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Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…

Human-Computer Interaction · Computer Science 2017-12-01 Evgenia Paxinou , Vasilis Zafeiropoulos , Athanasios Sypsas , Chairi Kiourt , Dimitris Kalles

Immersive videos (IVs) provide 360{\deg} environments that create a strong sense of presence and spatial exploration. Unlike traditional videos, IVs distribute information across multiple directions, making comparison cognitively demanding…

Human-Computer Interaction · Computer Science 2026-02-24 Xizi Wang , Yue Lyu , Yalong Yang , Jian Zhao

Video virtual try-on aims to transfer a clothing item onto the video of a target person. Directly applying the technique of image-based try-on to the video domain in a frame-wise manner will cause temporal-inconsistent outcomes while…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Zixun Fang , Wei Zhai , Aimin Su , Hongliang Song , Kai Zhu , Mao Wang , Yu Chen , Zhiheng Liu , Yang Cao , Zheng-Jun Zha

Background. Within the software industry, it is commonly estimated that software professionals invest a substantial portion of their work hours in the process of understanding existing systems. In this context, an ineffective technical…

Software Engineering · Computer Science 2024-01-19 Fernando Padoan , Ronnie de Souza Santos , Rodrigo Pessoa Medeiros

Virtual Reality (VR) has repeatedly proven its effectiveness in student learning. However, despite its benefits, the student equipped with a personal headset remains isolated from the real world while immersed in a virtual space and the…

Graphics · Computer Science 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vezien , Patrick Bourdot

Online exams have become widely used to evaluate students' performance in mastering knowledge in recent years, especially during the pandemic of COVID-19. However, it is challenging to conduct proctoring for online exams due to the lack of…

Human-Computer Interaction · Computer Science 2021-01-21 Haotian Li , Min Xu , Yong Wang , Huan Wei , Huamin Qu

Visual Servoing has been effectively used to move a robot into specific target locations or to track a recorded demonstration. It does not require manual programming, but it is typically limited to settings where one demonstration maps to…

Robotics · Computer Science 2022-05-18 Sergio Izquierdo , Max Argus , Thomas Brox

Purpose: In this work, we explore the potential and limitations of simulating gaze-contingent tunnel vision conditions using Virtual Reality (VR) with built-in eye tracking technology. This approach promises an easy and accessible way of…

Human-Computer Interaction · Computer Science 2024-05-08 Alexander Neugebauer , Nora Castner , Björn Severitt , Katarina Stingl , Iliya Ivanov , Siegfried Wahl

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual…

Graphics · Computer Science 2023-07-25 Anyi Rao , Xuekun Jiang , Yuwei Guo , Linning Xu , Lei Yang , Libiao Jin , Dahua Lin , Bo Dai

We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…

Other Computer Science · Computer Science 2015-11-02 Ian D. Peake , Jan Olaf Blech , Ian Thomas , Nicholas May , Heinz W. Schmidt , Lasith Fernando , Ravi Sreenivasamurthy

This first workshop on visualization for climate action and sustainability aims to explore and consolidate the role of data visualization in accelerating action towards addressing the current environmental crisis. Given the urgency and…

Human-Computer Interaction · Computer Science 2024-04-04 Benjamin Bach , Fanny Chevalier , Helen-Nicole Kostis , Mark Subbaro , Yvonne Jansen , Robert Soden

Virtualization technology allows currently any application run any application complex and expensive computational (the scientific applications are a good example) on heterogeneous distributed systems, which make regular use of Grid and…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-08-03 Tomas Ramirez Picarzo , Francisco Fernandez de Vega , Daniel Lombrana Gonzalez

Virtual Reality (VR) offers a unique collaborative experience, with parallel views playing a pivotal role in Collaborative Virtual Environments by supporting the transfer and delivery of items. Sharing and manipulating partners' views…

Human-Computer Interaction · Computer Science 2025-03-10 Xian Wang , Luyao Shen , Lei Chen , Mingming Fan , Lik-Hang Lee

Virtual flood experience systems, which enable users to vividly experience flooding, are attracting increasing attention as effective tools for communicating flood risks. However, existing systems typically rely on virtual cities that do…

Multimedia · Computer Science 2026-04-23 Tatsuro Banno , Koki Kawada , Mizuki Takenawa , Masatoshi Denda , Kiyoharu Aizawa

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Wenge Xu , Hongyu Wang , Tingjie Wan , Nilufar Baghaei , Cheng-Hung Lo , Hai-Ning Liang

A typical problem in Visual Analytics is that users are highly trained experts in their application domains, but have mostly no experience in using VA systems. Thus, users often have difficulties interpreting and working with visual…

Human-Computer Interaction · Computer Science 2023-08-21 Christina Stoiber , Davide Ceneda , Markus Wagner , Victor Schetinger , Theresia Gschwandtner , Marc Streit , Silvia Miksch , Wolfgang Aigner

The eyes play an important role in human collaboration. Mutual and shared gaze help communicate visual attention to each other or to a specific object of interest. Shared gaze was typically investigated for pair collaborations in remote…

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or behavioral distribution shifts, and their performance is…

Robotics · Computer Science 2025-08-04 Junbang Liang , Pavel Tokmakov , Ruoshi Liu , Sruthi Sudhakar , Paarth Shah , Rares Ambrus , Carl Vondrick

Online user studies of visualizations, visual encodings, and interaction techniques are ubiquitous in visualization research. Yet, designing, conducting, and analyzing studies effectively is still a major burden. Although various packages…

The safety of single-vehicle autonomous driving technology is limited due to the limits of perception capability of on-board sensors. In contrast, vehicle-road collaboration technology can overcome those limits and improve the traffic…

Robotics · Computer Science 2022-08-16 D. Wu