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Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…

Computer Science and Game Theory · Computer Science 2025-05-29 Noah Krever , Jakub Černý , Moïse Blanchard , Christian Kroer

The problem of evaluating the performance of soccer players is attracting the interest of many companies and the scientific community, thanks to the availability of massive data capturing all the events generated during a match (e.g.,…

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

Artificial Intelligence · Computer Science 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the…

Computer Science and Game Theory · Computer Science 2016-08-05 Karel Horák , Branislav Bošanský

Esports has emerged as a popular genre for players as well as spectators, supporting a global entertainment industry. Esports analytics has evolved to address the requirement for data-driven feedback, and is focused on cyber-athlete…

Artificial Intelligence · Computer Science 2017-11-20 Victoria Hodge , Sam Devlin , Nick Sephton , Florian Block , Anders Drachen , Peter Cowling

Crypto-currencies are digital assets designed to work as a medium of exchange, e.g., Bitcoin, but they are susceptible to attacks (dishonest behavior of participants). A framework for the analysis of attacks in crypto-currencies requires…

Cryptography and Security · Computer Science 2018-06-11 Krishnendu Chatterjee , Amir Kafshdar Goharshady , Rasmus Ibsen-Jensen , Yaron Velner

eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Stepanov , Andrey Lange , Nikita Khromov , Alexander Korotin , Evgeny Burnaev , Andrey Somov

Assessing the impact of the individual actions performed by soccer players during games is a crucial aspect of the player recruitment process. Unfortunately, most traditional metrics fall short in addressing this task as they either focus…

Applications · Statistics 2019-08-01 Tom Decroos , Lotte Bransen , Jan Van Haaren , Jesse Davis

In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…

Applications · Statistics 2018-05-08 Rodolfo Metulini

Cloud Gaming (CG) research faces challenges due to the unpredictability of game engines and restricted access to commercial platforms and their logs. This creates major obstacles to conducting fair experimentation and evaluation. CGReplay…

Networking and Internet Architecture · Computer Science 2025-05-20 Alireza Shirmarz , Ariel G. de Castro , Fabio L. Verdi , Christian E. Rothenberg

Technological advances have paved the way for collecting high-resolution network data in basketball, football, and other team-based sports. Such data consist of interactions among players of competing teams indexed by space and time.…

Applications · Statistics 2024-02-14 Nicholas Grieshop , Yong Feng , Guanyu Hu , Michael Schweinberger

Location-based games have come to the forefront of popularity in casual and mobile gaming over the past six years. However, there is no hard data on crimes that these games enable, ranging from assault to cyberstalking to grooming. Given…

Human-Computer Interaction · Computer Science 2023-04-07 Ashly Fuller , Martin Lo , Angelica Holmes , Lu Lemanski , Marie Vasek , Enrico Mariconti

Traditional game-theoretic research for security applications primarily focuses on the allocation of external protection resources to defend targets. This work puts forward the study of a new class of games centered around strategically…

Computer Science and Game Theory · Computer Science 2024-10-29 Niclas Boehmer , Minbiao Han , Haifeng Xu , Milind Tambe

In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…

Applications · Statistics 2017-04-04 Shael Brown

The game of Go has been highly under-researched due to the lack of game records and analysis tools. In recent years, the increasing number of professional competitions and the advent of AlphaZero-based algorithms provide an excellent…

Artificial Intelligence · Computer Science 2025-05-16 Yifan Gao , Danni Zhang , Haoyue Li

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

In recent years, many different approaches have been proposed to quantify the performances of soccer players. Since player performances are challenging to quantify directly due to the low-scoring nature of soccer, most approaches estimate…

Machine Learning · Computer Science 2021-05-31 Jan Van Haaren

The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…

Human-Computer Interaction · Computer Science 2018-11-05 Brian An , Inki Kim , Erfan Pakdamanian , Donald E. Brown

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

Applications · Statistics 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto