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The Human-Machine Interaction (HMI) research field is an important topic in machine learning that has been deeply investigated thanks to the rise of computing power in the last years. The first time, it is possible to use machine learning…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Jonas Bokstaller , Costanza Maria Improta

Understanding physical relations between objects, especially their support relations, is crucial for robotic manipulation. There has been work on reasoning about support relations and structural stability of simple configurations in RGB-D…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Peng Zhang , Xiaoyu Ge , Jochen Renz

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Ego hand gestures can be used as an interface in AR and VR environments. While the context of an image is important for tasks like scene understanding, object recognition, image caption generation and activity recognition, it plays a…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Tejo Chalasani , Aljosa Smolic

Kinematic trajectories recorded from surgical robots contain information about surgical gestures and potentially encode cues about surgeon's skill levels. Automatic segmentation of these trajectories into meaningful action units could help…

Robotics · Computer Science 2019-07-26 Beatrice van Amsterdam , Hirenkumar Nakawala , Elena De Momi , Danail Stoyanov

The aim of this research is to recognize human actions performed on stage to aid visually impaired and blind individuals. To achieve this, we have created a theatre human action recognition system that uses skeleton data captured by depth…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Leyla Benhamida , Slimane Larabi

An important part of many machine learning workflows on graphs is vertex representation learning, i.e., learning a low-dimensional vector representation for each vertex in the graph. Recently, several powerful techniques for unsupervised…

Machine Learning · Computer Science 2019-01-23 Hooman Peiro Sajjad , Andrew Docherty , Yuriy Tyshetskiy

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Virtual reality has proved to be useful in applications in several fields ranging from gaming, medicine, and training to development of interfaces that enable human-robot collaboration. It empowers designers to explore applications outside…

Human-Computer Interaction · Computer Science 2023-07-24 Debasmita Mukherjee , Ritwik Singhai , Homayoun Najjaran

Abusive behavior is common on online social networks, and forces the hosts of such platforms to find new solutions to address this problem. Various methods have been proposed to automate this task in the past decade. Most of them rely on…

Social and Information Networks · Computer Science 2025-05-08 Noé Cecillon , Vincent Labatut , Richard Dufour

Dynamic graph representation learning is a task to learn node embeddings over dynamic networks, and has many important applications, including knowledge graphs, citation networks to social networks. Graphs of this type are usually…

Social and Information Networks · Computer Science 2021-06-04 Xingzhi Guo , Baojian Zhou , Steven Skiena

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

Learning social media data embedding by deep models has attracted extensive research interest as well as boomed a lot of applications, such as link prediction, classification, and cross-modal search. However, for social images which contain…

Multimedia · Computer Science 2017-10-19 Feiran Huang , Xiaoming Zhang , Zhoujun Li , Tao Mei , Yueying He , Zhonghua Zhao

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Youwei Zhou , Tianyang Xu , Cong Wu , Xiaojun Wu , Josef Kittler

The computation of distance measures between nodes in graphs is inefficient and does not scale to large graphs. We explore dense vector representations as an effective way to approximate the same information: we introduce a simple yet…

Computation and Language · Computer Science 2019-06-18 Andrey Kutuzov , Mohammad Dorgham , Oleksiy Oliynyk , Chris Biemann , Alexander Panchenko

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

We consider the problem of grasping deformable objects with soft shells using a robotic gripper. Such objects have a center-of-mass that changes dynamically and are fragile so prone to burst. Thus, it is difficult for robots to generate…

Robotics · Computer Science 2025-10-14 Yonghyun Lee , Sungeun Hong , Min-gu Kim , Gyeonghwan Kim , Changjoo Nam

Recent advances in robotic learning in simulation have shown impressive results in accelerating learning complex manipulation skills. However, the sim-to-real gap, caused by discrepancies between simulation and reality, poses significant…

Robotics · Computer Science 2025-03-25 Jacinto Colan , Keisuke Sugita , Ana Davila , Yutaro Yamada , Yasuhisa Hasegawa

Due to its complexity, graph learning-based multi-modal integration and classification is one of the most challenging obstacles for disease prediction. To effectively offset the negative impact between modalities in the process of…

Machine Learning · Computer Science 2025-02-14 Jin Liu , Junbin Mao , Hanhe Lin , Hulin Kuang , Shirui Pan , Xusheng Wu , Shan Xie , Fei Liu , Yi Pan