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We introduce a neural machine translation model that views the input and output sentences as sequences of characters rather than words. Since word-level information provides a crucial source of bias, our input model composes representations…
Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary…
Human writers often begin their stories with an overarching mental scene, where they envision the interactions between characters and their environment. Inspired by this creative process, we propose a novel approach to long-form story…
Automatically generating stories is a challenging problem that requires producing causally related and logical sequences of events about a topic. Previous approaches in this domain have focused largely on one-shot generation, where a…
Creative story generation has long been a goal of NLP research. While existing methodologies have aimed to generate long and coherent stories, they fall significantly short of human capabilities in terms of diversity and character depth. To…
Large language models (LLMs) can generate fluent dialogue, but prior works lack situational grounding, dynamic strategy control, and evaluation aligned with clinical standards in motivational interviewing (MI). We introduce StoryMI, a…
Emotion recognition from multi-modal physiological and behavioral signals plays a pivotal role in affective computing, yet most existing models remain constrained to the prediction of singular emotions in controlled laboratory settings.…
A central question for cognitive science is to understand how humans process visual objects, i.e, to uncover human low-dimensional concept representation space from high-dimensional visual stimuli. Generating visual stimuli with controlling…
We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…
Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators…
In this paper, we propose a novel model RevGAN that automatically generates controllable and personalized user reviews based on the arbitrarily given sentimental and stylistic information. RevGAN utilizes the combination of three novel…
Story generation is an important natural language processing task that aims to generate coherent stories automatically. While the use of neural networks has proven effective in improving story generation, how to learn to generate an…
Scenario generation is one of the essential steps in scenario-based testing and, therefore, a significant part of the verification and validation of driver assistance functions and autonomous driving systems. However, the term scenario…
For a computer to naturally interact with a human, it needs to be human-like. In this paper, we propose a neural response generation model with multi-task learning of generation and classification, focusing on emotion. Our model based on…
Recent advancements in video generation have achieved impressive motion realism, yet they often overlook character-driven storytelling, a crucial task for automated film, animation generation. We introduce Talking Characters, a more…
The generation of a long story consisting of several thousand words is a sub-task in the field of long text generation~(LTG). Previous research has addressed this challenge through outline-based generation, which employs a multi-stage…
We present open domain response generation with meta-words. A meta-word is a structured record that describes various attributes of a response, and thus allows us to explicitly model the one-to-many relationship within open domain dialogues…
The recent progress on image recognition and language modeling is making automatic description of image content a reality. However, stylized, non-factual aspects of the written description are missing from the current systems. One such…
Controlled generation refers to the problem of creating text that contains stylistic or semantic attributes of interest. Many approaches reduce this problem to training a predictor of the desired attribute. For example, researchers hoping…
Using a sequence-to-sequence framework, many neural conversation models for chit-chat succeed in naturalness of the response. Nevertheless, the neural conversation models tend to give generic responses which are not specific to given…