Related papers: Revisiting Optical Flow Estimation in 360 Videos
Omnidirectional vision is becoming increasingly relevant as more efficient $360^o$ image acquisition is now possible. However, the lack of annotated $360^o$ datasets has hindered the application of deep learning techniques on spherical…
In this work, we propose DiT360, a DiT-based framework that performs hybrid training on perspective and panoramic data for panoramic image generation. For the issues of maintaining geometric fidelity and photorealism in generation quality,…
Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360{\deg} images. To alleviate these problems, we introduce a novel representation,…
In this work we review the coarse-to-fine spatial feature pyramid concept, which is used in state-of-the-art optical flow estimation networks to make exploration of the pixel flow search space computationally tractable and efficient. Within…
360 cameras capture the entire surrounding environment with a large FoV, exhibiting comprehensive visual information to directly infer the 3D structures, e.g., depth and surface normal, and semantic information simultaneously. Existing…
Estimating scene flow in RGB-D videos is attracting much interest of the computer vision researchers, due to its potential applications in robotics. The state-of-the-art techniques for scene flow estimation, typically rely on the knowledge…
Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…
Recent work has shown that optical flow estimation can be formulated as a supervised learning task and can be successfully solved with convolutional networks. Training of the so-called FlowNet was enabled by a large synthetically generated…
Recent depth foundation models trained on perspective imagery achieve strong performance, yet generalize poorly to 360$^\circ$ images due to the substantial geometric discrepancy between perspective and panoramic domains. Moreover, fully…
To watch 360{\deg} videos on normal 2D displays, we need to project the selected part of the 360{\deg} image onto the 2D display plane. In this paper, we propose a fully-automated framework for generating content-aware 2D normal-view…
Thanks to the ability of providing an immersive and interactive experience, the uptake of 360 degree image content has been rapidly growing in consumer and industrial applications. Compared to planar 2D images, saliency prediction for 360…
Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…
Many applications in robotics and human-computer interaction can benefit from understanding 3D motion of points in a dynamic environment, widely noted as scene flow. While most previous methods focus on stereo and RGB-D images as input, few…
Recent approaches for predicting layouts from 360 panoramas produce excellent results. These approaches build on a common framework consisting of three steps: a pre-processing step based on edge-based alignment, prediction of layout…
The recent success of immersive applications is pushing the research community to define new approaches to process 360{\deg} images and videos and optimize their transmission. Among these, saliency estimation provides a powerful tool that…
Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…
We consider predicting the user's head motion in 360-degree videos, with 2 modalities only: the past user's positions and the video content (not knowing other users' traces). We make two main contributions. First, we re-examine existing…
We aim to tackle sparse-view reconstruction of a 360 3D scene using priors from latent diffusion models (LDM). The sparse-view setting is ill-posed and underconstrained, especially for scenes where the camera rotates 360 degrees around a…
This paper proposes a novel method for omnidirectional 360$\degree$ perception. Most common previous methods relied on equirectangular projection. This representation is easily applicable to 2D operation layers but introduces distortions…
This paper proposes an end-to-end trainable network, SegFlow, for simultaneously predicting pixel-wise object segmentation and optical flow in videos. The proposed SegFlow has two branches where useful information of object segmentation and…