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Point cloud sequence-based 3D action recognition has achieved impressive performance and efficiency. However, existing point cloud sequence modeling methods cannot adequately balance the precision of limb micro-movements with the integrity…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Zhaoyu Chen , Xing Li , Qian Huang , Qiang Geng , Tianjin Yang , Shihao Han

Recent advances in deep learning have led to more studies to enhance golfers' shot precision. However, these existing studies have not quantitatively established the relationship between swing posture and ball trajectory, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Seunghyeon Jung , Seoyoung Hong , Jiwoo Jeong , Seungwon Jeong , Jaerim Choi , Hoki Kim , Woojin Lee

In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Jing Lin , Ailing Zeng , Shunlin Lu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Videos are more informative than images because they capture the dynamics of the scene. By representing motion in videos, we can capture dynamic activities. In this work, we introduce GPT-4 generated motion descriptions that capture…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Chinmaya Devaraj , Cornelia Fermuller , Yiannis Aloimonos

Salient human detection (SHD) in dynamic 360{\deg} immersive videos is of great importance for various applications such as robotics, inter-human and human-object interaction in augmented reality. However, 360{\deg} video SHD has been…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yi Zhang , Lu Zhang , Kang Wang , Wassim Hamidouche , Olivier Deforges

Understanding human motion beyond surface kinematics is crucial for motion analysis, rehabilitation, and injury risk assessment. However, progress in this domain is limited by the lack of large-scale datasets with biomechanical annotations,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yujun Huo , He Zhang , Chentao Song , Honglin Song , Zongyu Zuo , Tao Yu

This technical report introduces our 2nd place solution to Kinetics-TPS Track on Part-level Action Parsing in ICCV DeeperAction Workshop 2021. Our entry is mainly based on YOLOF for instance and part detection, HRNet for human pose…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Xiaodong Chen , Xinchen Liu , Kun Liu , Wu Liu , Tao Mei

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Lei Wang , Du Q. Huynh , Piotr Koniusz

In this paper, we introduce a novel large-scale video dataset dubbed MM-SEAL for multi-person multi-grained spatio-temporal action localization among human daily life. We are the first to propose a new benchmark for multi-person…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Shimin Chen , Wei Li , Chen Chen , Jianyang Gu , Jiaming Chu , Xunqiang Tao , Yandong Guo

In this paper we present a near-complete dataset of over 3M videos from 61K channels over 2.5 years (June 2019 to December 2021) from the social video hosting platform BitChute, a commonly used alternative to YouTube. Additionally, we…

Social and Information Networks · Computer Science 2022-02-14 Milo Trujillo , Maurício Gruppi , Cody Buntain , Benjamin D. Horne

Every day, humans perform many closely related activities that involve subtle discriminative motions, such as putting on a shirt vs. putting on a jacket, or shaking hands vs. giving a high five. Activity recognition by ethical visual AI…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Jeffrey Byrne , Greg Castanon , Zhongheng Li , Gil Ettinger

Unlike conventional videos, 360{\deg} videos give freedom to users to turn their heads, watch and interact with the content owing to its immersive spherical environment. Although these movements are arbitrary, similarities can be observed…

Multimedia · Computer Science 2021-05-14 Amaya Dharmasiri , Chamara Kattadige , Vincent Zhang , Kanchana Thilakarathna

Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to…

Robotics · Computer Science 2018-10-17 Pratyusha Sharma , Lekha Mohan , Lerrel Pinto , Abhinav Gupta

We propose a novel scheme for human action recognition in videos, using a 3-dimensional Convolutional Neural Network (3D CNN) based classifier. Traditionally in deep learning based human activity recognition approaches, either a few random…

Computer Vision and Pattern Recognition · Computer Science 2020-02-10 S. H. Shabbeer Basha , Viswanath Pulabaigari , Snehasis Mukherjee

In this paper, a novel dataset is introduced, designed to assess student attention within in-person classroom settings. This dataset encompasses RGB camera data, featuring multiple cameras per student to capture both posture and facial…

This paper introduces two large-scale multilingual comment datasets, YT-30M (and YT-100K) from YouTube. The analysis in this paper is performed on a smaller sample (YT-100K) of YT-30M. Both the datasets: YT-30M (full) and YT-100K (randomly…

Social and Information Networks · Computer Science 2024-12-05 Hridoy Sankar Dutta

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang