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Related papers: Deep SVBRDF Estimation on Real Materials

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Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Mark Boss , Varun Jampani , Kihwan Kim , Hendrik P. A. Lensch , Jan Kautz

Texture, highlights, and shading are some of many visual cues that allow humans to perceive material appearance in single pictures. Yet, recovering spatially-varying bi-directional reflectance distribution functions (SVBRDFs) from a single…

Graphics · Computer Science 2018-10-24 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast with the tens or hundreds of pictures required by…

Graphics · Computer Science 2019-06-28 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

We propose a material acquisition approach to recover the spatially-varying BRDF and normal map of a near-planar surface from a single image captured by a handheld mobile phone camera. Our method images the surface under arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Zhengqin Li , Kalyan Sunkavalli , Manmohan Chandraker

Creating plausible surfaces is an essential component in achieving a high degree of realism in rendering. To relieve artists, who create these surfaces in a time-consuming, manual process, automated retrieval of the spatially-varying…

Graphics · Computer Science 2019-10-14 Mark Boss , Hendrik P. A. Lensch

We present a method to transfer the appearance of one or a few exemplar SVBRDFs to a target image representing similar materials. Our solution is extremely simple: we fine-tune a deep appearance-capture network on the provided exemplars,…

Graphics · Computer Science 2020-07-09 Valentin Deschaintre , George Drettakis , Adrien Bousseau

In this work, we present some applications of random matrix theory for the training of deep neural networks. Recently, random matrix theory (RMT) has been applied to the overfitting problem in deep learning. Specifically, it has been shown…

Machine Learning · Computer Science 2023-03-17 Yitzchak Shmalo , Jonathan Jenkins , Oleksii Krupchytskyi

Spatially-varying bi-directional reflectance distribution functions (SVBRDFs) are crucial for designers to incorporate new materials in virtual scenes, making them look more realistic. Reconstruction of SVBRDFs is a long-standing problem.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tao Wen , Beibei Wang , Lei Zhang , Jie Guo , Nicolas Holzschuch

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new materials. This opens the door to BDRF reconstructions from a…

Controlled capture of real-world material appearance yields tabulated sets of highly realistic reflectance data. In practice, however, its high memory footprint requires compressing into a representation that can be used efficiently in…

Graphics · Computer Science 2021-05-18 Alejandro Sztrajman , Gilles Rainer , Tobias Ritschel , Tim Weyrich

Video super-resolution (VSR) techniques, especially deep-learning-based algorithms, have drastically improved over the last few years and shown impressive performance on synthetic data. However, their performance on real-world video data…

Image and Video Processing · Electrical Eng. & Systems 2023-05-05 Mehran Jeelani , Sadbhawna , Noshaba Cheema , Klaus Illgner-Fehns , Philipp Slusallek , Sunil Jaiswal

We present a convolutional neural network (CNN) based solution for modeling physically plausible spatially varying surface reflectance functions (SVBRDF) from a single photograph of a planar material sample under unknown natural…

Graphics · Computer Science 2018-09-05 Xiao Li , Yue Dong , Pieter Peers , Xin Tong

Deep learning methods achieve great success recently on many computer vision problems, with image classification and object detection as the prominent examples. In spite of these practical successes, optimization of deep networks remains an…

Computer Vision and Pattern Recognition · Computer Science 2017-03-21 Kui Jia

In this paper we present SurfaceNet, an approach for estimating spatially-varying bidirectional reflectance distribution function (SVBRDF) material properties from a single image. We pose the problem as an image translation task and propose…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Giuseppe Vecchio , Simone Palazzo , Concetto Spampinato

The capabilities of super-resolution reconstruction (SRR)---techniques for enhancing image spatial resolution---have been recently improved significantly by the use of deep convolutional neural networks. Commonly, such networks are learned…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Michal Kawulok , Szymon Piechaczek , Krzysztof Hrynczenko , Pawel Benecki , Daniel Kostrzewa , Jakub Nalepa

The estimation of the optical properties of a material from RGB-images is an important but extremely ill-posed problem in Computer Graphics. While recent works have successfully approached this problem even from just a single photograph,…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Raquel Vidaurre , Dan Casas , Elena Garces , Jorge Lopez-Moreno

We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Zhe Chen , Shohei Nobuhara , Ko Nishino

Traditional physically-based material models rely on analytically derived bidirectional reflectance distribution functions (BRDFs), typically by considering statistics of micro-primitives such as facets, flakes, or spheres, sometimes…

Graphics · Computer Science 2026-05-07 Zixuan Li , Zixiong Wang , Jian Yang , Miloš Hašan , Beibei Wang

This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Alen Joy , Charalambos Poullis
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