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Consensus dynamics in decentralised multiagent systems are subject to intense studies, and several different models have been proposed and analysed. Among these, the naming game stands out for its simplicity and applicability to a wide…

Multiagent Systems · Computer Science 2016-01-21 Vito Trianni , Daniele De Simone , Andreagiovanni Reina , Andrea Baronchelli

A challenge in multi-agent reinforcement learning is to be able to generalize over intractable state-action spaces. Inspired from Tesseract [Mahajan et al., 2021], this position paper investigates generalisation in state-action space over…

Machine Learning · Computer Science 2021-10-28 Pascal Van Der Vaart , Anuj Mahajan , Shimon Whiteson

Cooperation is challenging in biological systems, human societies, and multi-agent systems in general. While a group can benefit when everyone cooperates, it is tempting for each agent to act selfishly instead. Prior human studies show that…

Multiagent Systems · Computer Science 2023-10-10 Atsushi Ueshima , Shayegan Omidshafiei , Hirokazu Shirado

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

Multi-Agent Reinforcement Learning involves agents that learn together in a shared environment, leading to emergent dynamics sensitive to initial conditions and parameter variations. A Dynamical Systems approach, which studies the evolution…

Multiagent Systems · Computer Science 2025-01-03 David Goll , Jobst Heitzig , Wolfram Barfuss

Reinforcement learning algorithms are typically designed for generic Markov Decision Processes (MDPs), where any state-action pair can lead to an arbitrary transition distribution. In many practical systems, however, only a subset of the…

Machine Learning · Computer Science 2026-03-05 Davide Maran , Davide Salaorni , Marcello Restelli

An important way to resolve games of conflict (snowdrift, hawk-dove, chicken) involves adopting a convention: a correlated equilibrium that avoids any conflict between aggressive strategies. Dynamic networks allow individuals to resolve…

Social and Information Networks · Computer Science 2018-02-26 Michael Foley , Patrick Forber , Rory Smead , Christoph Riedl

Training an agent to solve control tasks directly from high-dimensional images with model-free reinforcement learning (RL) has proven difficult. A promising approach is to learn a latent representation together with the control policy.…

Machine Learning · Computer Science 2020-07-10 Denis Yarats , Amy Zhang , Ilya Kostrikov , Brandon Amos , Joelle Pineau , Rob Fergus

The models of statistical physics used to study collective phenomena in some interdisciplinary contexts, such as social dynamics and opinion spreading, do not consider the effects of the memory on individual decision processes. On the…

Disordered Systems and Neural Networks · Physics 2007-05-23 Luca Dall'Asta , Andrea Baronchelli

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

Physics and Society · Physics 2021-08-12 Seth Frey , Curtis Atkisson

Federated learning (FL) becomes popular and has shown great potentials in training large-scale machine learning (ML) models without exposing the owners' raw data. In FL, the data owners can train ML models based on their local data and only…

Computer Science and Game Theory · Computer Science 2021-11-24 Xuezhen Tu , Kun Zhu , Nguyen Cong Luong , Dusit Niyato , Yang Zhang , Juan Li

Multi-agent social dilemmas, such as the tragedy of the commons, capture settings where individual incentives conflict with collective well-being, making these systems highly vulnerable to collapse under disruptions. In this context, this…

Multiagent Systems · Computer Science 2026-05-21 Manuela Chacon-Chamorro , Luis Felipe Giraldo , Nicanor Quijano

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded…

We propose a model-free reinforcement learning method for controlling mixed autonomy traffic in simulated traffic networks with through-traffic-only two-way and four-way intersections. Our method utilizes multi-agent policy decomposition…

Artificial Intelligence · Computer Science 2021-11-09 Zhongxia Yan , Cathy Wu

In this paper, we investigate the interaction of two populations with a large number of indistinguishable agents. The problem consists in two levels: the interaction between agents of a same population, and the interaction between the two…

Optimization and Control · Mathematics 2018-10-30 Alain Bensoussan , Tao Huang , Mathieu Laurière

Reinforcement learning (RL) solves sequential decision-making problems via a trial-and-error process interacting with the environment. While RL achieves outstanding success in playing complex video games that allow huge trial-and-error,…

Machine Learning · Computer Science 2022-06-22 Fan-Ming Luo , Tian Xu , Hang Lai , Xiong-Hui Chen , Weinan Zhang , Yang Yu

The premise of the Multi-disciplinary Conference on Reinforcement Learning and Decision Making is that multiple disciplines share an interest in goal-directed decision making over time. The idea of this paper is to sharpen and deepen this…

Artificial Intelligence · Computer Science 2022-06-07 Richard S. Sutton

We study a memory-based Boolean game (MBBG) taking place on the regular ring, wherein each agent acts according to its local optimal states of the last M time steps recorded in memory, and the agents in the minority are rewarded. One free…

Physics and Society · Physics 2007-05-23 Zi-Gang Huang , Zhi-Xi Wu , Jian-Yue Guan , Ying-Hai Wang

This paper presents a distributed adaptive control strategy for multi-agent systems with heterogeneous dynamics and collision avoidance. We propose an adaptive control strategy designed to ensure leader-following formation consensus while…

Systems and Control · Electrical Eng. & Systems 2024-10-14 Armel Koulong , Ali Pakniyat

This paper states that Model-Free Control (MFC), which must not be confused with Model-Free Reinforcement Learning, is a new tool for Machine Learning (ML). MFC is easy to implement and should be substituted in control engineering to ML via…

Systems and Control · Electrical Eng. & Systems 2020-12-11 Michel Fliess , Cédric Join
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