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The paper provides a survey of the development of machine-learning techniques for video analysis. The survey provides a summary of the most popular deep learning methods used for human activity recognition. We discuss how popular…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Marios S. Pattichis , Venkatesh Jatla , Alvaro E. Ullao Cerna

We present a new dataset with annotated eye movements. The dataset consists of over 800,000 gaze points recorded during a car ride in the real world and in the simulator. In total, the eye movements of 19 subjects were annotated. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Wolfgang Fuhl , Enkelejda Kasneci

High-quality benchmarks are crucial for driving progress in machine learning research. However, despite the growing interest in video generation, there is no comprehensive dataset to evaluate human generation. Humans can perform a wide…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Emanuele Bugliarello , Anurag Arnab , Roni Paiss , Pieter-Jan Kindermans , Cordelia Schmid

AI-generated video generation continues its journey through the uncanny valley to produce content that is increasingly perceptually indistinguishable from reality. To better protect individuals, organizations, and societies from its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Matyas Bohacek , Hany Farid

What is the right way to reason about human activities? What directions forward are most promising? In this work, we analyze the current state of human activity understanding in videos. The goal of this paper is to examine datasets,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Gunnar A. Sigurdsson , Olga Russakovsky , Abhinav Gupta

Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jiahao Wang , Yufeng Yuan , Rujie Zheng , Youtian Lin , Jian Gao , Lin-Zhuo Chen , Yajie Bao , Yi Zhang , Chang Zeng , Yanxi Zhou , Xiao-Xiao Long , Hao Zhu , Zhaoxiang Zhang , Xun Cao , Yao Yao

This dissertation presents a methodology for recording speed climbing training sessions with multiple cameras and annotating the videos with relevant data, including body position, hand and foot placement, and timing. The annotated data is…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yufei Xie , Shaoman Li , Penghui Lin

Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Rao Fu , Dingxi Zhang , Alex Jiang , Wanjia Fu , Austin Funk , Daniel Ritchie , Srinath Sridhar

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

Linking human motion and natural language is of great interest for the generation of semantic representations of human activities as well as for the generation of robot activities based on natural language input. However, while there have…

Robotics · Computer Science 2018-08-10 Matthias Plappert , Christian Mandery , Tamim Asfour

The acquisition cost for large, annotated motion datasets remains a critical bottleneck for skeletal-based Human Activity Recognition (HAR). Although Text-to-Motion (T2M) generative models offer a compelling, scalable source of synthetic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Luca Cazzola , Ahed Alboody

Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 César Roberto de Souza , Adrien Gaidon , Yohann Cabon , Antonio Manuel López Peña

The Nymeria Dataset, released in 2024, is a large-scale collection of in-the-wild human activities captured with multiple egocentric wearable devices that are spatially localized and temporally synchronized. It provides body-motion ground…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Daniel DeTone , Federica Bogo , Eric-Tuan Le , Duncan Frost , Julian Straub , Yawar Siddiqui , Yuting Ye , Jakob Engel , Richard Newcombe , Lingni Ma

In this paper, we introduce a challenging new dataset, MLB-YouTube, designed for fine-grained activity detection. The dataset contains two settings: segmented video classification as well as activity detection in continuous videos. We…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 AJ Piergiovanni , Michael S. Ryoo

The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the specific postures that an athlete is performing in a video,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Ling-An Zeng , Fa-Ting Hong , Wei-Shi Zheng , Qi-Zhi Yu , Wei Zeng , Yao-Wei Wang , Jian-Huang Lai

Human affect recognition has been a significant topic in psychophysics and computer vision. However, the currently published datasets have many limitations. For example, most datasets contain frames that contain only information about…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Zhihang Ren , Jefferson Ortega , Yifan Wang , Zhimin Chen , Yunhui Guo , Stella X. Yu , David Whitney

A key challenge in robotic manipulation in open domains is how to acquire diverse and generalizable skills for robots. Recent research in one-shot imitation learning has shown promise in transferring trained policies to new tasks based on…

Robotics · Computer Science 2023-09-27 Hao-Shu Fang , Hongjie Fang , Zhenyu Tang , Jirong Liu , Chenxi Wang , Junbo Wang , Haoyi Zhu , Cewu Lu

Counting repetitive actions are widely seen in human activities such as physical exercise. Existing methods focus on performing repetitive action counting in short videos, which is tough for dealing with longer videos in more realistic…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Huazhang Hu , Sixun Dong , Yiqun Zhao , Dongze Lian , Zhengxin Li , Shenghua Gao

Understanding behavior requires datasets that capture humans while carrying out complex tasks. The kitchen is an excellent environment for assessing human motor and cognitive function, as many complex actions are naturally exhibited in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Andy Bonnetto , Haozhe Qi , Franklin Leong , Matea Tashkovska , Mahdi Rad , Solaiman Shokur , Friedhelm Hummel , Silvestro Micera , Marc Pollefeys , Alexander Mathis

We present Audiovisual Moments in Time (AVMIT), a large-scale dataset of audiovisual action events. In an extensive annotation task 11 participants labelled a subset of 3-second audiovisual videos from the Moments in Time dataset (MIT). For…

Machine Learning · Computer Science 2023-08-21 Michael Joannou , Pia Rotshtein , Uta Noppeney