English
Related papers

Related papers: ALFWorld: Aligning Text and Embodied Environments …

200 papers

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

Simulated virtual environments have been widely used to learn robotic agents that perform daily household tasks. These environments encourage research progress by far, but often provide limited object interactability, visual appearance…

Robotics · Computer Science 2024-07-29 Taewoong Kim , Cheolhong Min , Byeonghwi Kim , Jinyeon Kim , Wonje Jeung , Jonghyun Choi

AI agents today are mostly siloed - they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action - but rarely…

Artificial Intelligence · Computer Science 2025-07-31 Yining Hong , Rui Sun , Bingxuan Li , Xingcheng Yao , Maxine Wu , Alexander Chien , Da Yin , Ying Nian Wu , Zhecan James Wang , Kai-Wei Chang

As embodied intelligence emerges as a core frontier in artificial intelligence research, simulation platforms must evolve beyond low-level physical interactions to capture complex, human-centered social behaviors. We introduce FreeAskWorld,…

Artificial Intelligence · Computer Science 2025-12-23 Yuhang Peng , Yizhou Pan , Xinning He , Jihaoyu Yang , Xinyu Yin , Han Wang , Xiaoji Zheng , Chao Gao , Jiangtao Gong

People always desire an embodied agent that can perform a task by understanding language instruction. Moreover, they also want to monitor and expect agents to understand commands the way they expected. But, how to build such an embodied…

Artificial Intelligence · Computer Science 2022-03-10 Haoyu Liu , Yang Liu , Hongkai He , Hangfang Yang

Embodied instruction following is a challenging problem requiring an agent to infer a sequence of primitive actions to achieve a goal environment state from complex language and visual inputs. Action Learning From Realistic Environments and…

Artificial Intelligence · Computer Science 2021-01-12 Shane Storks , Qiaozi Gao , Govind Thattai , Gokhan Tur

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

Current Large Language Models (LLMs) exhibit a critical modal disconnect: they possess vast semantic knowledge but lack the procedural grounding to respect the immutable laws of the physical world. Consequently, while these agents…

Computation and Language · Computer Science 2026-01-21 Baochang Ren , Yunzhi Yao , Rui Sun , Shuofei Qiao , Ningyu Zhang , Huajun Chen

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

Embodied agents face significant challenges when tasked with performing actions in diverse environments, particularly in generalizing across object types and executing suitable actions to accomplish tasks. Furthermore, agents should exhibit…

Artificial Intelligence · Computer Science 2023-06-05 Xiaotian Liu , Hector Palacios , Christian Muise

Language-guided Embodied AI benchmarks requiring an agent to navigate an environment and manipulate objects typically allow one-way communication: the human user gives a natural language command to the agent, and the agent can only follow…

Artificial Intelligence · Computer Science 2022-08-17 Xiaofeng Gao , Qiaozi Gao , Ran Gong , Kaixiang Lin , Govind Thattai , Gaurav S. Sukhatme

We present ALFRED (Action Learning From Realistic Environments and Directives), a benchmark for learning a mapping from natural language instructions and egocentric vision to sequences of actions for household tasks. ALFRED includes long,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mohit Shridhar , Jesse Thomason , Daniel Gordon , Yonatan Bisk , Winson Han , Roozbeh Mottaghi , Luke Zettlemoyer , Dieter Fox

While large language models (LMs) have shown remarkable capabilities across numerous tasks, they often struggle with simple reasoning and planning in physical environments, such as understanding object permanence or planning household…

Computation and Language · Computer Science 2023-10-31 Jiannan Xiang , Tianhua Tao , Yi Gu , Tianmin Shu , Zirui Wang , Zichao Yang , Zhiting Hu

Reinforcement learning (RL) agents typically learn tabula rasa, without prior knowledge of the world. However, if initialized with knowledge of high-level subgoals and transitions between subgoals, RL agents could utilize this Abstract…

Machine Learning · Computer Science 2023-04-28 Kolby Nottingham , Prithviraj Ammanabrolu , Alane Suhr , Yejin Choi , Hannaneh Hajishirzi , Sameer Singh , Roy Fox

Current AI agents excel in familiar settings, but fail sharply when faced with novel tasks with unseen vocabularies -- a core limitation of procedural memory systems. We present the first benchmark that isolates procedural memory retrieval…

Computation and Language · Computer Science 2025-12-01 Ishant Kohar , Aswanth Krishnan

Language-guided robots performing home and office tasks must navigate in and interact with the world. Grounding language instructions against visual observations and actions to take in an environment is an open challenge. We present…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Alessandro Suglia , Qiaozi Gao , Jesse Thomason , Govind Thattai , Gaurav Sukhatme

Language agents can adapt from experience in interactive environments, but current reflection-based methods can only self-correct within a single task instance. Whether such experience can be distilled into reusable lessons that improve…

Machine Learning · Computer Science 2026-05-21 Yuval Shalev , Zifeng Ding , Mateja Jamnik

This paper addresses a challenging interactive task learning scenario we call rearrangement under unawareness: an agent must manipulate a rigid-body environment without knowing a key concept necessary for solving the task and must learn…

Robotics · Computer Science 2025-07-16 Rimvydas Rubavicius , Peter David Fagan , Alex Lascarides , Subramanian Ramamoorthy

We present the IGLU Gridworld: a reinforcement learning environment for building and evaluating language conditioned embodied agents in a scalable way. The environment features visual agent embodiment, interactive learning through…

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi
‹ Prev 1 2 3 10 Next ›