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The evolution of existing transportation systems,mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…

Combinatorics · Mathematics 2011-07-27 Will Johnson

Adaptive machines have the potential to assist or interfere with human behavior in a range of contexts, from cognitive decision-making to physical device assistance. Therefore it is critical to understand how machine learning algorithms can…

Artificial Intelligence · Computer Science 2023-05-03 Benjamin J. Chasnov , Lillian J. Ratliff , Samuel A. Burden

Ranking entities such as algorithms, devices, methods, or models based on their performances, while accounting for application-specific preferences, is a challenge. To address this challenge, we establish the foundations of a universal…

Machine Learning · Computer Science 2026-03-25 Sébastien Piérard , Anaïs Halin , Anthony Cioppa , Adrien Deliège , Marc Van Droogenbroeck

In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order…

Computer Science and Game Theory · Computer Science 2026-02-12 Yoav Kolumbus , Joe Halpern , Éva Tardos

We present the first steps of interaction spaces theory, a universal mathematical theory of complex systems which is able to embed cellular automata, agent based models, master equation based models, stochastic or deterministic, continuous…

Mathematical Physics · Physics 2024-07-03 Paolo Giordano

In this manuscript we explore the onset of cooperative traits in the Public Goods game. This well-known game involves N-agent interactions and thus reproduces a large number of social scenarios in which cooperation appears to be essential.…

Physics and Society · Physics 2014-10-22 Carlos Gracia-Lazaro , Jesus Gomez-Gardenes , Luis Mario Floria , Yamir Moreno

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…

Computer Science and Game Theory · Computer Science 2023-02-15 Oliver Biggar , Iman Shames

Examining games from a fresh perspective we present the idea of game-inspired and game-based algorithms, dubbed "gamorithms".

Other Computer Science · Computer Science 2020-03-20 Moshe Sipper , Jason H. Moore

Orthogonal Arrays allow us to test various levels of each factor and balance the different factors so that we can estimate interactions as well as first order effects. There is a trade-off between how well we can sample different levels of…

Methodology · Statistics 2016-01-26 Joel Atkins , David B. Zax

These notes present some elements of causality theory. While they are not as complete as other treatments of the topic, there is some originality in that the whole approach is based on a definition of causal curves which allows to simplify…

General Relativity and Quantum Cosmology · Physics 2011-11-01 Piotr T. Chruściel

Interactions between pedestrians, bikers, and human-driven vehicles have been a major concern in traffic safety over the years. The upcoming age of autonomous vehicles will further raise major problems on whether self-driving cars can…

Computer Science and Game Theory · Computer Science 2018-06-26 Umberto Michieli , Leonardo Badia

The concept of power among players can be expressed as a combination of their utilities. A player who obeys another takes into account the utility of the dominant one. Technically it is a matter of superimposing some weighted sum or product…

Theoretical Economics · Economics 2023-07-27 Daniele De Luca

A technique is presented for treating strongly nonstationary and transient processes in optics, permitting one to take into account both types of competing with each other effects, quantum as well as coherent. The main equations for…

Condensed Matter · Physics 2015-06-24 V. I. Yukalov

We consider the setting of component-based design for real-time systems with critical timing constraints. Based on our earlier work, we propose a compositional specification theory for timed automata with I/O distinction, which supports…

Software Engineering · Computer Science 2012-06-21 Chris Chilton , Marta Kwiatkowska , Xu Wang

A system of $N$ interacting objects with internal degrees of freedom is considered. Derivation of system of equations for the description of two interacting objects with spin is given. Relations between the parameters describing subsystems…

Classical Physics · Physics 2013-05-08 Alexander N. Tarakanov

Strategic interactions between competitive entities are generally considered from the perspective of complete revelation of benefits achieved from those interactions, in the form of public payoff functions and/or beliefs, in the announced…

Computer Science and Game Theory · Computer Science 2020-02-12 Aditya Ahuja

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

Prior work on generating explanations in a planning and decision-making context has focused on providing the rationale behind an AI agent's decision making. While these methods provide the right explanations from the explainer's…

Artificial Intelligence · Computer Science 2020-10-20 Mehrdad Zakershahrak , Shashank Rao Marpally , Akshay Sharma , Ze Gong , Yu Zhang

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

Physics and Society · Physics 2021-08-12 Seth Frey , Curtis Atkisson