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A key capability of intelligent agents is operating under partial observability: reasoning and acting effectively despite missing or incomplete state observations. While recurrent (memory-based) policies learned via reinforcement learning…

Machine Learning · Computer Science 2026-05-12 David Leeftink , Max Hinne , Marcel van Gerven

In real-world reinforcement learning (RL) systems, various forms of {\it impaired observability} can complicate matters. These situations arise when an agent is unable to observe the most recent state of the system due to latency or lossy…

Machine Learning · Computer Science 2023-10-30 Minshuo Chen , Jie Meng , Yu Bai , Yinyu Ye , H. Vincent Poor , Mengdi Wang

An informative measurement is the most efficient way to gain information about an unknown state. We present a first-principles derivation of a general-purpose dynamic programming algorithm that returns an optimal sequence of informative…

Machine Learning · Computer Science 2023-02-01 Peter N. Loxley , Ka-Wai Cheung

Cognition, information processing in form of inference, communication, and memorization, is the central activity of any intelligence. Its physical realization in a brain, computer, or in any other intelligent system requires resources like…

Information Theory · Computer Science 2025-06-11 Torsten Enßlin

We develop an optimization framework centered around a core idea: once a (parametric) policy is specified, control authority is transferred to the policy, resulting in an autonomous dynamical system. Thus we should be able to optimize…

Machine Learning · Computer Science 2025-06-11 Emo Todorov

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

Machine Learning · Computer Science 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

In this work we formulate and treat an extension of the Imitation from Observations problem. Imitation from Observations is a generalisation of the well-known Imitation Learning problem where state-only demonstrations are considered. In our…

Systems and Control · Electrical Eng. & Systems 2022-10-11 Tom Lefebvre

Policy gradient is a generic and flexible reinforcement learning approach that generally enjoys simplicity in analysis, implementation, and deployment. In the last few decades, this approach has been extensively advanced for fully…

Machine Learning · Computer Science 2020-05-26 Kamyar Azizzadenesheli , Yisong Yue , Animashree Anandkumar

Information-theoretic techniques are based on the assumption that resources are well characterized by independent and identically distributed (iid) states. This assumption cannot be justified operationally, since, for example, correlations…

Quantum Physics · Physics 2026-03-18 Giulia Mazzola , David Sutter , Renato Renner

Several scenarios require the optimization of non-convex black-box functions, that are noisy expensive to evaluate functions with unknown analytical expression, whose gradients are hence not accessible. For example, the hyper-parameter…

Machine Learning · Computer Science 2025-02-12 Eduardo C. Garrido-Merchán

We try to establish a unified information theoretic approach to learning and to explore some of its applications. First, we define {\em predictive information} as the mutual information between the past and the future of a time series,…

Data Analysis, Statistics and Probability · Physics 2007-05-23 Ilya Nemenman

AI planning algorithms have addressed the problem of generating sequences of operators that achieve some input goal, usually assuming that the planning agent has perfect control over and information about the world. Relaxing these…

Artificial Intelligence · Computer Science 2013-02-28 Denise L. Draper , Steve Hanks , Daniel Weld

Active learning enables efficient model training by leveraging interactions between machine learning agents and human annotators. We study and propose a novel framework that formulates batch active learning from the sparse approximation's…

Machine Learning · Computer Science 2022-11-08 Maohao Shen , Bowen Jiang , Jacky Yibo Zhang , Oluwasanmi Koyejo

Consider a joint quantum state of a system and its environment. A measurement on the environment induces a decomposition of the system state. Using algorithmic information theory, we define the preparation information of a pure or mixed…

Quantum Physics · Physics 2015-06-26 Andrei N. Soklakov , Ruediger Schack

Effective coordination of agents actions in partially-observable domains is a major challenge of multi-agent systems research. To address this, many researchers have developed techniques that allow the agents to make decisions based on…

Multiagent Systems · Computer Science 2011-09-28 P. S. Dutta , N. R. Jennings , L. Moreau

In a sequential decision-making problem, the information structure is the description of how events in the system occurring at different points in time affect each other. Classical models of reinforcement learning (e.g., MDPs, POMDPs)…

Machine Learning · Computer Science 2024-05-29 Awni Altabaa , Zhuoran Yang

When designing optimal controllers for any system, it is often the case that the true state of the system is unknown to the controller, for example due to noisy measurements or partially observable states. Incomplete state information must…

Optimization and Control · Mathematics 2014-01-23 Kendra Lesser , Meeko Oishi

We propose a new computational-level objective function for theoretical biology and theoretical neuroscience that combines: reinforcement learning, the study of learning with feedback via rewards; rate-distortion theory, a branch of…

Neurons and Cognition · Quantitative Biology 2025-03-21 Sarah Marzen

We propose definitions of substitutes and complements for pieces of information ("signals") in the context of a decision or optimization problem, with game-theoretic and algorithmic applications. In a game-theoretic context, substitutes…

Computer Science and Game Theory · Computer Science 2017-03-28 Yiling Chen , Bo Waggoner

We consider the Reinforcement Learning problem of controlling an unknown dynamical system to maximise the long-term average reward along a single trajectory. Most of the literature considers system interactions that occur in discrete time…

Artificial Intelligence · Computer Science 2023-09-07 Lorenzo Croissant , Marc Abeille , Bruno Bouchard