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Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…
We propose a method to learn 3D deformable object categories from raw single-view images, without external supervision. The method is based on an autoencoder that factors each input image into depth, albedo, viewpoint and illumination. In…
We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and…
Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…
Building on the Joint-Embedding Predictive Architecture (JEPA) paradigm, a recent self-supervised learning framework that predicts latent representations of masked regions in high-level feature spaces, we propose Audio-JEPA (Audio…
With active research in audio compression techniques yielding substantial breakthroughs, spectral reconstruction of low-quality audio waves remains a less indulged topic. In this paper, we propose a novel approach for reconstructing higher…
Deep neural networks are capable of learning powerful representations to tackle complex vision tasks but expose undesirable properties like the over-fitting issue. To this end, regularization techniques like image augmentation are necessary…
Eyebrows play a critical role in facial expression and appearance. Although the 3D digitization of faces is well explored, less attention has been drawn to 3D eyebrow modeling. In this work, we propose EMS, the first learning-based…
Three-dimensional (3D) reconstruction of head Computed Tomography (CT) images elucidates the intricate spatial relationships of tissue structures, thereby assisting in accurate diagnosis. Nonetheless, securing an optimal head CT scan…
Undoubtedly, high-fidelity 3D hair is crucial for achieving realism, artistic expression, and immersion in computer graphics. While existing 3D hair modeling methods have achieved impressive performance, the challenge of achieving…
Driven by recent computer vision and robotic applications, recovering 3D human poses has become increasingly important and attracted growing interests. In fact, completing this task is quite challenging due to the diverse appearances,…
3D Human Mesh Reconstruction (HMR) from 2D RGB images faces challenges in environments with poor lighting, privacy concerns, or occlusions. These weaknesses of RGB imaging can be complemented by acoustic signals, which are widely available,…
In recent Text-to-Speech (TTS) systems, a neural vocoder often generates speech samples by solely conditioning on acoustic features predicted from an acoustic model. However, there are always distortions existing in the predicted acoustic…
We present PHORHUM, a novel, end-to-end trainable, deep neural network methodology for photorealistic 3D human reconstruction given just a monocular RGB image. Our pixel-aligned method estimates detailed 3D geometry and, for the first time,…
The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…
Sparse Autoencoders (SAEs) are powerful tools for interpreting neural representations, yet their use in audio remains underexplored. We train SAEs across all encoder layers of Whisper and HuBERT, provide an extensive evaluation of their…
3D ultrasound (US) is widely used for its rich diagnostic information. However, it is criticized for its limited field of view. 3D freehand US reconstruction is promising in addressing the problem by providing broad range and freeform scan.…
Autoencoder-based learning has emerged as a staple for disciplining representations in unsupervised and semi-supervised settings. This paper analyzes a framework for improving generalization in a purely supervised setting, where the target…
Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…
In this paper, we present an end-to-end learning framework for detailed 3D face reconstruction from a single image. Our approach uses a 3DMM-based coarse model and a displacement map in UV-space to represent a 3D face. Unlike previous work…