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Conferences are a key place for training and education. Attendees learn about the state of the art of their field, about relevant methods, and acquire networking skills that can support their work. In the world that was changed by the…

Human-Computer Interaction · Computer Science 2023-06-28 Andrew L. Kun , Orit Shaer

The role of design in K-12 education has increased in recent years. We argue that many of these design experiences do not help develop important habits of mind associated with Human Centered Design (HCD). In this paper, we present an…

Human-Computer Interaction · Computer Science 2023-07-18 Rama Adithya Varanasi , Shulong Yan , Dhavni Toprani , Marcela Borge

Students express a wide range of preferences for learning environments. We are trying to measure the manifestation of learning styles in various learning environments. In particular, we are interested in performance in an environment that…

Physics Education · Physics 2007-05-23 Stacey M. Davis , Scott V. Franklin

Creating a graduate-level software engineering breadth course is challenging. The scope is wide. Students prefer hands-on work over theory. Industry increasingly values soft skills. Changing software technology requires the syllabus to be…

Software Engineering · Computer Science 2017-02-24 Hakan Erdogmus , Cecile Peraire

This research is endeavoring to design an e-learning web site on the internet having the course name as "Object Oriented Programming" (OOP) for the students of level four at Computer Science Department (CSD). This course is to be taught…

Computers and Society · Computer Science 2015-01-23 Mohammed A. Amasha , Salem Alkhalaf

The use of electronic social networks (ESN) as a new teaching method that is chosen by modern teachers, who have sufficient professional, information and communication competence, passed several stages of formation and nowadays are widely…

Computers and Society · Computer Science 2018-07-17 Svitlana Lytvynova , Olga Pinchuk

AI-powered coding assistants can support students in programming courses by providing on-demand explanations and debugging help. However, existing research often focuses on individual tools, leaving a gap in evidence-based design…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Yinjie Xie , Huiyong Li , Gen Li , Li Chen , Atsushi Shimada , Shin'Ichi Konomi

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

Coding forms a key part of computer science education in universities. As part of this education, Integrated Development Environments (IDEs) are essential tools for coding. However, it is currently unknown how the design of an IDE's…

Human-Computer Interaction · Computer Science 2025-06-13 Luke Halpin , Phillip Benachour , Tracy Hall , Ann-Marie Houghton , Emily Winter

Cybersecurity educators have widely introduced hackathons to facilitate practical knowledge gaining in cybersecurity education. Introducing such events into cybersecurity courses can provide valuable learning experiences for students. The…

Human-Computer Interaction · Computer Science 2022-02-15 Abasi-amefon Obot Affia , Alexander Nolte , Raimundas Matulevičius

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

We present design guidelines for incorporating fidgeting into the virtual world as a tool for students in online lectures. Fidgeting is associated with increased attention and self-regulation, and has the potential to help students focus.…

Human-Computer Interaction · Computer Science 2023-04-20 Sam Ross , Nicole Sullivan , Jina Yoon

Software development requires understanding of users, user needs, user tasks and context in which they are operating. These skills are familiar to entrepreneurs, product managers, and marketing experts. However, our teaching experience…

Human-Computer Interaction · Computer Science 2020-11-19 Dusanka Boskovic , Nihad Borovina , Merima Zukic

Keeping students engaged with the course content outside the classroom is a challenging task. Since learning during undergraduate years occurs not only as student engagement in class, but also during out of class activities, we need to…

Computers and Society · Computer Science 2018-05-02 Muztaba Fuad , Monika Akbar , Lynn Zubov

This paper presents how learning experience influences students' capability to learn and their motivation for learning. Although each student is different, standard instruction methods do not adapt to individuals. Adaptive learning reverses…

Cryptography and Security · Computer Science 2022-01-06 Pavel Seda , Jan Vykopal , Valdemar Švábenský , Pavel Čeleda

Machine Teaching (MT) is an interactive process where a human and a machine interact with the goal of training a machine learning model (ML) for a specified task. The human teacher communicates their task expertise and the machine student…

Human-Computer Interaction · Computer Science 2022-06-13 Karan Taneja , Harshvardhan Sikka , Ashok Goel

In general, however, IT will empower students to have greater control over the learning process, with all the benefits associated with active learning and personal responsibility. Not only will students decide when to learn and how to…

Other Computer Science · Computer Science 2010-06-11 H. L. H Spits Warnars

Todays, Intelligent and web-based E-Learning is one of the important area in E-Learning. This paper integrates an intelligent and web-based E-Learning with expert system technology to be able to model the learning styles of the learners…

Computers and Society · Computer Science 2013-04-16 Hossein Movafegh Ghadirli , Maryam Rastgarpour

Here, we present a simple, low-cost format for structured speaking and listening on historical, cultural, and equity-related topics within a physics institute. In this article, we describe how we run hour-long Learning Together sessions,…

Physics Education · Physics 2026-03-09 James Day , Katherine R. Herperger , Kyle Monkman

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…

Physics Education · Physics 2024-08-29 Iván Sánchez Milara , Marta Cortés Orduña