Related papers: Coded Computing for Master-Aided Distributed Compu…
In this paper, we consider the ChannelComp framework, which facilitates the computation of desired functions by multiple transmitters over a common receiver using digital modulations across a multiple access channel. While ChannelComp…
Driven by great demands on low-latency services of the edge devices (EDs), mobile edge computing (MEC) has been proposed to enable the computing capacities at the edge of the radio access network. However, conventional MEC servers suffer…
For a network with one sender, $n$ receivers (users) and $m$ possible messages (files), caching side information at the users allows to satisfy arbitrary simultaneous demands by sending a common (multicast) coded message. In the worst-case…
Modern applied optimization problems become more and more complex every day. Due to this fact, distributed algorithms that can speed up the process of solving an optimization problem through parallelization are of great importance. The main…
We consider caching of video streams in a cellular network in which each base station is equipped with a cache. Video streams are partitioned into multiple substreams and the goal is to place substreams in caches such that the residual…
Federated learning enables training a global model from data located at the client nodes, without data sharing and moving client data to a centralized server. Performance of federated learning in a multi-access edge computing (MEC) network…
We consider a single-hop data gathering sensor cluster consisting of a set of sensors that need to transmit data periodically to a base-station. We are interested in maximizing the lifetime of this network. Even though the setting of our…
We consider a mobile edge computing scenario where users want to perform a linear inference operation $\boldsymbol{W} \boldsymbol{x}$ on local data $\boldsymbol{x}$ for some network-side matrix $\boldsymbol{W}$. The inference is performed…
Mobile edge computing (MEC) is a key player in low latency 5G networks with the task to resolve the conflict between computationally-intensive mobile applications and resource-limited mobile devices (MDs). As such, there has been intense…
Distributed gradient descent (DGD) is an efficient way of implementing gradient descent (GD), especially for large data sets, by dividing the computation tasks into smaller subtasks and assigning to different computing servers (CSs) to be…
Conventional cache models are not suited for real-time parallel processing because tasks may flush each other's data out of the cache in an unpredictable manner. In this way the system is not compositional so the overall performance is…
MapReduce has proven to be one of the most useful paradigms in the revolution of distributed computing, where cloud services and cluster computing become the standard venue for computing. The federation of cloud and big data activities is…
One of the paramount advantages of multi-level cache-enabled (MLCE) networks is pushing contents proximity to the network edge and proactively caching them at multiple transmitters (i.e., small base-stations (SBSs), unmanned aerial vehicles…
We consider the multi-access coded caching problem, which contains a central server with $N$ files, $K$ caches with $M$ units of memory each and $K$ users where each one is connected to $L (\geq 1)$ consecutive caches, with a cyclic…
We focus on the commonly used synchronous Gradient Descent paradigm for large-scale distributed learning, for which there has been a growing interest to develop efficient and robust gradient aggregation strategies that overcome two key…
In this paper, we consider a distributed reception scenario where a transmitter broadcasts a signal to multiple geographically separated receive nodes over fading channels, and each node forwards a few bits representing a processed version…
In this paper, we consider the unconstrained distributed optimization problem, in which the exchange of information in the network is captured by a directed graph topology, thus, nodes can only communicate with their neighbors.…
In this paper we determine the delivery time for a multi-server coded caching problem when the cache size of each user is small. We propose an achievable scheme based on coded cache content placement, and employ zero-forcing techniques at…
This paper presents a multiagent approach as a paradigm for scheduling parallel jobs in a parallel system. Scheduling parallel jobs is performed as a means to balance the load of a system in order to improve the performance of a parallel…
In cloud computing systems slow processing nodes, often referred to as "stragglers", can significantly extend the computation time. Recent results have shown that error correction coding can be used to reduce the effect of stragglers. In…