Related papers: Three-Dimensional Lip Motion Network for Text-Inde…
While speaking at different rates, articulators (like tongue, lips) tend to move differently and the enunciations are also of different durations. In the past, affine transformation and DNN have been used to transform articulatory movements…
Realistic speech-driven 3D facial animation is a challenging problem due to the complex relationship between speech and face. In this paper, we propose a deep architecture, called Geometry-guided Dense Perspective Network (GDPnet), to…
Audio is the primary modality for human communication and has driven the success of Automatic Speech Recognition (ASR) technologies. However, such audio-centric systems inherently exclude individuals who are deaf or hard of hearing. Visual…
In this project, we worked on speech recognition, specifically predicting individual words based on both the video frames and audio. Empowered by convolutional neural networks, the recent speech recognition and lip reading models are…
Existing lip-sync deepfake detectors rely on pixel artifacts or audio-visual correspondence, and both fail under generator or language shift because the features they learn are tied to the training distribution. We take a different…
A key challenge in 3D talking head synthesis lies in the reliance on a long-duration talking head video to train a new model for each target identity from scratch. Recent methods have attempted to address this issue by extracting general…
Audio-driven talking head generation requires precise synchronization between facial animations and audio signals. This paper introduces ATL-Diff, a novel approach addressing synchronization limitations while reducing noise and…
This work investigates whether individuals can be identified solely through the pure dynamical components of their facial expressions, independent of static facial appearance. We leverage the FLAME 3D morphable model to achieve explicit…
Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating…
Speech production is a dynamic procedure, which involved multi human organs including the tongue, jaw and lips. Modeling the dynamics of the vocal tract deformation is a fundamental problem to understand the speech, which is the most common…
Driven by deep learning techniques and large-scale datasets, recent years have witnessed a paradigm shift in automatic lip reading. While the main thrust of Visual Speech Recognition (VSR) was improving accuracy of Audio Speech Recognition…
Non-frontal lip views contain useful information which can be used to enhance the performance of frontal view lipreading. However, the vast majority of recent lipreading works, including the deep learning approaches which significantly…
We present MeshLLM, a novel framework that leverages large language models (LLMs) to understand and generate text-serialized 3D meshes. Our approach addresses key limitations in existing methods, including the limited dataset scale when…
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…
Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…
Dialogue serves as the most natural manner of human-computer interaction (HCI). Recent advancements in speech language models (SLM) have significantly enhanced speech-based conversational AI. However, these models are limited to turn-based…
Silent speech interface is a promising technology that enables private communications in natural language. However, previous approaches only support a small and inflexible vocabulary, which leads to limited expressiveness. We leverage…
Audio-driven talking head generation is critical for applications such as virtual assistants, video games, and films, where natural lip movements are essential. Despite progress in this field, challenges remain in producing both consistent…