English
Related papers

Related papers: GAMesh: Guided and Augmented Meshing for Deep Poin…

200 papers

The popularisation of acquisition devices capable of capturing volumetric information such as LiDAR scans and depth cameras has lead to an increased interest in point clouds as an imaging modality. Due to the high amount of data needed for…

Image and Video Processing · Electrical Eng. & Systems 2022-01-19 Davi Lazzarotto , Touradj Ebrahimi

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

Numerous microarchitectural optimizations unlocked tremendous processing power for deep neural networks that in turn fueled the AI revolution. With the exhaustion of such optimizations, the growth of modern AI is now gated by the…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-24 Torsten Hoefler , Tommaso Bonato , Daniele De Sensi , Salvatore Di Girolamo , Shigang Li , Marco Heddes , Jon Belk , Deepak Goel , Miguel Castro , Steve Scott

We present GeGnn, a learning-based method for computing the approximate geodesic distance between two arbitrary points on discrete polyhedra surfaces with constant time complexity after fast precomputation. Previous relevant methods either…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Bo Pang , Zhongtian Zheng , Guoping Wang , Peng-Shuai Wang

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

We introduce TreeMeshGPT, an autoregressive Transformer designed to generate high-quality artistic meshes aligned with input point clouds. Instead of the conventional next-token prediction in autoregressive Transformer, we propose a novel…

Graphics · Computer Science 2025-03-17 Stefan Lionar , Jiabin Liang , Gim Hee Lee

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

Mesh processing pipelines are mature, but adapting them to newer non-mesh surface representations -- which enable fast rendering with compact file size -- requires costly meshing or transmitting bulky meshes, negating their core benefits…

Graphics · Computer Science 2025-08-19 Yuta Noma , Zhecheng Wang , Chenxi Liu , Karan Singh , Alec Jacobson

Machine learning has been progressively generalised to operate within non-Euclidean domains, but geometrically accurate methods for learning on surfaces are still falling behind. The lack of closed-form Riemannian operators, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hippolyte Verninas , Caner Korkmaz , Stefanos Zafeiriou , Tolga Birdal , Simone Foti

It has been observed that deep neural networks (DNNs) often use both genuine as well as spurious features. In this work, we propose "Amending Inherent Interpretability via Self-Supervised Masking" (AIM), a simple yet interestingly effective…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Eyad Alshami , Shashank Agnihotri , Bernt Schiele , Margret Keuper

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

Mesh denoising is a critical technology in geometry processing that aims to recover high-fidelity 3D mesh models of objects from their noise-corrupted versions. In this work, we propose a learning-based normal filtering scheme for mesh…

Graphics · Computer Science 2019-11-15 Wenbo Zhao , Xianming Liu , Yongsen Zhao , Xiaopeng Fan , Debin Zhao

Choosing the right representation for geometry is crucial for making 3D models compatible with existing applications. Focusing on piecewise-smooth man-made shapes, we propose a new representation that is usable in conventional CAD modeling…

Graphics · Computer Science 2021-02-11 Dmitriy Smirnov , Mikhail Bessmeltsev , Justin Solomon

The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yuanqi Li , Jianwei Guo , Xinran Yang , Shun Liu , Jie Guo , Xiaopeng Zhang , Yanwen Guo

Mesh reconstruction is a cornerstone process across various applications, including in-silico trials, digital twins, surgical planning, and navigation. Recent advancements in deep learning have notably enhanced mesh reconstruction speeds.…

Image and Video Processing · Electrical Eng. & Systems 2025-05-22 Fengting Zhang , Boxu Liang , Qinghao Liu , Min Liu , Xiang Chen , Yaonan Wang

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We present Gradient Activation Maps (GAM) - a machinery for explaining predictions made by visual similarity and classification models. By gleaning localized gradient and activation information from multiple network layers, GAM offers…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 Oren Barkan , Omri Armstrong , Amir Hertz , Avi Caciularu , Ori Katz , Itzik Malkiel , Noam Koenigstein

A GraphMaps is a system that visualizes a graph using zoom levels, which is similar to a geographic map visualization. GraphMaps reveals the structural properties of the graph and enables users to explore the graph in a natural way by using…

Computational Geometry · Computer Science 2018-08-14 Debajyoti Mondal , Lev Nachmanson