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The Pommerman simulation was recently developed to mimic the classic Japanese game Bomberman, and focuses on competitive gameplay in a multi-agent setting. We focus on the 2$\times$2 team version of Pommerman, developed for a competition at…

Machine Learning · Computer Science 2019-11-14 Hardik Meisheri , Omkar Shelke , Richa Verma , Harshad Khadilkar

Pommerman is a multi-agent environment that has received considerable attention from researchers in recent years. This environment is an ideal benchmark for multi-agent training, providing a battleground for two teams with communication…

Multiagent Systems · Computer Science 2025-01-09 Nhat-Minh Huynh , Hoang-Giang Cao , I-Chen Wu

The Pommerman Team Environment is a recently proposed benchmark which involves a multi-agent domain with challenges such as partial observability, decentralized execution (without communication), and very sparse and delayed rewards. The…

Multiagent Systems · Computer Science 2019-05-07 Chao Gao , Pablo Hernandez-Leal , Bilal Kartal , Matthew E. Taylor

In multi-agent learning, agents must coordinate with each other in order to succeed. For humans, this coordination is typically accomplished through the use of language. In this work we perform a controlled study of human language use in a…

Computation and Language · Computer Science 2020-09-15 Takuma Yoneda , Matthew R. Walter , Jason Naradowsky

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

Machine Learning · Computer Science 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

Deep reinforcement learning has achieved great successes in recent years, however, one main challenge is the sample inefficiency. In this paper, we focus on how to use action guidance by means of a non-expert demonstrator to improve sample…

Machine Learning · Computer Science 2019-07-30 Bilal Kartal , Pablo Hernandez-Leal , Matthew E. Taylor

Continual learning is the ability of agents to improve their capacities throughout multiple tasks continually. While recent works in the literature of continual learning mostly focused on developing either particular loss functions or…

Artificial Intelligence · Computer Science 2018-12-19 Peng Peng , Liang Pang , Yufeng Yuan , Chao Gao

Inter-agent communication can significantly increase performance in multi-agent tasks that require co-ordination to achieve a shared goal. Prior work has shown that it is possible to learn inter-agent communication protocols using…

Artificial Intelligence · Computer Science 2021-12-09 Varun Kumar Vijay , Hassam Sheikh , Somdeb Majumdar , Mariano Phielipp

We present Pommerman, a multi-agent environment based on the classic console game Bomberman. Pommerman consists of a set of scenarios, each having at least four players and containing both cooperative and competitive aspects. We believe…

Multiagent Systems · Computer Science 2022-04-22 Cinjon Resnick , Wes Eldridge , David Ha , Denny Britz , Jakob Foerster , Julian Togelius , Kyunghyun Cho , Joan Bruna

Multi-agent reinforcement learning has shown promise in learning cooperative behaviors in team-based environments. However, such methods often demand extensive training time. For instance, the state-of-the-art method TiZero takes 40 days to…

Machine Learning · Computer Science 2025-03-18 Amir Baghi , Jens Sjölund , Joakim Bergdahl , Linus Gisslén , Alessandro Sestini

Reinforcement Learning (RL) agents often struggle with inefficient exploration, particularly in environments with sparse rewards. Traditional exploration strategies can lead to slow learning and suboptimal performance because agents fail to…

Machine Learning · Computer Science 2026-03-31 Gaurav Chaudhary , Laxmidhar Behera , Washim Uddin Mondal

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

Pommerman is a hybrid cooperative/adversarial multi-agent environment, with challenging characteristics in terms of partial observability, limited or no communication, sparse and delayed rewards, and restrictive computational time limits.…

Artificial Intelligence · Computer Science 2022-01-11 Omkar Shelke , Hardik Meisheri , Harshad Khadilkar

We consider the issue of multiple agents learning to communicate through reinforcement learning within partially observable environments, with a focus on information asymmetry in the second part of our work. We provide a review of the…

Machine Learning · Computer Science 2019-11-14 Mohamed Salah Zaïem , Etienne Bennequin

In this paper, we present the results of the NeurIPS-2022 Neural MMO Challenge, which attracted 500 participants and received over 1,600 submissions. Like the previous IJCAI-2022 Neural MMO Challenge, it involved agents from 16 populations…

This paper is concerned with the training of recurrent neural networks as goal-oriented dialog agents using reinforcement learning. Training such agents with policy gradients typically requires a large amount of samples. However, the…

Artificial Intelligence · Computer Science 2020-05-26 Rui Zhao , Volker Tresp

This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…

Artificial Intelligence · Computer Science 2020-03-05 Macheng Shen , Jonathan P. How

The notion that cooperation can aid a group of agents to solve problems more efficiently than if those agents worked in isolation is prevalent, despite the little quantitative groundwork to support it. Here we consider a primordial form of…

Adaptation and Self-Organizing Systems · Physics 2014-10-22 José F. Fontanari

In this work, we study the problem of power allocation and adaptive modulation in teams of decision makers. We consider the special case of two teams with each team consisting of two mobile agents. Agents belonging to the same team…

Computer Science and Game Theory · Computer Science 2011-02-08 Ali Khanafer , Sourabh Bhattacharya , Tamer Başar

Several recent works have found the emergence of grounded compositional language in the communication protocols developed by mostly cooperative multi-agent systems when learned end-to-end to maximize performance on a downstream task.…

Artificial Intelligence · Computer Science 2020-07-17 Paul Pu Liang , Jeffrey Chen , Ruslan Salakhutdinov , Louis-Philippe Morency , Satwik Kottur
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