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Although Generative Adversarial Networks (GANs) have shown remarkable success in various tasks, they still face challenges in generating high quality images. In this paper, we propose Stacked Generative Adversarial Networks (StackGAN)…

Computer Vision and Pattern Recognition · Computer Science 2018-06-29 Han Zhang , Tao Xu , Hongsheng Li , Shaoting Zhang , Xiaogang Wang , Xiaolei Huang , Dimitris Metaxas

Generative adversarial networks (GANs) have drawn enormous attention due to the simple yet effective training mechanism and superior image generation quality. With the ability to generate photo-realistic high-resolution (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ming Liu , Yuxiang Wei , Xiaohe Wu , Wangmeng Zuo , Lei Zhang

While cloud/sky image segmentation has extensive real-world applications, a large amount of labelled data is needed to train a highly accurate models to perform the task. Scarcity of such volumes of cloud/sky images with corresponding…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Mayank Jain , Conor Meegan , Soumyabrata Dev

Generative adversarial networks (GANs) learn a deep generative model that is able to synthesise novel, high-dimensional data samples. New data samples are synthesised by passing latent samples, drawn from a chosen prior distribution,…

Computer Vision and Pattern Recognition · Computer Science 2018-02-16 Antonia Creswell , Anil A Bharath

Path planning plays an important role in autonomous robot systems. Effective understanding of the surrounding environment and efficient generation of optimal collision-free path are both critical parts for solving path planning problem.…

Robotics · Computer Science 2020-12-08 Nachuan Ma , Jiankun Wang , Max Q. -H. Meng

Terrains are the main part of an electronic game. To reduce human effort on game development, procedural techniques are used to generate synthetic terrains. However rendering a terrain is not a trivial task. Their rendering techniques must…

Graphics · Computer Science 2018-03-14 Ricardo B. D. d'Oliveira , Antonio L. Apolinário

Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Manel Mateos , Alejandro González , Xavier Sevillano

3D terrain models are essential in fields such as video game development and film production. Since surface color often correlates with terrain geometry, capturing this relationship is crucial to achieving realism. However, most existing…

Graphics · Computer Science 2025-12-18 Kazuki Higo , Toshiki Kanai , Yuki Endo , Yoshihiro Kanamori

We propose a unified Generative Adversarial Network (GAN) for controllable image-to-image translation, i.e., transferring an image from a source to a target domain guided by controllable structures. In addition to conditioning on a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Hao Tang , Hong Liu , Nicu Sebe

In many applications, including surveillance, entertainment, and restoration, there is a need to increase both the spatial resolution and the frame rate of a video sequence. The aim is to improve visual quality, refine details, and create a…

Image and Video Processing · Electrical Eng. & Systems 2024-07-25 Congrui Fu , Hui Yuan , Liquan Shen , Raouf Hamzaoui , Hao Zhang

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Mehmet Ozgur Turkoglu , William Thong , Luuk Spreeuwers , Berkay Kicanaoglu

Detecting changed regions in paired satellite images plays a key role in many remote sensing applications. The evolution of recent techniques could provide satellite images with very high spatial resolution (VHR) but made it challenging to…

Image and Video Processing · Electrical Eng. & Systems 2021-12-08 Caijun Ren , Xiangyu Wang , Jian Gao , Huanhuan Chen

We propose a framework for generating samples from a probability distribution that differs from the probability distribution of the training set. We use an adversarial process that simultaneously trains three networks, a generator and two…

Machine Learning · Computer Science 2021-02-10 Gabriele Di Cerbo , Ali Hirsa , Ahmad Shayaan

Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Shiyang Cheng , Michael Bronstein , Yuxiang Zhou , Irene Kotsia , Maja Pantic , Stefanos Zafeiriou

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

Procedural terrain generation is the process of generating a digital representation of terrain using a computer program or procedure, with little to no human guidance. This paper proposes a procedural terrain generation algorithm based on a…

Graphics · Computer Science 2022-10-27 Fong Yuan Lim , Yu Wei Tan , Anand Bhojan

A major obstacle in radar based methods for concealed object detection on humans and seamless integration into security and access control system is the difficulty in collecting high quality radar signal data. Generative adversarial…

Image and Video Processing · Electrical Eng. & Systems 2020-08-11 Thomas Truong , Svetlana Yanushkevich

Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…

Computer Vision and Pattern Recognition · Computer Science 2017-08-24 Konstantinos Bousmalis , Nathan Silberman , David Dohan , Dumitru Erhan , Dilip Krishnan

Generative Adversarial Networks (GANs) have gathered a lot of attention from the computer vision community, yielding impressive results for image generation. Advances in the adversarial generation of natural language from noise however are…

Computation and Language · Computer Science 2017-06-01 Sai Rajeswar , Sandeep Subramanian , Francis Dutil , Christopher Pal , Aaron Courville

We investigate the problem of learning a probabilistic distribution over three-dimensional shapes given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called projective generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Matheus Gadelha , Aartika Rai , Subhransu Maji , Rui Wang
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