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Related papers: 3DBooSTeR: 3D Body Shape and Texture Recovery

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Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

Existing methods for single-view 3D object reconstruction directly learn to transform image features into 3D representations. However, these methods are vulnerable to images containing noisy backgrounds and heavy occlusions because the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Shuo Yang , Min Xu , Haozhe Xie , Stuart Perry , Jiahao Xia

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Luo Jiang , Juyong Zhang , Bailin Deng , Hao Li , Ligang Liu

We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Xiaochen Zhao , Zerong Zheng , Chaonan Ji , Zhenyi Liu , Siyou Lin , Tao Yu , Jinli Suo , Yebin Liu

Active-stereo-based 3D shape measurement is crucial for various purposes, such as industrial inspection, reverse engineering, and medical systems, due to its strong ability to accurately acquire the shape of textureless objects. Active…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ryo Furukawa , Kota Nishihara , Hiroshi Kawasaki

Recent advances in 3D avatar generation have gained significant attentions. These breakthroughs aim to produce more realistic animatable avatars, narrowing the gap between virtual and real-world experiences. Most of existing works employ…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Mingyuan Zhou , Rakib Hyder , Ziwei Xuan , Guojun Qi

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

The misaligned human texture across different human parts is one of the main limitations of existing 3D human reconstruction methods. Each human part, such as a jacket or pants, should maintain a distinct texture without blending into…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Hyeongjin Nam , Donghwan Kim , Gyeongsik Moon , Kyoung Mu Lee

Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jinjiang Guo , Vincent Vidal , Irene Cheng , Anup Basu , Atilla Baskurt , Guillaume Lavoue

Human imitation has become topical recently, driven by GAN's ability to disentangle human pose and body content. However, the latest methods hardly focus on 3D information, and to avoid self-occlusion, a massive amount of input images are…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Haoxi Ran , Guangfu Wang , Li Lu

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

High-resolution texture maps are necessary for representing real-world objects accurately with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality virtual 3D scenes on devices having low…

Graphics · Computer Science 2024-03-21 Sai Karthikey Pentapati , Anshul Rai , Arkady Ten , Chaitanya Atluru , Alan Bovik

This study explores the potential of a fully convolutional mesh autoencoder model for regenerating 3D nature faces with the presence of imperfect areas. We utilize deep learning approaches in graph processing and analysis to investigate the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Phuong D. Nguyen , Thinh D. Le , Duong Q. Nguyen , Thanh Q. Nguyen , Li-Wei Chou , H. Nguyen-Xuan

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yujiao Jiang , Qingmin Liao , Xiaoyu Li , Li Ma , Qi Zhang , Chaopeng Zhang , Zongqing Lu , Ying Shan

Reconstructing 3D visuals from functional Magnetic Resonance Imaging (fMRI) data, introduced as Recon3DMind, is of significant interest to both cognitive neuroscience and computer vision. To advance this task, we present the fMRI-3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Jianxiong Gao , Yanwei Fu , Yuqian Fu , Yun Wang , Xuelin Qian , Jianfeng Feng

With 3D data rapidly emerging as an important form of multimedia information, 3D human mesh recovery technology has also advanced accordingly. However, current methods mainly focus on handling humans wearing tight clothing and perform…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yunqi Gao , Leyuan Liu , Yuhan Li , Changxin Gao , Yuanyuan Liu , Jingying Chen

Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Sara Rojas , Matthieu Armando , Bernard Ghamen , Philippe Weinzaepfel , Vincent Leroy , Gregory Rogez

While text-3D editing has made significant strides in leveraging score distillation sampling, emerging approaches still fall short in delivering separable, precise and consistent outcomes that are vital to content creation. In response, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yuhan Li , Yishun Dou , Yue Shi , Yu Lei , Xuanhong Chen , Yi Zhang , Peng Zhou , Bingbing Ni
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