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Information gathering algorithms play a key role in unlocking the potential of robots for efficient data collection in a wide range of applications. However, most existing strategies neglect the fundamental problem of the robot pose…

Robotics · Computer Science 2019-12-17 Marija Popovic , Teresa Vidal-Calleja , Jen Jen Chung , Juan Nieto , Roland Siegwart

In this work we study the problem of exploring surfaces and building compact 3D representations of the environment surrounding a robot through active perception. We propose an online probabilistic framework that merges visual and tactile…

Robotics · Computer Science 2018-02-14 Sergio Caccamo , Yasemin Bekiroglu , Carl Henrik Ek , Danica Kragic

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

Robotics · Computer Science 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

Active mapping aims to determine how an agent should move to efficiently reconstruct unknown environments. Most existing approaches rely on greedy next-best-view prediction, resulting in inefficient exploration and incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Shiyao Li , Antoine Guédon , Shizhe Chen , Vincent Lepetit

Human-robot collaborative applications require scene representations that are kept up-to-date and facilitate safe motions in dynamic scenes. In this letter, we present an interactive distance field mapping and planning (IDMP) framework that…

Robotics · Computer Science 2024-10-24 Usama Ali , Lan Wu , Adrian Mueller , Fouad Sukkar , Tobias Kaupp , Teresa Vidal-Calleja

Most of the existing robotic exploration schemes use occupancy grid representations and geometric targets known as frontiers. The occupancy grid representation relies on the assumption of independence between grid cells and ignores…

Robotics · Computer Science 2019-05-22 Maani Ghaffari Jadidi , Jaime Valls Miro , Gamini Dissanayake

Creating maps is an essential task in robotics and provides the basis for effective planning and navigation. In this paper, we learn a compact and continuous implicit surface map of an environment from a stream of range data with known…

Machine Learning · Computer Science 2020-02-13 Johannes A. Stork , Todor Stoyanov

This letter describes an incremental multimodal surface mapping methodology, which represents the environment as a continuous probabilistic model. This model enables high-resolution reconstruction while simultaneously compressing spatial…

Robotics · Computer Science 2024-04-18 Kshitij Goel , Wennie Tabib

Whereas dedicated scene representations are required for each different task in conventional robotic systems, this paper demonstrates that a unified representation can be used directly for multiple key tasks. We propose the Log-Gaussian…

Robotics · Computer Science 2024-10-24 Lan Wu , Ki Myung Brian Lee , Cedric Le Gentil , Teresa Vidal-Calleja

Click-based interactive segmentation (IS) aims to extract the target objects under user interaction. For this task, most of the current deep learning (DL)-based methods mainly follow the general pipelines of semantic segmentation. Albeit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Minghao Zhou , Hong Wang , Qian Zhao , Yuexiang Li , Yawen Huang , Deyu Meng , Yefeng Zheng

Model-based control faces fundamental challenges in partially-observable environments due to unmodeled obstacles. We propose an online learning and optimization method to identify and avoid unobserved obstacles online. Our method,…

Robotics · Computer Science 2024-10-02 Abhinav Kumar , Peter Mitrano , Dmitry Berenson

This paper proposes a hybrid learning and optimization framework for mobile manipulators for complex and physically interactive tasks. The framework exploits an admittance-type physical interface to obtain intuitive and simplified human…

The efficient rendering and explicit nature of 3DGS promote the advancement of 3D scene manipulation. However, existing methods typically encounter challenges in controlling the manipulation region and are unable to furnish the user with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yian Zhao , Wanshi Xu , Ruochong Zheng , Pengchong Qiao , Chang Liu , Jie Chen

We propose Point'n Move, a method that achieves interactive scene object manipulation with exposed region inpainting. Interactivity here further comes from intuitive object selection and real-time editing. To achieve this, we adopt Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Jiajun Huang , Hongchuan Yu

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

In this study, we address the challenge of constructing continuous three-dimensional (3D) models that accurately represent uncertain surfaces, derived from noisy and incomplete LiDAR scanning data. Building upon our prior work, which…

Robotics · Computer Science 2024-10-27 Qianqian Zou , Monika Sester

In this thesis a probabilistic framework is developed and proposed for Dynamic Object Recognition in 3D Environments. A software package is developed using C++ and Python in ROS that performs the detection and tracking task. Furthermore, a…

Computer Vision and Pattern Recognition · Computer Science 2022-01-28 Pouria Mehrabi

We introduce ActiveGAMER, an active mapping system that utilizes 3D Gaussian Splatting (3DGS) to achieve high-quality, real-time scene mapping and exploration. Unlike traditional NeRF-based methods, which are computationally demanding and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Liyan Chen , Huangying Zhan , Kevin Chen , Xiangyu Xu , Qingan Yan , Changjiang Cai , Yi Xu

This paper presents the first active object mapping framework for complex robotic manipulation and autonomous perception tasks. The framework is built on an object SLAM system integrated with a simultaneous multi-object pose estimation…

Robotics · Computer Science 2022-01-11 Yanmin Wu , Yunzhou Zhang , Delong Zhu , Xin Chen , Sonya Coleman , Wenkai Sun , Xinggang Hu , Zhiqiang Deng

This paper introduces an active learning framework for manifold Gaussian Process (GP) regression, combining manifold learning with strategic data selection to improve accuracy in high-dimensional spaces. Our method jointly optimizes a…

Machine Learning · Statistics 2026-05-12 Yuanxing Cheng , Lulu Kang , Yiwei Wang , Chun Liu
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