocharous , Blossom Metevier , Philip S. Thomas

In the study of the evolution of cooperation, many mechanisms have been proposed to help overcome the self-interested cheating that is individually optimal in the Prisoners' Dilemma game. These mechanisms include assortative or networked…

Physics and Society · Physics 2022-05-03 Daniel B. Cooney

We investigate the classical active pure exploration problem in Markov Decision Processes, where the agent sequentially selects actions and, from the resulting system trajectory, aims at identifying the best policy as fast as possible. We…

Machine Learning · Statistics 2021-10-26 Aymen Al Marjani , Aurélien Garivier , Alexandre Proutiere

In this paper we model basketball plays as episodes from team-specific non-stationary Markov decision processes (MDPs) with shot clock dependent transition probabilities. Bayesian hierarchical models are employed in the modeling and…

Applications · Statistics 2021-04-19 Nathan Sandholtz , Luke Bornn

The Distributed Cooperative Modeling System (DCMS) solves complex decision problems involving a lot of participants with different viewpoints by network based distributed modeling and multi-template aggregation. This thesis aims at…

Artificial Intelligence · Computer Science 2014-03-04 Menghan Wang

Markov decision processes (MDPs) are used to model a wide variety of applications ranging from game playing over robotics to finance. Their optimal policy typically maximizes the expected sum of rewards given at each step of the decision…

Machine Learning · Computer Science 2025-05-26 Maximilian Nägele , Jan Olle , Thomas Fösel , Remmy Zen , Florian Marquardt

Evolutionary game theory classically investigates which behavioral patterns are evolutionarily successful in a single game. More recently, a number of contributions have studied the evolution of preferences instead: which subjective…

Computer Science and Game Theory · Computer Science 2015-05-27 Paolo Galeazzi , Michael Franke

A family of models of individual discrete choice are constructed by means of statistical averaging of choices made by a subject in a reinforcement learning process, where the subject has short, k-term memory span. The choice probabilities…

Econometrics · Economics 2019-08-20 Misha Perepelitsa