Related papers: Developing Augmented Reality based Gaming Model to…
Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…
This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…
Despite being used in many engineering and scientific areas such as physics and mathematics and often taught in high school, graphical vector addition turns out to be a topic prone to misconceptions in understanding even at university-level…
Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…
This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…
In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…
Evacuation is one of the main disaster management solutions to reduce the impact of man-made and natural threats on building occupants. To date, several modern technologies and gamification concepts, e.g. immersive virtual reality and…
Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…
In team sports, effective tactical communication is crucial for success, particularly in the fast-paced and complex environment of outdoor athletics. This paper investigates the challenges faced in transmitting strategic plans to players…
The rapid emergence of generative artificial intelligence (AI) and related technologies has the potential to dramatically influence higher education, raising questions about the roles of institutions, educators, and students in a…
An emerging theme in artificial intelligence research is the creation of models to simulate the decisions and behavior of specific people, in domains including game-playing, text generation, and artistic expression. These models go beyond…
This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…
AI technologies that sense student attention and emotions to enable more personalised teaching interventions are increasingly promoted, but raise pressing questions about student learning, well-being, and ethics. In particular, students'…
The emergence of large language models (LLMs), augmented reality (AR), and user interface/user experience (UI/UX) design in therapies for children, especially with disorders like autism spectrum disorder (ASD), is studied in detail in this…
University teachers often feel the need to try innovative learning technologies such as Learning Games to motivate the new generation of students. However, the typically limited resources of universities coupled with the high cost of…
Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…
In the present article the necessity of introducing the teaching of time from the first educative stages is defended through a didactic process in which a feedback is produced between its chronological dimension (perception and measuring of…
Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…
This article offers several contributions to the interdisciplinary project of responsible research and innovation in data science and AI. First, it provides a critical analysis of current efforts to establish practical mechanisms for…
Multi-agent human-robot teaming allows for the potential to gather information about various environments more efficiently by exploiting and combining the strengths of humans and robots. In industries like defense, search and rescue,…