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Augmented Reality (AR) is a major immersive media technology that enriches our perception of reality by overlaying digital content (the foreground) onto physical environments (the background). It has far-reaching applications, from…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Aymen Sekhri , Seyed Ali Amirshahi , Mohamed-Chaker Larabi

Augmented and virtual reality is being deployed in different fields of applications. Such applications might involve accessing or processing critical and sensitive information, which requires strict and continuous access control. Given that…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Fadi Boutros , Naser Damer , Kiran Raja , Raghavendra Ramachandra , Florian Kirchbuchner , Arjan Kuijper

Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immersion and awareness as their audience, this symmetric…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Mengyu Chen , David Saffo , Feiyu Lu , Benjamin Lee , Blair MacIntyre

Automated UI evaluation can be beneficial for the design process; for example, to compare different UI designs, or conduct automated heuristic evaluation. LLM-based UI evaluation, in particular, holds the promise of generalizability to a…

Human-Computer Interaction · Computer Science 2024-08-15 Peitong Duan , Chin-yi Chen , Gang Li , Bjoern Hartmann , Yang Li

This study is motivated by two key considerations: the significant benefits mobile applications offer individuals and businesses, and the limited empirical research on usability challenges. To address this gap, we conducted structured…

Human-Computer Interaction · Computer Science 2025-06-03 Pawel Weichbroth

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

The purpose of this study is to present a comprehensive review of the use of structural equation modeling (SEM) in augmented reality (AR) studies in the context of the COVID-19 pandemic. IEEE Xplore Scopus, Wiley Online Library, Emerald…

Human-Computer Interaction · Computer Science 2023-01-30 Vinh The Nguyen , Chuyen Thi Hong Nguyen

Understanding group behavior is crucial for enhancing collaboration and productivity in mixed reality (MR). This paper introduces a framework for group behavior analysis in MR, or GroupBeaMR for short for analyzing group behavior in MR.…

Human-Computer Interaction · Computer Science 2025-02-12 Diana Romero , Yasra Chandio , Fatima Anwar , Salma Elmalaki

Recent technological advances in healthcare have led to unprecedented growth in patient data quantity and diversity. While artificial intelligence (AI) models have shown promising results in analyzing individual data modalities, there is…

Artificial Intelligence · Computer Science 2024-11-07 Daan Schouten , Giulia Nicoletti , Bas Dille , Catherine Chia , Pierpaolo Vendittelli , Megan Schuurmans , Geert Litjens , Nadieh Khalili

This paper presents a design space of interaction techniques to engage with visualizations that are printed on paper and augmented through Augmented Reality. Paper sheets are widely used to deploy visualizations and provide a rich set of…

Human-Computer Interaction · Computer Science 2022-08-24 Wai Tong , Zhutian Chen , Meng Xia , Leo Yu-Ho Lo , Linping Yuan , Benjamin Bach , Huamin Qu

Spaceflight is an isolated and confined environment (ICE) that exposes astronauts to psychological hazards, such as stress, danger, and monotony. Virtual reality (VR) and artificial intelligence (AI) technologies can serve as psychological…

Human-Computer Interaction · Computer Science 2025-04-03 Jennifer Sharp , Joshua Kelson , Daryl South , Anthony Saliba , Muhammad Ashad Kabir

Context: Artificial intelligence (AI) has made its way into everyday activities, particularly through new techniques such as machine learning (ML). These techniques are implementable with little domain knowledge. This, combined with the…

Software Engineering · Computer Science 2021-09-17 Lalli Myllyaho , Mikko Raatikainen , Tomi Männistö , Tommi Mikkonen , Jukka K. Nurminen

Human-machine interaction (HMI) and human-robot interaction (HRI) can assist structural monitoring and structural dynamics testing in the laboratory and field. In vibratory experimentation, one mode of generating vibration is to use…

Robotics · Computer Science 2023-03-24 Elijah Wyckoff , Ronan Reza , Fernando Moreu

Augmented reality (AR) has gained increasingly attention from both research and industry communities. By overlaying digital information and content onto the physical world, AR enables users to experience the world in a more informative and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Rui Huang , Chuan Fang , Kejie Qiu , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…

Human-Computer Interaction · Computer Science 2025-11-25 Joana Rovira Martins , Pedro Martins , Ana Boavida

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an…

Robotics · Computer Science 2026-03-16 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

Multimodal Mathematical Reasoning (MMR) has recently attracted increasing attention for its capability to solve mathematical problems involving both textual and visual modalities. However, current models still face significant challenges in…

Artificial Intelligence · Computer Science 2026-04-15 Tianyu Yang , Sihong Wu , Yilun Zhao , Zhenwen Liang , Lisen Dai , Chen Zhao , Minhao Cheng , Arman Cohan , Xiangliang Zhang

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

While visual search for targets within a complex scene might benefit from using augmented-reality (AR) head-mounted display (HMD) technologies helping to efficiently direct human attention, imperfectly reliable automation support could…

Human-Computer Interaction · Computer Science 2023-03-28 Amelia C. Warden , Christopher D. Wickens , Daniel Rehberg , Francisco R. Ortega , Benjamin A. Clegg

Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and…

Human-Computer Interaction · Computer Science 2021-12-16 Andreas Bueckle , Kilian Buehling , Patrick C. Shih , Katy Borner
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