Related papers: Optimal Textures: Fast and Robust Texture Synthesi…
Transport maps have become a popular mechanic to express complicated probability densities using sample propagation through an optimized push-forward. Beside their broad applicability and well-known success, transport maps suffer from…
Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…
Optimal transport is a machine learning problem with applications including distribution comparison, feature selection, and generative adversarial networks. In this paper, we propose feature-robust optimal transport (FROT) for…
Photorealistic style transfer aims to transfer the style of one image to another, but preserves the original structure and detail outline of the content image, which makes the content image still look like a real shot after the style…
We propose a simple subsampling scheme for fast randomized approximate computation of optimal transport distances. This scheme operates on a random subset of the full data and can use any exact algorithm as a black-box back-end, including…
Neural style transfer (NST) can create impressive artworks by transferring reference style to content image. Current image-to-image NST methods are short of fine-grained controls, which are often demanded by artistic editing. To mitigate…
A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work…
Transfer learning is an essential technique for many machine learning/AI models of complex structures such as large language models and generative AI. The essence of transfer learning is to leverage knowledge from resolved source tasks for…
We propose a dual-domain generative model to estimate a texture map from a single image for colorizing a 3D human model. When estimating a texture map, a single image is insufficient as it reveals only one facet of a 3D object. To provide…
The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…
Numerous recent techniques for text style transfer characterize their approaches as variants of reinforcement learning and preference optimization. In this work, we consider the relationship between these approaches and a class of…
Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization…
In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to…
Owing to the lack of defect samples in industrial product quality inspection, trained segmentation model tends to overfit when applied online. To address this problem, we propose a defect sample simulation algorithm based on neural style…
Block compression is a widely used technique to compress textures in real-time graphics applications, offering a reduction in storage size. However, their storage efficiency is constrained by the fixed compression ratio, which substantially…
Porous and heterogeneous materials are found in many applications from composites, membranes, chemical reactors, and other engineered materials to biological matter and natural subsurface structures. In this work we propose an integrated…
Despite the great success of GANs in images translation with different conditioned inputs such as semantic segmentation and edge maps, generating high-fidelity realistic images with reference styles remains a grand challenge in conditional…
Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…
The key challenge in photorealistic style transfer is that an algorithm should faithfully transfer the style of a reference photo to a content photo while the generated image should look like one captured by a camera. Although several…
We present a deep learning-based method for propagating spatially-varying visual material attributes (e.g. texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the…