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Related papers: Affordance as general value function: A computatio…

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Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

Human-Computer Interaction · Computer Science 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta

As a popular concept proposed in the field of psychology, affordance has been regarded as one of the important abilities that enable humans to understand and interact with the environment. Briefly, it captures the possibilities and effects…

Robotics · Computer Science 2024-11-04 Xintong Yang , Ze Ji , Jing Wu , Yu-kun Lai

Our main contribution in this work is an empirical finding that random General Value Functions (GVFs), i.e., deep action-conditional predictions -- random both in what feature of observations they predict as well as in the sequence of…

Machine Learning · Computer Science 2021-11-09 Zeyu Zheng , Vivek Veeriah , Risto Vuorio , Richard Lewis , Satinder Singh

Planning in realistic environments requires searching in large planning spaces. Affordances are a powerful concept to simplify this search, because they model what actions can be successful in a given situation. However, the classical…

Robotics · Computer Science 2021-06-24 Danfei Xu , Ajay Mandlekar , Roberto Martín-Martín , Yuke Zhu , Silvio Savarese , Li Fei-Fei

Reinforcement learning algorithms usually assume that all actions are always available to an agent. However, both people and animals understand the general link between the features of their environment and the actions that are feasible.…

Machine Learning · Computer Science 2020-06-29 Khimya Khetarpal , Zafarali Ahmed , Gheorghe Comanici , David Abel , Doina Precup

We consider the inventory management problem, where the goal is to balance conflicting objectives such as availability and wastage of a large range of products in a store. We propose a reinforcement learning (RL) approach that utilises…

Machine Learning · Computer Science 2023-11-07 Durgesh Kalwar , Omkar Shelke , Harshad Khadilkar

Affordances describe the possibilities for an agent to perform actions with an object. While the significance of the affordance concept has been previously studied from varied perspectives, such as psychology and cognitive science, these…

Artificial Intelligence · Computer Science 2021-05-17 Paola Ardón , Èric Pairet , Katrin S. Lohan , Subramanian Ramamoorthy , Ronald P. A. Petrick

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories,…

Robotics · Computer Science 2022-09-28 Yiran Geng , Boshi An , Haoran Geng , Yuanpei Chen , Yaodong Yang , Hao Dong

We explore how intermediate policy representations can facilitate generalization by providing guidance on how to perform manipulation tasks. Existing representations such as language, goal images, and trajectory sketches have been shown to…

Robotics · Computer Science 2024-11-06 Soroush Nasiriany , Sean Kirmani , Tianli Ding , Laura Smith , Yuke Zhu , Danny Driess , Dorsa Sadigh , Ted Xiao

Affordances are key attributes of what must be perceived by an autonomous robotic agent in order to effectively interact with novel objects. Historically, the concept derives from the literature in psychology and cognitive science, where…

We propose a new perspective on representation learning in reinforcement learning based on geometric properties of the space of value functions. We leverage this perspective to provide formal evidence regarding the usefulness of value…

Affordances are the potential actions an agent can perform on an object, as observed by a camera. Visual affordance prediction is formulated differently for tasks such as grasping detection, affordance classification, affordance…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Tommaso Apicella , Alessio Xompero , Andrea Cavallaro

Affordance grounding focuses on predicting the specific regions of objects that are associated with the actions to be performed by robots. It plays a vital role in the fields of human-robot interaction, human-object interaction, embodied…

Affordances represent the inherent effect and action possibilities that objects offer to the agents within a given context. From a theoretical viewpoint, affordances bridge the gap between effect and action, providing a functional…

Robotics · Computer Science 2024-10-11 Hakan Aktas , Yukie Nagai , Minoru Asada , Matteo Saveriano , Erhan Oztop , Emre Ugur

We propose and demonstrate a framework called perception as prediction for autonomous driving that uses general value functions (GVFs) to learn predictions. Perception as prediction learns data-driven predictions relating to the impact of…

Robotics · Computer Science 2020-01-27 Daniel Graves , Kasra Rezaee , Sean Scheideman

General Value Functions (GVFs) (Sutton et al., 2011) represent predictive knowledge in reinforcement learning. Each GVF computes the expected return for a given policy, based on a unique reward. Existing methods relying on fixed behavior…

Machine Learning · Computer Science 2024-10-15 Arushi Jain , Josiah P. Hanna , Doina Precup

We propose world value functions (WVFs), a type of goal-oriented general value function that represents how to solve not just a given task, but any other goal-reaching task in an agent's environment. This is achieved by equipping an agent…

Artificial Intelligence · Computer Science 2022-06-27 Geraud Nangue Tasse , Benjamin Rosman , Steven James

Affordances, a foundational concept in human-computer interaction and design, have traditionally been explained by direct-perception theories, which assume that individuals perceive action possibilities directly from the environment.…

Human-Computer Interaction · Computer Science 2025-01-22 Yi-Chi Liao , Christian Holz

Robots operating in human-centered environments should have the ability to understand how objects function: what can be done with each object, where this interaction may occur, and how the object is used to achieve a goal. To this end, we…

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu
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