Related papers: LandmarkGAN: Synthesizing Faces from Landmarks
Manipulating human facial images between two domains is an important and interesting problem. Most of the existing methods address this issue by applying two generators or one generator with extra conditional inputs. In this paper, we…
The large domain discrepancy between faces captured in polarimetric (or conventional) thermal and visible domain makes cross-domain face verification a highly challenging problem for human examiners as well as computer vision algorithms.…
Faces and their expressions are one of the potent subjects for digital images. Detecting emotions from images is an ancient task in the field of computer vision; however, performing its reverse -- synthesizing facial expressions from images…
In this paper, we propose a kinship generator network that can synthesize a possible child face by analyzing his/her parent's photo. For this purpose, we focus on to handle the scarcity of kinship datasets throughout the paper by proposing…
Deepfake facial manipulation has garnered significant public attention due to its impacts on enhancing human experiences and posing privacy threats. Despite numerous passive algorithms that have been attempted to thwart malicious Deepfake…
Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their…
Generative Adversarial Networks (GANs) have recently advanced image synthesis by learning the underlying distribution of the observed data. However, how the features learned from solving the task of image generation are applicable to other…
Face aging is of great importance for cross-age recognition and entertainment-related applications. Recently, conditional generative adversarial networks (cGANs) have achieved impressive results for face aging. Existing cGANs-based methods…
Full face synthesis and partial face manipulation by virtue of the generative adversarial networks (GANs) and its variants have raised wide public concerns. In the multi-media forensics area, detecting and ultimately locating the image…
Talking face generation has been extensively investigated owing to its wide applicability. The two primary frameworks used for talking face generation comprise a text-driven framework, which generates synchronized speech and talking faces…
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
In this study, we show that landmark detection or face alignment task is not a single and independent problem. Instead, its robustness can be greatly improved with auxiliary information. Specifically, we jointly optimize landmark detection…
Recently, it was shown that excellent results can be achieved in both face landmark localization and pose-invariant face recognition. These breakthroughs are attributed to the efforts of the community to manually annotate facial images in…
Face recognition systems have been shown to be vulnerable to adversarial examples resulting from adding small perturbations to probe images. Such adversarial images can lead state-of-the-art face recognition systems to falsely reject a…
Landmark digitization is essential in geometric morphometrics, enabling the quantification of biological shapes, such as facial structures, for in-depth morphological analysis. Traditional landmarking, which identifies specific anatomical…
In this work we focus on learning facial representations that can be adapted to train effective face recognition models, particularly in the absence of labels. Firstly, compared with existing labelled face datasets, a vastly larger…
In this paper, we propose a novel application of Generative Adversarial Networks (GAN) to the synthesis of cells imaged by fluorescence microscopy. Compared to natural images, cells tend to have a simpler and more geometric global structure…
This paper presents a novel approach for generating 3D talking heads from raw audio inputs. Our method grounds on the idea that speech related movements can be comprehensively and efficiently described by the motion of a few control points…
Designing face recognition systems that are capable of matching face images obtained in the thermal spectrum with those obtained in the visible spectrum is a challenging problem. In this work, we propose the use of semantic-guided…
There are five features to consider when using generative adversarial networks to apply makeup to photos of the human face. These features include (1) facial components, (2) interactive color adjustments, (3) makeup variations, (4)…