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We describe a class of combinatorial design problems which typically occur in professional sailing league competitions. We discuss connections to resolvable block designs and equitable coverings and to scheduling problems in operations…

Optimization and Control · Mathematics 2025-10-01 Robert Schüler , Achill Schürmann

The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…

Computational Complexity · Computer Science 2019-10-23 Tesshu Hanaka , Hironori Kiya , Yasuhide Maei , Hirotaka Ono

Many popular puzzle and matching games have been analyzed through the lens of computational complexity. Prominent examples include Sudoku, Candy Crush, and Flood-It. A common theme among these widely played games is that their generalized…

Computational Complexity · Computer Science 2026-03-03 Linus Klocker , Simon D. Fink

Priced timed games (PTGs) are two-player zero-sum games played on the infinite graph of configurations of priced timed automata where two players take turns to choose transitions in order to optimize cost to reach target states. Bouyer et…

Computer Science and Game Theory · Computer Science 2020-02-18 Thomas Brihaye , Gilles Geeraerts , Shankara Narayanan Krishna , Lakshmi Manasa , Benjamin Monmege , Ashutosh Trivedi

We study an iteration approach to solve the coupled algebraic Riccati equations when they appear in general two player closed-loop type Nash differential games over an infinite time horizon. Also, we propose an effective algorithm for…

Numerical Analysis · Mathematics 2020-11-09 Lucky Qiaofeng Li , Xizhi Su

The complexity of the equation solvability problem is known for nilpotent groups, for not solvable groups and for some semidirect products of Abelian groups. We provide a new polynomial time algorithm for deciding the equation solvability…

Group Theory · Mathematics 2016-03-21 Attila Földvári

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

We describe algorithms for computing eigenpairs (eigenvalue-eigenvector pairs) of a complex $n\times n$ matrix $A$. These algorithms are numerically stable, strongly accurate, and theoretically efficient (i.e., polynomial-time). We do not…

Numerical Analysis · Mathematics 2015-05-14 Diego Armentano , Carlos Beltrán , Peter Bürgisser , Felipe Cucker , Michael Shub

We demonstrate a polynomial approach to express the decision version of the directed Hamiltonian Cycle Problem (HCP), which is NP-Complete, as the Solvability of a Polynomial Equation with a constant number of variables, within a bounded…

Computational Complexity · Computer Science 2011-11-10 Deepak Chermakani

Tiling planar regions with dominoes is a classical problem in which the decision and counting problems are polynomial. We prove a variety of hardness results (both NP- and #P-completeness) for different generalizations of dominoes in three…

Combinatorics · Mathematics 2013-05-10 Igor Pak , Jed Yang

This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games. Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a…

Combinatorics · Mathematics 2011-05-30 Alan Guo , Ezra Miller

In [BNRR], it was shown that tiling of general regions with two rectangles is NP-complete, except for a few trivial special cases. In a different direction, R\'emila showed that for simply connected regions by two rectangles, the…

Combinatorics · Mathematics 2013-05-14 Igor Pak , Jed Yang

If $G$ is a bipartite graph, Hall's theorem \cite{H35} gives a condition for the existence of a matching of $G$ covering one side of the bipartition. This theorem admits a well-known algorithmic proof involving the repeated search of…

Data Structures and Algorithms · Computer Science 2023-09-12 Sylvain Guillemot

We study robust Markov games (RMG) with $s$-rectangular uncertainty. We show a general equivalence between computing a robust Nash equilibrium (RNE) of a $s$-rectangular RMG and computing a Nash equilibrium (NE) of an appropriately…

Computer Science and Game Theory · Computer Science 2024-06-14 Jeremy McMahan , Giovanni Artiglio , Qiaomin Xie

We reconsider a recently published algorithm (Dalkilic et al.) for merging lists by way of the perfect shuffle. The original publication gave only experimental results which, although consistent with linear execution time on the samples…

Data Structures and Algorithms · Computer Science 2015-08-04 John Ellis , Ulrike Stege

We prove a new theorem of Tverberg type which confirms the conjecture of Blagojevic, Frick, and Ziegler about the existence of "balanced Tverberg partitions" (Conjecture 6.6 in, Tverberg plus constraints, Bull. London Math. Soc., 46 (2014)…

Combinatorics · Mathematics 2016-08-16 Duško Jojić , Siniša Vrećica , Rade Živaljević

This paper is devoted to the complexity of the Boolean satisfiability problem. We consider a version of this problem, where the Boolean formula is specified in the conjunctive normal form. We prove an unexpected result that the…

Computational Complexity · Computer Science 2018-07-23 Grigoriy V. Bokov

The set of Nash equilibria of a finite game is the set of nonnegative solutions to a system of polynomial equations. In this survey article we describe how to construct certain special games and explain how to find all the complex roots of…

Commutative Algebra · Mathematics 2007-05-23 Ruchira S. Datta

We convert, within polynomial-time and sequential processing, NP-Complete Problems into a problem of deciding feasibility of a given system S of linear equations with constants and coefficients of binary-variables that are 0, 1, or -1. S is…

Computational Complexity · Computer Science 2012-10-23 Deepak Ponvel Chermakani

We analyze the computational complexity of Tetris clearing (determining whether the player can clear an initial board using a given sequence of pieces) and survival (determining whether the player can avoid losing before placing all the…

Computational Complexity · Computer Science 2026-03-11 MIT Hardness Group , Josh Brunner , Erik D. Demaine , Della Hendrickson , Jeffery Li