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Bundle recommendation aims to suggest a set of interconnected items to users. However, diverse interaction types and sparse interaction matrices often pose challenges for previous approaches in accurately predicting user-bundle adoptions.…
The enormous development of the Internet, both in the geographical scale and in the area of using its possibilities in everyday life, determines the creation and collection of huge amounts of data. Due to the scale, it is not possible to…
Cross-domain recommendation systems face the challenge of integrating fine-grained user and item relationships across various product domains. To address this, we introduce RankGraph, a scalable graph learning framework designed to serve as…
Product search is one of the most popular methods for customers to discover products online. Most existing studies on product search focus on developing effective retrieval models that rank items by their likelihood to be purchased. They,…
With increasing importance of e-commerce, many websites have emerged where users can express their opinions about products, such as movies, books, songs, etc. Such interactions can be modeled as bipartite graphs where the weight of the…
Software development is information-dense knowledge work that requires collaboration with other developers and awareness of artifacts such as work items, pull requests, and files. With the speed of development increasing, information…
Recommendation systems are essential tools in modern e-commerce, facilitating personalized user experiences by suggesting relevant products. Recent advancements in generative models have demonstrated potential in enhancing recommendation…
Recommender Systems have proliferated as general-purpose approaches to model a wide variety of consumer interaction data. Specific instances make use of signals ranging from user feedback, item relationships, geographic locality, social…
Search Engine marketing teams in the e-commerce industry manage global search engine traffic to their websites with the aim to optimize long-term profitability by delivering the best possible customer experience on Search Engine Results…
We study a novel problem of sponsored search (SS) for E-Commerce platforms: how we can attract query users to click product advertisements (ads) by presenting them features of products that attract them. This not only benefits merchants and…
Alternative recommender systems are critical for ecommerce companies. They guide customers to explore a massive product catalog and assist customers to find the right products among an overwhelming number of options. However, it is a…
Traditional recommendation proposals, including content-based and collaborative filtering, usually focus on similarity between items or users. Existing approaches lack ways of introducing unexpectedness into recommendations, prioritizing…
Several researches on recommender systems are based on explicit rating data, but in many real world e-commerce platforms, ratings are not always available, and in those situations, recommender systems have to deal with implicit data such as…
We present a graph-based approach for the data management tasks and the efficient operation of a system for session-based next-item recommendations. The proposed method can collect data continuously and incrementally from an ecommerce web…
This paper designs and implements an explainable recommendation model that integrates knowledge graphs with structure-aware attention mechanisms. The model is built on graph neural networks and incorporates a multi-hop neighbor aggregation…
This paper presents a study on the implementation of the author's Algorithm of Recommendation Sessions (ARS) in an operational e-commerce information system and analyses the basic parameters of the resulting recommendation system. It begins…
In a modern recommender system, it is important to understand how products relate to each other. For example, while a user is looking for mobile phones, it might make sense to recommend other phones, but once they buy a phone, we might…
Video-game players generate huge amounts of data, as everything they do within a game is recorded. In particular, among all the stored actions and behaviors, there is information on the in-game purchases of virtual products. Such…
This paper describes the solution of Bazinga Team for Tmall Recommendation Prize 2014. With real-world user action data provided by Tmall, one of the largest B2C online retail platforms in China, this competition requires to predict future…
With the rapid evolution of Large Language Models (LLMs), generative recommendation is gradually reshaping the paradigm of recommender systems. However, most existing methods remain confined to the interaction-driven next-item prediction…