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Related papers: Deep Learning for Procedural Content Generation

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This paper describes a method for generative player modeling and its application to the automatic testing of game content using archetypal player models called procedural personas. Theoretically grounded in psychological decision theory,…

Artificial Intelligence · Computer Science 2018-02-21 Christoffer Holmgård , Michael Cerny Green , Antonios Liapis , Julian Togelius

Researchers have been highly active to investigate the classical machine learning workflow and integrate best practices from the software engineering lifecycle. However, deep learning exhibits deviations that are not yet covered in this…

Software Engineering · Computer Science 2022-08-30 Janosch Baltensperger , Pasquale Salza , Harald C. Gall

Video generation is an interesting problem in computer vision. It is quite popular for data augmentation, special effect in move, AR/VR and so on. With the advances of deep learning, many deep generative models have been proposed to solve…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Tingfung Lau , Sailun Xu , Xinze Wang

Text-to-Image and Text-to-Video AI generation models are revolutionary technologies that use deep learning and natural language processing (NLP) techniques to create images and videos from textual descriptions. This paper investigates…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Aditi Singh

Synthetic data generation has been a growing area of research in recent years. However, its potential applications in serious games have not been thoroughly explored. Advances in this field could anticipate data modelling and analysis, as…

Computers and Society · Computer Science 2024-01-30 Jaime Pérez , Mario Castro , Edmond Awad , Gregorio López

Several families of continual learning techniques have been proposed to alleviate catastrophic interference in deep neural network training on non-stationary data. However, a comprehensive comparison and analysis of limitations remains…

Machine Learning · Computer Science 2021-12-14 Timm Hess , Martin Mundt , Iuliia Pliushch , Visvanathan Ramesh

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

Inspired by the success of deploying deep learning in the fields of Computer Vision and Natural Language Processing, this learning paradigm has also found its way into the field of Music Information Retrieval. In order to benefit from deep…

Neural and Evolutionary Computing · Computer Science 2019-02-13 Jaehun Kim , Julián Urbano , Cynthia C. S. Liem , Alan Hanjalic

Recent advances in deep learning have led to substantial improvements in deepfake generation, resulting in fake media with a more realistic appearance. Although deepfake media have potential application in a wide range of areas and are…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Trung-Nghia Le , Huy H Nguyen , Junichi Yamagishi , Isao Echizen

Recent advances in Deep Learning have greatly improved performance on various tasks such as object detection, image segmentation, sentiment analysis. The focus of most research directions up until very recently has been on beating…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Cristian Simionescu

Image captioning is a research area of immense importance, aiming to generate natural language descriptions for visual content in the form of still images. The advent of deep learning and more recently vision-language pre-training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Taraneh Ghandi , Hamidreza Pourreza , Hamidreza Mahyar

Text generation has become one of the most important yet challenging tasks in natural language processing (NLP). The resurgence of deep learning has greatly advanced this field by neural generation models, especially the paradigm of…

Computation and Language · Computer Science 2021-05-26 Junyi Li , Tianyi Tang , Wayne Xin Zhao , Ji-Rong Wen

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

Artificial Intelligence · Computer Science 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

The rapid advancement of deepfake technologies, specifically designed to create incredibly lifelike facial imagery and video content, has ignited a remarkable level of interest and curiosity across many fields, including forensic analysis,…

Machine Learning · Computer Science 2025-01-03 Harshika Goyal , Mohammad Saif Wajid , Mohd Anas Wajid , Akib Mohi Ud Din Khanday , Mehdi Neshat , Amir Gandomi

Deep learning agents can achieve high performance in complex game domains without often understanding the underlying causal game mechanics. To address this, we investigate Causal Induction: the ability to infer governing laws from…

Artificial Intelligence · Computer Science 2026-02-03 Mohit Jiwatode , Alexander Dockhorn , Bodo Rosenhahn

This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game…

Artificial Intelligence · Computer Science 2025-01-17 Yuchen Li , Ziqi Wang , Qingquan Zhang , Bo Yuan , Jialin Liu

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

It has recently been shown that reinforcement learning can be used to train generators capable of producing high-quality game levels, with quality defined in terms of some user-specified heuristic. To ensure that these generators' output is…

Machine Learning · Computer Science 2021-05-10 Sam Earle , Maria Edwards , Ahmed Khalifa , Philip Bontrager , Julian Togelius

The recent successes in applying deep learning techniques to solve standard computer vision problems has aspired researchers to propose new computer vision problems in different domains. As previously established in the field, training data…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mehran Khodabandeh , Hamid Reza Vaezi Joze , Ilya Zharkov , Vivek Pradeep

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis
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