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In recent years, Face Anti-Spoofing (FAS) has played a crucial role in preserving the security of face recognition technology. With the rise of counterfeit face generation techniques, the challenge posed by digitally edited faces to face…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Minzhe Huang , Changwei Nie , Weihong Zhong

This chapter aims to aid the development of Cyber-Physical Systems (CPS) in automated understanding of events and activities in various applications of video-surveillance. These events are mostly captured by drones, CCTVs or novice and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Swarnabja Bhaumik , Prithwish Jana , Partha Pratim Mohanta

Fair consensus building combines the preferences of multiple rankers into a single consensus ranking, while ensuring any group defined by a protected attribute (such as race or gender) is not disadvantaged compared to other groups. Manually…

Human-Computer Interaction · Computer Science 2022-08-03 Hilson Shrestha , Kathleen Cachel , Mallak Alkhathlan , Elke Rundensteiner , Lane Harrison

Many semantic events in team sport activities e.g. basketball often involve both group activities and the outcome (score or not). Motion patterns can be an effective means to identify different activities. Global and local motions have…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Lifang Wu , Zhou Yang , Qi Wang , Meng Jian , Boxuan Zhao , Junchi Yan , Chang Wen Chen

GeneVis is a web-based tool to visualize complementary data sets of different disciplines within the field of genetics. It overlays gene-cluster information, gene-interaction data and gene-disease association data by means of web-based…

Graphics · Computer Science 2018-05-08 Casper van Leeuwen

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

In-depth analysis of competitive debates is essential for participants to develop argumentative skills and refine strategies, and further improve their debating performance. However, manual analysis of unstructured and unlabeled textual…

Human-Computer Interaction · Computer Science 2026-01-07 Qianhe Chen , Yong Wang , Yixin Yu , Xiyuan Zhu , Xuerou Yu , Ran Wang

Appropriate gestures can enhance message delivery and audience engagement in both daily communication and public presentations. In this paper, we contribute a visual analytic approach that assists professional public speaking coaches in…

Human-Computer Interaction · Computer Science 2022-04-26 Haipeng Zeng , Xingbo Wang , Yong Wang , Aoyu Wu , Ting Chuen Pong , Huamin Qu

Visualizing gaze data is an effective way for the quick interpretation of eye tracking results. This paper presents a study investigation benefits and limitations of visual gaze analysis among eye tracking professionals and researchers. The…

Human-Computer Interaction · Computer Science 2010-04-05 Sophie Stellmach , Lennart E. Nacke , Raimund Dachselt , Craig A. Lindley

This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

Marksmanship practices are required in various professions, including police, military personnel, hunters, as well as sports shooters, such as Olympic shooting, biathlon, and modern pentathlon. The current form of training and coaching is…

Human-Computer Interaction · Computer Science 2025-07-02 Emin Zerman , Jonas Carlsson , Mårten Sjöström

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

Human-Computer Interaction · Computer Science 2025-04-23 Ryan Najami , Rami Ghannam

Dynamic data visualizations can convey large amounts of information over time, such as using motion to depict changes in data values for multiple entities. Such dynamic displays put a demand on our visual processing capacities, yet our…

Human-Computer Interaction · Computer Science 2024-08-12 Songwen Hu , Ouxun Jiang , Jeffrey Riedmiller , Cindy Xiong Bearfield

eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this…

Human-Computer Interaction · Computer Science 2019-08-20 Alexander Korotin , Nikita Khromov , Anton Stepanov , Andrey Lange , Evgeny Burnaev , Andrey Somov

Although deep learning-based visual tracking methods have made significant progress, they exhibit vulnerabilities when facing carefully designed adversarial attacks, which can lead to a sharp decline in tracking performance. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Long Xu , Peng Gao , Wen-Jia Tang , Fei Wang , Ru-Yue Yuan

Understanding and tuning the performance of extreme-scale parallel computing systems demands a streaming approach due to the computational cost of applying offline algorithms to vast amounts of performance log data. Analyzing large…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-28 Suraj P. Kesavan , Takanori Fujiwara , Jianping Kelvin Li , Caitlin Ross , Misbah Mubarak , Christopher D. Carothers , Robert B. Ross , Kwan-Liu Ma

Current methods for action recognition primarily rely on deep convolutional networks to derive feature embeddings of visual and motion features. While these methods have demonstrated remarkable performance on standard benchmarks, we are…

Computer Vision and Pattern Recognition · Computer Science 2020-05-21 Dian Shao , Yue Zhao , Bo Dai , Dahua Lin

Hands-on training sessions become a standard way to develop and increase knowledge in cybersecurity. As practical cybersecurity exercises are strongly process-oriented with knowledge-intensive processes, process mining techniques and models…

Human-Computer Interaction · Computer Science 2025-09-24 Radek Ošlejšek , Radoslav Chudovský , Martin Macak

Despite recent progress in artificial intelligence and machine learning, many state-of-the-art methods suffer from a lack of explainability and transparency. The ability to interpret the predictions made by machine learning models and…

Machine Learning · Computer Science 2021-11-10 Zihan Wang , Jialin Lu , Oliver Snow , Martin Ester

Event sequence data record series of discrete events in the time order of occurrence. They are commonly observed in a variety of applications ranging from electronic health records to network logs, with the characteristics of large-scale,…

Human-Computer Interaction · Computer Science 2020-06-26 Yi Guo , Shunan Guo , Zhuochen Jin , Smiti Kaul , David Gotz , Nan Cao