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We study the problem of fair online resource allocation via non-monetary mechanisms, where multiple agents repeatedly share a resource without monetary transfers. Previous work has shown that every agent can guarantee $1/2$ of their ideal…

Computer Science and Game Theory · Computer Science 2025-05-27 David X. Lin , Daniel Hall , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

This paper studies the provision of a wireless network by a monopolistic provider who may be either benevolent (seeking to maximize social welfare) or selfish (seeking to maximize provider profit). The paper addresses questions that do not…

Computer Science and Game Theory · Computer Science 2012-09-18 Yuanzhang Xiao , William R. Zame , Mihaela van der Schaar

Recently, IoT technologies have been progressed, and many sensors and actuators are connected to networks. Previously, IoT services were developed by vertical integration style. But now Open IoT concept has attracted attentions which…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-17 Yoji Yamato , Naoto Hoshikawa , Hirofumi Noguchi , Tatsyua Demizu , Misao Kataoka

Hahn and Wallsten wrote that network neutrality "usually means that broadband service providers charge consumers only once for Internet access, do not favor one content provider over another, and do not charge content providers for sending…

Networking and Internet Architecture · Computer Science 2010-06-22 E. Altman , P. Bernhard , S. Caron , G. Kesidis , J. Rojas-Mora , S. Wong

Reverse pricing has been recognized as an effective tool to handle demand uncertainty in the travel industry (e.g., airlines and hotels). To investigate its viability for communication networks, we study the practical limitations of…

Networking and Internet Architecture · Computer Science 2016-03-23 Sang Yeob Jung , Seong-Lyun Kim

Big data has been emerging as a new approach in utilizing large datasets to optimize complex system operations. Big data is fueled with Internet-of-Things (IoT) services that generate immense sensory data from numerous sensors and devices.…

Computer Science and Game Theory · Computer Science 2016-08-16 Dusit Niyato , Mohammad Abu Alsheikh , Ping Wang , Dong In Kim , Zhu Han

This paper studies how to aggregate prosumers (or large consumers) and their collective decisions in electricity markets, with a focus on fairness. Fairness is essential for prosumers to participate in aggregation schemes. Some prosumers…

Optimization and Control · Mathematics 2024-09-02 Zoé Fornier , Vincent Leclère , Pierre Pinson

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

Computer Science and Game Theory · Computer Science 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik

We carry out a comprehensive study of the resource cost of averaging consensus in wireless networks. Most previous approaches suppose a graphical network, which abstracts away crucial features of the wireless medium, and measure resource…

Information Theory · Computer Science 2018-03-06 Matthew Nokleby , Waheed U. Bajwa , Robert Calderbank , Behnaam Aazhang

Some consumers, particularly households, are unwilling to face volatile electricity prices, and they can perceive as unfair price differentiation in the same local area. For these reasons, nodal prices in distribution networks are rarely…

General Economics · Economics 2021-06-09 Iacopo Savelli , Thomas Morstyn

In this paper, we perform a business analysis of our hybrid decision algorithm for the selection of the access in a multi-operator networks environment. We investigate the ability of the operator to express his strategy and influence the…

Networking and Internet Architecture · Computer Science 2014-08-22 Soha Farhat , Samhat Abed Ellatif , Samer Lahoud , Bernard Cousin

Mobile data demand is increasing tremendously in wireless social networks, and thus an efficient pricing scheme for social-enabled services is urgently needed. Though static pricing is dominant in the actual data market, price intuitively…

Computer Science and Game Theory · Computer Science 2018-08-14 Zehui Xiong , Dusit Niyato , Ping Wang , Zhu Han , Yang Zhang

Artificial intelligence is one of the important technologies for industrial applications, but it requires a lot of computing resources and sensor data to support it. With the development of edge computing and the Internet of Things,…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-28 Yujie Wamg , Xin Du , Xuzhao Chen , Zhihui Lu

As mobile traffic is dominated by content services (e.g., video), which typically use recommendation systems, the paradigm of network-friendly recommendations (NFR) has been proposed recently to boost the network performance by promoting…

Networking and Internet Architecture · Computer Science 2021-07-23 Theodoros Giannakas , Pavlos Sermpezis , Anastasios Giovanidis , Thrasyvoulos Spyropoulos , George Arvanitakis

The widespread adoption of 5G cellular technology will evolve as one of the major drivers for the growth of IoT-based applications. In this paper, we consider a Service Provider (SP) that launches a smart city service based on IoT data…

Networking and Internet Architecture · Computer Science 2022-01-20 Naresh Modina , Rachid El-Azouzi , Francesco De Pellegrini , Daniel Sadoc Menasche , Rosa Figueiredo

Internet of Things (IoT) has been widely discussed over the past few years in technology point of view. However, the social aspects of IoT are seldom studied to date. In this paper, we discuss the IoT in social point of view. Specifically,…

Computers and Society · Computer Science 2014-01-28 Charith Perera , Arkady Zaslavsky

The Internet of Things (IoT) incorporates multiple long-range, short-range, and personal area wireless networks and technologies into the designs of IoT applications. This enables numerous business opportunities in fields as diverse as…

Networking and Internet Architecture · Computer Science 2016-11-04 Mahmoud Elkhodr , Seyed Shahrestani , Hon Cheung

Crowdsourced machine learning on competition platforms such as Kaggle is a popular and often effective method for generating accurate models. Typically, teams vie for the most accurate model, as measured by overall error on a holdout set,…

Machine Learning · Computer Science 2024-02-19 Ira Globus-Harris , Declan Harrison , Michael Kearns , Pietro Perona , Aaron Roth

Wireless power transfer (WPT) is a promising technology to prolong the lifetime of the sensors and communication devices, i.e., workers, in completing crowdsourcing tasks by providing continuous and cost-effective energy supplies. In this…

Computer Science and Game Theory · Computer Science 2020-03-30 Yutao Jiao , Ping Wang , Dusit Niyato , Bin Lin , Dong In Kim

Traditional recommendation systems focus on maximizing user satisfaction by suggesting their favourite items. This user-centric approach may lead to unfair exposure distribution among the providers. On the contrary, a provider-centric…

Computer Science and Game Theory · Computer Science 2024-12-10 Guoli Wu , Zhiyong Feng , Shizhan Chen , Hongyue Wu , Xiao Xue , Jianmao Xiao , Guodong Fan , Hongqi Chen , Jingyu Li