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Robots' behavior and performance are determined both by hardware and software. The design process of robotic systems is a complex journey that involves multiple phases. Throughout this process, the aim is to tackle various criteria…

In recent years robots have become an important part of our day-to-day lives with various applications. Human-robot interaction creates a positive impact in the field of robotics to interact and communicate with the robots. Gesture…

Robotics · Computer Science 2024-09-11 Sajjad Hussain , Khizer Saeed , Almas Baimagambetov , Shanay Rab , Md Saad

Gestures are a natural communication modality for humans. The ability to interpret gestures is fundamental for robots aiming to naturally interact with humans. Wearable sensors are promising to monitor human activity, in particular the…

Robotics · Computer Science 2018-11-13 Alessandro Carfi , Carola Motolese , Barbara Bruno , Fulvio Mastrogiovanni

Generative models such as GANs and diffusion models have demonstrated impressive image generation capabilities. Despite these successes, these systems are surprisingly poor at creating images with hands. We propose a novel training…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Yue Yang , Atith N Gandhi , Greg Turk

Achieving precise and generalizable grasping across diverse objects and environments is essential for intelligent and collaborative robotic systems. However, existing approaches often struggle with ambiguous affordance reasoning and limited…

Robotics · Computer Science 2025-03-11 Ruixiang Wang , Huayi Zhou , Xinyue Yao , Guiliang Liu , Kui Jia

We present a generative adversarial network to synthesize 3D pose sequences of co-speech upper-body gestures with appropriate affective expressions. Our network consists of two components: a generator to synthesize gestures from a joint…

Multimedia · Computer Science 2024-11-26 Uttaran Bhattacharya , Elizabeth Childs , Nicholas Rewkowski , Dinesh Manocha

Embodied conversational agents (ECA) are often designed to produce nonverbal behavior to complement or enhance their verbal communication. One such form of nonverbal behavior is co-speech gesturing, which involves movements that the agent…

Human-Computer Interaction · Computer Science 2022-03-02 Pieter Wolfert , Nicole Robinson , Tony Belpaeme

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

We study the ongoing debate regarding the statistical fidelity of AI-generated data compared to human-generated data in the context of non-verbal communication using full body motion. Concretely, we ask if contemporary generative models…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Dragos Costea , Alina Marcu , Cristina Lazar , Marius Leordeanu

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Current evaluation practices in speech-driven gesture generation lack standardisation and focus on aspects that are easy to measure over aspects that actually matter. This leads to a situation where it is impossible to know what is the…

The recognition of handwritten mathematical expressions in images and video frames is a difficult and unsolved problem yet. Deep convectional neural networks are basically a promising approach, but typically require a large amount of…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Matthias Springstein , Eric Müller-Budack , Ralph Ewerth

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Integrating generative AI such as Large Language Models into social robots has improved their ability to engage in natural, human-like communication. This study presents a method to examine their persuasive capabilities. We designed an…

Generating robot demonstrations through simulation is widely recognized as an effective way to scale up robot data. Previous work often trained reinforcement learning agents to generate expert policies, but this approach lacks sample…

Robotics · Computer Science 2024-05-14 Yang Jin , Jun Lv , Shuqiang Jiang , Cewu Lu

Neural networks are often regarded as universal equations that can estimate any function. This flexibility, however, comes with the drawback of high complexity, rendering these networks into black box models, which is especially relevant in…

Robotics · Computer Science 2025-06-24 Al-Harith Farhad , Khalil Abuibaid , Christiane Plociennik , Achim Wagner , Martin Ruskowski

Recent advances in AI have led to significant results in robotic learning, but skills like grasping remain partially solved. Many recent works exploit synthetic grasping datasets to learn to grasp unknown objects. However, those datasets…

Collaboration requires coordination, and we coordinate by anticipating our teammates' future actions and adapting to their plan. In some cases, our teammates' actions early on can give us a clear idea of what the remainder of their plan is,…

Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent…

Human-Computer Interaction · Computer Science 2021-04-27 Fajrian Yunus , Chloé Clavel , Catherine Pelachaud

In the evolving domain of Human Activity Recognition (HAR) using Internet of Things (IoT) devices, there is an emerging interest in employing Deep Generative Models (DGMs) to address data scarcity, enhance data quality, and improve…

Machine Learning · Computer Science 2024-12-10 George Kontogiannis , Pantelis Tzamalis , Sotiris Nikoletseas
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