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We propose DINOBot, a novel imitation learning framework for robot manipulation, which leverages the image-level and pixel-level capabilities of features extracted from Vision Transformers trained with DINO. When interacting with a novel…

Robotics · Computer Science 2024-02-21 Norman Di Palo , Edward Johns

Learning-based approaches to robotic manipulation are limited by the scalability of data collection and accessibility of labels. In this paper, we present a multi-task domain adaptation framework for instance grasping in cluttered scenes by…

Machine Learning · Computer Science 2018-03-06 Kuan Fang , Yunfei Bai , Stefan Hinterstoisser , Silvio Savarese , Mrinal Kalakrishnan

In this paper, we propose SwarmNet -- a neural network architecture that can learn to predict and imitate the behavior of an observed swarm of agents in a centralized manner. Tested on artificially generated swarm motion data, the network…

Neural and Evolutionary Computing · Computer Science 2020-11-04 Siyu Zhou , Mariano Phielipp , Jorge A. Sefair , Sara I. Walker , Heni Ben Amor

Evolutionary Robotics allows robots with limited sensors and processing to tackle complex tasks by means of sensory-motor coordination. In this paper we show the first application of the Behaviour Tree framework to a real robotic platform…

Robotics · Computer Science 2015-08-10 Kirk Y. W. Scheper , Sjoerd Tijmons , Coen C. de Visser , Guido C. H. E. de Croon

In this paper, we introduce a novel framework that can learn to make visual predictions about the motion of a robotic agent from raw video frames. Our proposed motion prediction network (PROM-Net) can learn in a completely unsupervised…

Robotics · Computer Science 2019-06-26 Meenakshi Sarkar , Prabhu Pradhan , Debasish Ghose

Non-prehensile manipulation is challenging due to complex contact interactions between objects, the environment, and robots. Model-based approaches can efficiently generate complex trajectories of robots and objects under contact…

Robotics · Computer Science 2025-08-07 Yuki Shirai , Kei Ota , Devesh K. Jha , Diego Romeres

Visual pre-training with large-scale real-world data has made great progress in recent years, showing great potential in robot learning with pixel observations. However, the recipes of visual pre-training for robot manipulation tasks are…

Robotics · Computer Science 2023-08-08 Ya Jing , Xuelin Zhu , Xingbin Liu , Qie Sima , Taozheng Yang , Yunhai Feng , Tao Kong

In the last years, predator-prey systems have increased their applications and have given rise to systems which represent more accurately different biological issues that appear in the context of interacting species. Our aim in this paper…

Dynamical Systems · Mathematics 2025-01-29 Érika Diz-Pita , M. Victoria Otero-Espinar

We propose a new method for training an agent via an evolutionary strategy (ES), in which we iteratively improve a set of samples to imitate: Starting with a random set, in every iteration we replace a subset of the samples with samples…

Neural and Evolutionary Computing · Computer Science 2020-09-18 Roy Eliya , J. Michael Herrmann

Many real-world tasks are intuitive for a human to perform, but difficult to encode algorithmically when utilizing a robot to perform the tasks. In these scenarios, robotic systems can benefit from expert demonstrations to learn how to…

This paper tackles the problem of how to pre-train a model and make it generally reusable backbones for downstream task learning. In pre-training, we propose a method that builds an agent-environment interaction model by learning domain…

Machine Learning · Computer Science 2022-11-16 Jun Jin , Hongming Zhang , Jun Luo

We propose the first framework to learn control policies for vision-based human-to-robot handovers, a critical task for human-robot interaction. While research in Embodied AI has made significant progress in training robot agents in…

Robotics · Computer Science 2023-03-31 Sammy Christen , Wei Yang , Claudia Pérez-D'Arpino , Otmar Hilliges , Dieter Fox , Yu-Wei Chao

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

Robotics · Computer Science 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

In this work a general framework is proposed to support the development of software systems that are able to adapt their behaviour according to the operating environment changes. The proposed approach, named REPTILE, works in a complete…

Software Engineering · Computer Science 2022-03-29 Flavio Corradini , Miichele Loreti , Marco Piangerelli , Giacomo Rocchetti

Object detection for robot guidance is a crucial mission for autonomous robots, which has provoked extensive attention for researchers. However, the changing view of robot movement and limited available data hinder the research in this…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Jingwen Fu , Licheng Zong , Yinbing Li , Ke Li , Bingqian Yang , Xibei Liu

We study active object tracking, where a tracker takes visual observations (i.e., frame sequences) as input and produces the corresponding camera control signals as output (e.g., move forward, turn left, etc.). Conventional methods tackle…

Computer Vision and Pattern Recognition · Computer Science 2019-02-14 Wenhan Luo , Peng Sun , Fangwei Zhong , Wei Liu , Tong Zhang , Yizhou Wang

GNNs are a paradigm-shifting neural architecture to facilitate the learning of complex multi-agent behaviors. Recent work has demonstrated remarkable performance in tasks such as flocking, multi-agent path planning and cooperative coverage.…

Robotics · Computer Science 2022-03-02 Jan Blumenkamp , Steven Morad , Jennifer Gielis , Qingbiao Li , Amanda Prorok

Robot skill learning and execution in uncertain and dynamic environments is a challenging task. This paper proposes an adaptive framework that combines Learning from Demonstration (LfD), environment state prediction, and high-level decision…

Robotics · Computer Science 2024-05-27 Ryan Donald , Brendan Hertel , Stephen Misenti , Yan Gu , Reza Azadeh
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