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Despite technological advances, most smart objects in the Internet of Things (IoT) cannot be accessed using technologies designed and developed for interacting with powerful Internet servers. IoT use cases involve devices that not only have…

Cryptography and Security · Computer Science 2019-01-24 Nikos Fotiou , Vasilios A. Siris , George C. Polyzos

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

Activity-tracking applications and location-based services using short-range communication (SRC) techniques have been abruptly demanded in the COVID-19 pandemic, especially for automated contact tracing. The attention from both public and…

Cryptography and Security · Computer Science 2020-07-03 Wenzhe Lv , Sheng Wu , Chunxiao Jiang , Yuanhao Cui , Xuesong Qiu , Yan Zhang

Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix

Blockchains are modern distributed systems that provide decentralized financial capabilities with trustable guarantees. Smart contracts are programs written in specialized programming languages running on a blockchain and govern how tokens…

Cryptography and Security · Computer Science 2022-07-11 Margarita Capretto , Martin Ceresa , Cesar Sanchez

The promise of AI in medicine depends on learning from data that reflect what matters to patients and clinicians. Most existing models are trained on electronic health records (EHRs), which capture biological measures but rarely…

Eye-tracking datasets are often shared in the format used by their creators for their original analyses, usually resulting in the exclusion of data considered irrelevant to the primary purpose. In order to increase re-usability of existing…

Computation and Language · Computer Science 2024-06-13 Deborah N. Jakobi , Daniel G. Krakowczyk , Lena A. Jäger

This study investigates the capability blessings of the use of eye-monitoring technology to beautify the usability of web sites. With the upward thrust of on-line interactions, website usability has turn out to be increasingly important for…

Other Computer Science · Computer Science 2023-05-23 Niharika Veeravalli

Purpose. We present a new method to evaluate the accuracy of an eye tracker based eye localization system. Measuring the accuracy of an eye tracker's primary intention, the estimated point of gaze, is usually done with volunteers and a set…

Human-Computer Interaction · Computer Science 2017-05-23 Stephan Wyder , Philippe C. Cattin

In recent years many different deep neural networks were developed, but due to a large number of layers in deep networks, their training requires a long time and a large number of datasets. Today is popular to use trained deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 R. Ildar

As more and more data is collected for various reasons, the sharing of such data becomes paramount to increasing its value. Many applications ranging from smart cities to personalized health care require individuals and organizations to…

Computers and Society · Computer Science 2018-05-01 Kevin Liu , Harsh Desai , Lalana Kagal , Murat Kantarcioglu

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…

Human-Computer Interaction · Computer Science 2022-10-17 Dillon Lohr , Samantha Aziz , Lee Friedman , Oleg V Komogortsev

Internet of Things (IoT) occupies a vital aspect of our everyday lives. IoT networks composed of smart-devices which communicate and transfer the information without the physical intervention of humans. Due to such proliferation and…

Cryptography and Security · Computer Science 2020-01-08 Jawad Ali , Ahmad Shahrafidz Khalid , Eiad Yafi , Shahrulniza Musa , Waqas Ahmed

Eye contact between individuals is particularly important for understanding human behaviour. To further investigate the importance of eye contact in social interactions, portable eye tracking technology seems to be a natural choice.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-12 Alexander Schäfer , Tomoko Isomura , Gerd Reis , Katsumi Watanabe , Didier Stricker

The popularity and applicability of mobile crowdsensing applications are continuously increasing due to the widespread of mobile devices and their sensing and processing capabilities. However, we need to offer appropriate incentives to the…

Computer Science and Game Theory · Computer Science 2018-08-21 Dimitris Chatzopoulos , Sujit Gujar , Boi Faltings , Pan Hui

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

Human-Computer Interaction · Computer Science 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

In the current connected world - Websites, Mobile Apps, IoT Devices collect a large volume of users' personally identifiable activity data. These collected data is used for varied purposes of analytics, marketing, personalization of…

Cryptography and Security · Computer Science 2022-01-06 Subhadip Mitra

The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Fengyu Yang , Chenyang Ma , Jiacheng Zhang , Jing Zhu , Wenzhen Yuan , Andrew Owens

New generation head-mounted displays, such as VR and AR glasses, are coming into the market with already integrated eye tracking and are expected to enable novel ways of human-computer interaction in numerous applications. However, since…

Cryptography and Security · Computer Science 2021-12-21 Efe Bozkir , Onur Günlü , Wolfgang Fuhl , Rafael F. Schaefer , Enkelejda Kasneci

Visual homing is a lightweight approach to robot visual navigation. Based upon stored visual information of a home location, the navigation back to this location can be accomplished from any other location in which this location is visible…

Robotics · Computer Science 2022-06-23 Mohamed Rahouti , Damian Lyons , Lesther Santana