Related papers: Sample Efficient Training in Multi-Agent Adversari…
We develop model free PAC performance guarantees for multiple concurrent MDPs, extending recent works where a single learner interacts with multiple non-interacting agents in a noise free environment. Our framework allows noisy and resource…
Achieving energy efficiency in learning is a key challenge for artificial intelligence (AI) computing platforms. Biological systems demonstrate remarkable abilities to learn complex skills quickly and efficiently. Inspired by this, we…
This paper introduces a general multi-agent bandit model in which each agent is facing a finite set of arms and may communicate with other agents through a central controller in order to identify, in pure exploration, or play, in regret…
In this work we introduce an evolutionary strategy to solve combinatorial optimization tasks, i.e. problems characterized by a discrete search space. In particular, we focus on the Traveling Salesman Problem (TSP), i.e. a famous problem…
In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…
Self-organizing systems consist of autonomous agents that can perform complex tasks and adapt to dynamic environments without a central controller. Prior research often relies on reinforcement learning to enable agents to gain the skills…
There are many AI tasks involving multiple interacting agents where agents should learn to cooperate and collaborate to effectively perform the task. Here we develop and evaluate various multi-agent protocols to train agents to collaborate…
To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simplest form is independent reinforcement learning (InRL), where…
Large-scale heterogeneous multiagent systems feature various realistic factors in the real world, such as agents with diverse abilities and overall system cost. In comparison to homogeneous systems, heterogeneous systems offer significant…
Here we consider the communications tactics appropriate for a group of agents that need to "swarm" together in a highly adversarial environment. Specfically, whilst they need to cooperate by exchanging information with each other about…
Progress in fields of machine learning and adversarial planning has benefited significantly from benchmark domains, from checkers and the classic UCI data sets to Go and Diplomacy. In sequential decision-making, agent evaluation has largely…
Recent years have seen the application of deep reinforcement learning techniques to cooperative multi-agent systems, with great empirical success. However, given the lack of theoretical insight, it remains unclear what the employed neural…
Modern agents built on frontier language models often cannot adapt their weights. What, then, remains trainable? We argue it is the agent's \emph{workspace}, the structured external substrate it reads, writes, and tests; we call its…
Multi-agent systems using large language models (LLMs) have demonstrated impressive capabilities across various domains. However, current agent communication suffers from verbose output that overload context and increase computational…
In many situations, communication between agents is a critical component of cooperative multi-agent systems, however, it can be difficult to learn or evolve. In this paper, we investigate a simple way in which the emergence of communication…
Current neural-network-based classifiers are susceptible to adversarial examples. The most empirically successful approach to defending against such adversarial examples is adversarial training, which incorporates a strong self-attack…
Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…
The aim of multi-task reinforcement learning is two-fold: (1) efficiently learn by training against multiple tasks and (2) quickly adapt, using limited samples, to a variety of new tasks. In this work, the tasks correspond to reward…
Over these years, multi-agent reinforcement learning has achieved remarkable performance in multi-agent planning and scheduling tasks. It typically follows the self-play setting, where agents are trained by playing with a fixed group of…
In this paper, we investigate the problem of fast spectrum sharing in vehicle-to-everything communication. In order to improve the spectrum efficiency of the whole system, the spectrum of vehicle-to-infrastructure links is reused by…