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A close look at students' written work on examinations offers a wealth of information about their performance, their knowledge of the subject, their strengths, weaknesses and misconceptions, and their overall level of mathematical skills…
The research presented in this thesis was motivated by the need to improve introductory physics courses. Introductory physics courses are generally the first courses in which students learn to create models to solve complex problems.…
In the Fall of 2013, Georgia Tech offered a 'flipped' calculus-based introductory mechanics class as an alternative to the traditional large-enrollment lecture class. This class flipped instruction by introducing new material outside of the…
This article provides a review of the literature of students' feedback papers published in recent years employing data mining techniques. In particular, the focus is to highlight those papers which are using either machine learning or deep…
As an increasing number of students move to online learning platforms that deliver personalized learning experiences, there is a great need for the production of high-quality educational content. Large language models (LLMs) appear to offer…
The aim of the work is to present an alternative approach to recording and evaluating student performance that enables sustainable performance recording with the possibility of integrating practical components in particular. The intended…
With the release of Generative AI systems such as ChatGPT, an increasing interest in using Artificial Intelligence (AI) has been observed across domains, including higher education. While emerging statistics show the popularity of using AI…
Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…
Despite growing interest in using LLMs to generate feedback on students' writing, little is known about how students respond to AI-mediated versus human-provided feedback. We address this gap through a randomized controlled trial in a large…
This paper deals with the issue of the perceptual quality evaluation of user-generated videos shared online, which is an important step toward designing video-sharing services that maximize users' satisfaction in terms of quality. We first…
The range of video annotation software currently available is set within commercially specialized professions, distributed via outdated sources or through online video hosting services. As video content becomes an increasingly significant…
The objective of this study is to determine Education in the Digital World from the lens of millennial learners. This also identifies the cybergogical implications of the issue with digital education as seen through the lens of the outlier.…
The facilitation of STEM education can be enhanced by the provision of opportunities for learners to gain a better understanding of science through the utilization of tangible and visual examples. The objective of this work is to present an…
Large Language Models (LLMs) offer novel opportunities for educational applications that have the potential to transform traditional learning for students. Despite AI-enhanced applications having the potential to provide personalized…
Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…
Student performance of virtual introductory physics class (calculus-based mechanics) is analyzed. A fully web-enhanced class was done synchronously. The analysis is done in two categories, averaging all mid-exams (or chapter exams) and…
In this research paper we examine undergraduate students' use of and perceptions of generative AI (GenAI). Students are early adopters of the technology, utilizing it in atypical ways and forming a range of perceptions and aspirations about…
In a previous paper a web service called Projekt Tomo intended to ease the process of learning programming for teachers and students has been described. Since the service received a very warm welcome from teachers and students alike we…
A self-training scheme geared at inducing students to improve their skills through independent homework is presented. The motivation is to identify an inexpensive, yet effective tool for raising the competence level of students in the…
Project-based learning is recognized as an effective approach for improving engagement and applied understanding in STEM education. In quantum engineering courses, however, the question is no longer only whether students benefit from…