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Graphical perception studies typically measure visualization encoding effectiveness using the error of an "average observer", leading to canonical rankings of encodings for numerical attributes: e.g., position > area > angle > volume. Yet…

Human-Computer Interaction · Computer Science 2022-12-22 Russell Davis , Xiaoying Pu , Yiren Ding , Brian D. Hall , Karen Bonilla , Mi Feng , Matthew Kay , Lane Harrison

Decisions made nowadays by Artificial Intelligence powered systems are usually hard for users to understand. One of the more important issues faced by developers is exposed as how to create more explainable Machine Learning models. In line…

Neural and Evolutionary Computing · Computer Science 2020-10-09 Iztok Fister , Iztok Fister

Traditional approaches to measuring visual exploratory behavior in soccer rely on counting visual exploratory actions (VEAs) based on rapid head movements exceeding 125{\deg}/s, but this method suffer from player position bias (i.e., a…

Machine Learning · Computer Science 2026-02-24 Joris Bekkers

Horizontal federated learning (HFL) enables distributed clients to train a shared model and keep their data privacy. In training high-quality HFL models, the data heterogeneity among clients is one of the major concerns. However, due to the…

Human-Computer Interaction · Computer Science 2022-08-17 Xumeng Wang , Wei Chen , Jiazhi Xia , Zhen Wen , Rongchen Zhu , Tobias Schreck

Data-driven decision making related to individuals has become increasingly pervasive, but the issue concerning the potential discrimination has been raised by recent studies. In response, researchers have made efforts to propose and…

Human-Computer Interaction · Computer Science 2019-12-03 Yongsu Ahn , Yu-Ru Lin

The growing use of automated decision-making in critical applications, such as crime prediction and college admission, has raised questions about fairness in machine learning. How can we decide whether different treatments are reasonable or…

Human-Computer Interaction · Computer Science 2023-02-21 Qianwen Wang , Zhenhua Xu , Zhutian Chen , Yong Wang , Shixia Liu , Huamin Qu

Promotions are commonly used by e-commerce merchants to boost sales. The efficacy of different promotion strategies can help sellers adapt their offering to customer demand in order to survive and thrive. Current approaches to designing…

Human-Computer Interaction · Computer Science 2022-08-03 Chenyang Zhang , Xiyuan Wang , Chuyi Zhao , Yijing Ren , Tianyu Zhang , Zhenhui Peng , Xiaomeng Fan , Quan Li

Visual analytics (VA) is a visually assisted exploratory analysis approach in which knowledge discovery is executed interactively between the user and system in a human-centered manner. The purpose of this study is to develop a method for…

Human-Computer Interaction · Computer Science 2021-07-27 Ryuji Watanabe , Hideaki Ishibashi , Tetsuo Furukawa

Exploring data relations across multiple views has been a common task in many domains such as bioinformatics, cybersecurity, and healthcare. To support this, various techniques (e.g., visual links and brushing and linking) are used to show…

Human-Computer Interaction · Computer Science 2025-05-30 Abdul Rahman Shaikh , Maoyuan Sun , Xingchen Liu , Hamed Alhoori , Jian Zhao , David Koop

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Subhajit Chaudhury , Daiki Kimura , Phongtharin Vinayavekhin , Asim Munawar , Ryuki Tachibana , Koji Ito , Yuki Inaba , Minoru Matsumoto , Shuji Kidokoro , Hiroki Ozaki

When conflicting images are presented to either eye, binocular fusion is disrupted. Rather than experiencing a blend of both percepts, often only one eye's image is experienced, whilst the other is suppressed from awareness. Importantly,…

Combining sports and machine learning involves leveraging ML algorithms and techniques to extract insight from sports-related data such as player statistics, game footage, and other relevant information. However, datasets related to figure…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Wei-Yi Chen , Yi-Ling Lin , Yu-An Su , Wei-Hsin Yeh , Lun-Wei Ku

In high-risk environments where unlawful surveillance is prevalent, securing confidential communications is critical. This study introduces a novel steganographic game-theoretic model to analyze the strategic interactions between a…

Computer Science and Game Theory · Computer Science 2025-01-06 Obinna Omego , Farzana Rahman , Onalo Samuel , Jean-Christophe Nebel

Software security visualization is an interdisciplinary field that combines the technical complexity of cybersecurity, including threat intelligence and compliance monitoring, with visual analytics, transforming complex security data into…

Software Engineering · Computer Science 2025-09-26 Ishara Devendra , Chaman Wijesiriwardana , Prasad Wimalaratne

Purpose of the research: In the biometric community, visible human characteristics are popular and viable for verification and identification on mobile devices. However, imposters are able to spoof such characteristics by creating fake and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Jalil Nourmohammadi Khiarak

Collaborative robots (cobots) increasingly operate alongside humans, demanding robust real-time safeguarding. Current safety standards (e.g., ISO 10218, ANSI/RIA 15.06, ISO/TS 15066) require risk assessments but offer limited guidance for…

Robotics · Computer Science 2026-04-09 Vineela Reddy Pippera Badguna , Aliasghar Arab , Durga Avinash Kodavalla

Conventional approaches to image de-fencing use multiple adjacent frames for segmentation of fences in the reference image and are limited to restoring images of static scenes only. In this paper, we propose a de-fencing algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Sankaraganesh Jonna , Krishna K. Nakka , Rajiv R. Sahay

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

Human-Computer Interaction · Computer Science 2018-04-27 Boris Bačić

We survey a number of data visualization techniques for analyzing Computer Vision (CV) datasets. These techniques help us understand properties and latent patterns in such data, by applying dataset-level analysis. We present various…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Bilal Alsallakh , Pamela Bhattacharya , Vanessa Feng , Narine Kokhlikyan , Orion Reblitz-Richardson , Rahul Rajan , David Yan

Transformer models are revolutionizing machine learning, but their inner workings remain mysterious. In this work, we present a new visualization technique designed to help researchers understand the self-attention mechanism in transformers…

Human-Computer Interaction · Computer Science 2023-08-10 Catherine Yeh , Yida Chen , Aoyu Wu , Cynthia Chen , Fernanda Viégas , Martin Wattenberg